AVKit – Video clips loop just 2 times












0















I have got four video clips and I want to play them endlessly. But my AVQueuePlayer() loops all the videos just 2 times and then stops.



How to make them play endlessly?



Here's my code:



import UIKit
import AVKit

class ViewController: UIViewController {

private let player = AVQueuePlayer()
let clips = ["001", "002", "003", "004"]
private var token: NSKeyValueObservation?
var avPlayerView = AVPlayerViewController()

override func viewDidLoad() {
super.viewDidLoad()
self.addAllVideosToPlayer()
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(true)
self.addAllVideosToPlayer()
}

func addAllVideosToPlayer() {
avPlayerView.player = player

for clip in clips {
let urlPath = Bundle.main.path(forResource: clip, ofType: "m4v")!
let url = URL(fileURLWithPath: urlPath)
let playerItem = AVPlayerItem(url: url)
player.insert(playerItem, after: player.items().last)

token = player.observe(.currentItem) { [weak self] player, _ in
if self!.player.items().count == 1 { self?.addAllVideosToPlayer() }
}
avPlayerView.showsPlaybackControls = false
player.volume = 0.0
}
present(avPlayerView, animated: true, completion: { self.player.play() })
}
}









share|improve this question




















  • 1





    Not sure. But i think they are playing twice because you are calling the addAllVideosToPlayer twice in viewDidLoad and viewDidAppear. And the issue might be the callback that is never firing to call the addAllVideosToPlayer recursively.

    – Kamran
    Nov 28 '18 at 17:01






  • 1





    This answer can help you. The only issue is that it is in Obj-C.

    – Kamran
    Nov 28 '18 at 19:38
















0















I have got four video clips and I want to play them endlessly. But my AVQueuePlayer() loops all the videos just 2 times and then stops.



How to make them play endlessly?



Here's my code:



import UIKit
import AVKit

class ViewController: UIViewController {

private let player = AVQueuePlayer()
let clips = ["001", "002", "003", "004"]
private var token: NSKeyValueObservation?
var avPlayerView = AVPlayerViewController()

override func viewDidLoad() {
super.viewDidLoad()
self.addAllVideosToPlayer()
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(true)
self.addAllVideosToPlayer()
}

func addAllVideosToPlayer() {
avPlayerView.player = player

for clip in clips {
let urlPath = Bundle.main.path(forResource: clip, ofType: "m4v")!
let url = URL(fileURLWithPath: urlPath)
let playerItem = AVPlayerItem(url: url)
player.insert(playerItem, after: player.items().last)

token = player.observe(.currentItem) { [weak self] player, _ in
if self!.player.items().count == 1 { self?.addAllVideosToPlayer() }
}
avPlayerView.showsPlaybackControls = false
player.volume = 0.0
}
present(avPlayerView, animated: true, completion: { self.player.play() })
}
}









share|improve this question




















  • 1





    Not sure. But i think they are playing twice because you are calling the addAllVideosToPlayer twice in viewDidLoad and viewDidAppear. And the issue might be the callback that is never firing to call the addAllVideosToPlayer recursively.

    – Kamran
    Nov 28 '18 at 17:01






  • 1





    This answer can help you. The only issue is that it is in Obj-C.

    – Kamran
    Nov 28 '18 at 19:38














0












0








0


2






I have got four video clips and I want to play them endlessly. But my AVQueuePlayer() loops all the videos just 2 times and then stops.



How to make them play endlessly?



Here's my code:



import UIKit
import AVKit

class ViewController: UIViewController {

private let player = AVQueuePlayer()
let clips = ["001", "002", "003", "004"]
private var token: NSKeyValueObservation?
var avPlayerView = AVPlayerViewController()

override func viewDidLoad() {
super.viewDidLoad()
self.addAllVideosToPlayer()
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(true)
self.addAllVideosToPlayer()
}

func addAllVideosToPlayer() {
avPlayerView.player = player

for clip in clips {
let urlPath = Bundle.main.path(forResource: clip, ofType: "m4v")!
let url = URL(fileURLWithPath: urlPath)
let playerItem = AVPlayerItem(url: url)
player.insert(playerItem, after: player.items().last)

token = player.observe(.currentItem) { [weak self] player, _ in
if self!.player.items().count == 1 { self?.addAllVideosToPlayer() }
}
avPlayerView.showsPlaybackControls = false
player.volume = 0.0
}
present(avPlayerView, animated: true, completion: { self.player.play() })
}
}









share|improve this question
















I have got four video clips and I want to play them endlessly. But my AVQueuePlayer() loops all the videos just 2 times and then stops.



How to make them play endlessly?



