Porting Xamarin.android app to xamarin.ios





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I have an application developed in Xmarin.android. As app development is fully completed now I would like to start developing xamarin.ios. What is the right method to do so without rewriting much code?










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    there is no way to answer this. It depends on your code, your app design and architecture, etc. There is no "right" answer

    – Jason
    Nov 29 '18 at 5:30


















-1















I have an application developed in Xmarin.android. As app development is fully completed now I would like to start developing xamarin.ios. What is the right method to do so without rewriting much code?










share|improve this question


















  • 1





    there is no way to answer this. It depends on your code, your app design and architecture, etc. There is no "right" answer

    – Jason
    Nov 29 '18 at 5:30














-1












-1








-1








I have an application developed in Xmarin.android. As app development is fully completed now I would like to start developing xamarin.ios. What is the right method to do so without rewriting much code?










share|improve this question














I have an application developed in Xmarin.android. As app development is fully completed now I would like to start developing xamarin.ios. What is the right method to do so without rewriting much code?







xamarin xamarin.ios xamarin.android






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asked Nov 29 '18 at 5:25









FazFaz

538




538








  • 1





    there is no way to answer this. It depends on your code, your app design and architecture, etc. There is no "right" answer

    – Jason
    Nov 29 '18 at 5:30














  • 1





    there is no way to answer this. It depends on your code, your app design and architecture, etc. There is no "right" answer

    – Jason
    Nov 29 '18 at 5:30








1




1





there is no way to answer this. It depends on your code, your app design and architecture, etc. There is no "right" answer

– Jason
Nov 29 '18 at 5:30





there is no way to answer this. It depends on your code, your app design and architecture, etc. There is no "right" answer

– Jason
Nov 29 '18 at 5:30












1 Answer
1






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oldest

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IOS and Android have there own UI concepts and components.



In your case the will need UI aspects in Xamarin.IOS. However, the Business logic, server communication, parsers etc can be shared between the two platforms. the sharing can be achieved by using Portable Class Libraries.



More details of PCL can be obtained from this link
https://docs.microsoft.com/en-us/xamarin/cross-platform/app-fundamentals/pcl?tabs=macos






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  • It's more common to put shared logic in a .NET Standard project these days. Shared Projects or Portable Class Libraries are not the way to go in 2018.

    – Trevor Balcom
    Nov 29 '18 at 21:58












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1 Answer
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1 Answer
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active

oldest

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active

oldest

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active

oldest

votes









0














IOS and Android have there own UI concepts and components.



In your case the will need UI aspects in Xamarin.IOS. However, the Business logic, server communication, parsers etc can be shared between the two platforms. the sharing can be achieved by using Portable Class Libraries.



More details of PCL can be obtained from this link
https://docs.microsoft.com/en-us/xamarin/cross-platform/app-fundamentals/pcl?tabs=macos






share|improve this answer
























  • It's more common to put shared logic in a .NET Standard project these days. Shared Projects or Portable Class Libraries are not the way to go in 2018.

    – Trevor Balcom
    Nov 29 '18 at 21:58
















0














IOS and Android have there own UI concepts and components.



In your case the will need UI aspects in Xamarin.IOS. However, the Business logic, server communication, parsers etc can be shared between the two platforms. the sharing can be achieved by using Portable Class Libraries.



More details of PCL can be obtained from this link
https://docs.microsoft.com/en-us/xamarin/cross-platform/app-fundamentals/pcl?tabs=macos






share|improve this answer
























  • It's more common to put shared logic in a .NET Standard project these days. Shared Projects or Portable Class Libraries are not the way to go in 2018.

    – Trevor Balcom
    Nov 29 '18 at 21:58














0












0








0







IOS and Android have there own UI concepts and components.



In your case the will need UI aspects in Xamarin.IOS. However, the Business logic, server communication, parsers etc can be shared between the two platforms. the sharing can be achieved by using Portable Class Libraries.



More details of PCL can be obtained from this link
https://docs.microsoft.com/en-us/xamarin/cross-platform/app-fundamentals/pcl?tabs=macos






share|improve this answer













IOS and Android have there own UI concepts and components.



In your case the will need UI aspects in Xamarin.IOS. However, the Business logic, server communication, parsers etc can be shared between the two platforms. the sharing can be achieved by using Portable Class Libraries.



More details of PCL can be obtained from this link
https://docs.microsoft.com/en-us/xamarin/cross-platform/app-fundamentals/pcl?tabs=macos







share|improve this answer












share|improve this answer



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answered Nov 29 '18 at 5:40









MerlMerl

526




526













  • It's more common to put shared logic in a .NET Standard project these days. Shared Projects or Portable Class Libraries are not the way to go in 2018.

    – Trevor Balcom
    Nov 29 '18 at 21:58



















  • It's more common to put shared logic in a .NET Standard project these days. Shared Projects or Portable Class Libraries are not the way to go in 2018.

    – Trevor Balcom
    Nov 29 '18 at 21:58

















It's more common to put shared logic in a .NET Standard project these days. Shared Projects or Portable Class Libraries are not the way to go in 2018.

– Trevor Balcom
Nov 29 '18 at 21:58





It's more common to put shared logic in a .NET Standard project these days. Shared Projects or Portable Class Libraries are not the way to go in 2018.

– Trevor Balcom
Nov 29 '18 at 21:58




















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