Here's my code:



import UIKit
import AVKit

class ViewController: UIViewController {

private let player = AVQueuePlayer()
let clips = ["001", "002", "003", "004"]
private var token: NSKeyValueObservation?
var avPlayerView = AVPlayerViewController()

override func viewDidLoad() {
super.viewDidLoad()
self.addAllVideosToPlayer()
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(true)
self.addAllVideosToPlayer()
}

func addAllVideosToPlayer() {
avPlayerView.player = player

for clip in clips {
let urlPath = Bundle.main.path(forResource: clip, ofType: "m4v")!
let url = URL(fileURLWithPath: urlPath)
let playerItem = AVPlayerItem(url: url)
player.insert(playerItem, after: player.items().last)

token = player.observe(.currentItem) { [weak self] player, _ in
if self!.player.items().count == 1 { self?.addAllVideosToPlayer() }
}
avPlayerView.showsPlaybackControls = false
player.volume = 0.0
}
present(avPlayerView, animated: true, completion: { self.player.play() })
}
}






ios swift avplayerviewcontroller avqueueplayer avkit






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share|improve this question













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edited Nov 28 '18 at 19:25







ARGeo

















asked Nov 28 '18 at 16:54









ARGeoARGeo

5,83552954




5,83552954








  • 1





    Not sure. But i think they are playing twice because you are calling the addAllVideosToPlayer twice in viewDidLoad and viewDidAppear. And the issue might be the callback that is never firing to call the addAllVideosToPlayer recursively.

    – Kamran
    Nov 28 '18 at 17:01






  • 1





    This answer can help you. The only issue is that it is in Obj-C.

    – Kamran
    Nov 28 '18 at 19:38














  • 1





    Not sure. But i think they are playing twice because you are calling the addAllVideosToPlayer twice in viewDidLoad and viewDidAppear. And the issue might be the callback that is never firing to call the addAllVideosToPlayer recursively.

    – Kamran
    Nov 28 '18 at 17:01






  • 1





    This answer can help you. The only issue is that it is in Obj-C.

    – Kamran
    Nov 28 '18 at 19:38








1




1





Not sure. But i think they are playing twice because you are calling the addAllVideosToPlayer twice in viewDidLoad and viewDidAppear. And the issue might be the callback that is never firing to call the addAllVideosToPlayer recursively.

– Kamran
Nov 28 '18 at 17:01





Not sure. But i think they are playing twice because you are calling the addAllVideosToPlayer twice in viewDidLoad and viewDidAppear. And the issue might be the callback that is never firing to call the addAllVideosToPlayer recursively.

– Kamran
Nov 28 '18 at 17:01




1




1





This answer can help you. The only issue is that it is in Obj-C.

– Kamran
Nov 28 '18 at 19:38





This answer can help you. The only issue is that it is in Obj-C.

– Kamran
Nov 28 '18 at 19:38












1 Answer
1






active

oldest

votes


















1














I solved my problem. I deleted viewDidLoad() method and placed present() function into viewDidAppear().



Here's how it looks like:



override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(true)
self.addAllVideosToPlayer()
present(avPlayerView, animated: true, completion: { self.player.play() })
}





share|improve this answer























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    1














    I solved my problem. I deleted viewDidLoad() method and placed present() function into viewDidAppear().



    Here's how it looks like:



    override func viewDidAppear(_ animated: Bool) {
    super.viewDidAppear(true)
    self.addAllVideosToPlayer()
    present(avPlayerView, animated: true, completion: { self.player.play() })
    }





    share|improve this answer




























      1














      I solved my problem. I deleted viewDidLoad() method and placed present() function into viewDidAppear().



      Here's how it looks like:



      override func viewDidAppear(_ animated: Bool) {
      super.viewDidAppear(true)
      self.addAllVideosToPlayer()
      present(avPlayerView, animated: true, completion: { self.player.play() })
      }





      share|improve this answer


























        1












        1








        1







        I solved my problem. I deleted viewDidLoad() method and placed present() function into viewDidAppear().



        Here's how it looks like:



        override func viewDidAppear(_ animated: Bool) {
        super.viewDidAppear(true)
        self.addAllVideosToPlayer()
        present(avPlayerView, animated: true, completion: { self.player.play() })
        }





        share|improve this answer













        I solved my problem. I deleted viewDidLoad() method and placed present() function into viewDidAppear().



        Here's how it looks like:



        override func viewDidAppear(_ animated: Bool) {
        super.viewDidAppear(true)
        self.addAllVideosToPlayer()
        present(avPlayerView, animated: true, completion: { self.player.play() })
        }






        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 28 '18 at 21:20









        ARGeoARGeo

        5,83552954




        5,83552954
































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