When to use semaphore locks / unlocks vs. wait / notify?












1















I'm learning Promela and using SPIN to model some examples I found. This model involves a food ordering simulation. So the customer orders, cashier takes order, sends to server, back to customer etc.



Here is a flow of the program.



The specific processes are as followed.



Here is the code I have written so far:



#define NCUSTS 3    /* number of customers */
#define NCASHIERS 1 /* number of cashiers */
#define NSERVERS 1 /* number of servers */
#define NOBODY 255

#define semaphore byte /* define a sempahore */

/*
* lock (down) and unlock (up) functions for mutex semaphores
*/
inline unlock(s) {s++;}
inline lock(s) {atomic{ s>0 ; s--}}

/*
* wait (down) and notify (up) functions for signaling semaphores
*/
inline notify(s) {s++;}
inline wait(s) {atomic{ s>0 ; s--}}

mtype = {CHILI, SANDWICH, PIZZA, NULL} ; // the types of foods (added null for resets)
mtype favorites[NCUSTS];
mtype orders[NCUSTS] = NULL;

byte ordering = NOBODY;

semaphore waitingFood[NCUSTS] = 1;
semaphore cashierOpen = 1;
semaphore serverOpen = 1;

bool waiting[NCUSTS] = false;


/*
* Process representing a customer.
* Takes in their favorite food and an integer id
* to represent them
*/
proctype Customer(mtype favorite; byte id)
{
/* customer cycle */
do
::

//Enter
printf("Customer %d Enteredn", id);

//Record
favorites[id] = favorite;

//Wait for cashier
cashierOpen > 0;
atomic{
lock(cashierOpen);
printf("Cashier selects customer %dn", id);
ordering = id;
}
//Order
orders[id] = favorite;
printf("Customer orders %en", favorite);
unlock(cashierOpen);
ordering = NOBODY;


printf("Customer %d is waiting for %en", id, favorite);
waiting[id] = true;
wait(waitingFood[id]);
waitingFood[id] > 0;

printf("Customer %d recieves food and leavesn", id);
favorites[id] = NULL;
orders[id] = NULL;

od ;
}

/*
* Process representing a cashier
*/
proctype Cashier()
{
do
::
printf("Cashier is waiting for a customern");
cashierOpen < 1;
printf("Cashier takes the order of Customer %dn", ordering);
serverOpen > 0;
printf("Cashier passes order to servern");
od ;
}

/*
* Process representing a server
*/
proctype Server()
{

byte id;
do
::
printf("Server is waiting for ordern");
for(id : 0..2){
if
:: waiting[id] ->
lock(serverOpen);
printf("Server creates order of %e for %dn", orders[id], id);
printf("Server delivers order of %e to %dn", orders[id], id);
notify(waitingFood[id]);
unlock(serverOpen);
:: else ->
skip;
fi;
}
od ;

}

/*
* Sets up processes. This model creates two
* customers with the favorite foods PIZZA & CHILI.
*/
init{

atomic{
run Customer(PIZZA, 0) ;
run Customer(CHILI, 1) ;
run Cashier();
run Server();
}
}


Clearly, the program does not work as I expected. Could someone help me understand how to use semaphores and when to use locks unlocks waits and notifies here?










share|improve this question

























  • Well, if you could explain why "Clearly, the program does not work as I expected." that would really speed-up the entire process of helping you..

    – Patrick Trentin
    Nov 29 '18 at 4:52
















1















I'm learning Promela and using SPIN to model some examples I found. This model involves a food ordering simulation. So the customer orders, cashier takes order, sends to server, back to customer etc.



Here is a flow of the program.



The specific processes are as followed.



Here is the code I have written so far:



#define NCUSTS 3    /* number of customers */
#define NCASHIERS 1 /* number of cashiers */
#define NSERVERS 1 /* number of servers */
#define NOBODY 255

#define semaphore byte /* define a sempahore */

/*
* lock (down) and unlock (up) functions for mutex semaphores
*/
inline unlock(s) {s++;}
inline lock(s) {atomic{ s>0 ; s--}}

/*
* wait (down) and notify (up) functions for signaling semaphores
*/
inline notify(s) {s++;}
inline wait(s) {atomic{ s>0 ; s--}}

mtype = {CHILI, SANDWICH, PIZZA, NULL} ; // the types of foods (added null for resets)
mtype favorites[NCUSTS];
mtype orders[NCUSTS] = NULL;

byte ordering = NOBODY;

semaphore waitingFood[NCUSTS] = 1;
semaphore cashierOpen = 1;
semaphore serverOpen = 1;

bool waiting[NCUSTS] = false;


/*
* Process representing a customer.
* Takes in their favorite food and an integer id
* to represent them
*/
proctype Customer(mtype favorite; byte id)
{
/* customer cycle */
do
::

//Enter
printf("Customer %d Enteredn", id);

//Record
favorites[id] = favorite;

//Wait for cashier
cashierOpen > 0;
atomic{
lock(cashierOpen);
printf("Cashier selects customer %dn", id);
ordering = id;
}
//Order
orders[id] = favorite;
printf("Customer orders %en", favorite);
unlock(cashierOpen);
ordering = NOBODY;


printf("Customer %d is waiting for %en", id, favorite);
waiting[id] = true;
wait(waitingFood[id]);
waitingFood[id] > 0;

printf("Customer %d recieves food and leavesn", id);
favorites[id] = NULL;
orders[id] = NULL;

od ;
}

/*
* Process representing a cashier
*/
proctype Cashier()
{
do
::
printf("Cashier is waiting for a customern");
cashierOpen < 1;
printf("Cashier takes the order of Customer %dn", ordering);
serverOpen > 0;
printf("Cashier passes order to servern");
od ;
}

/*
* Process representing a server
*/
proctype Server()
{

byte id;
do
::
printf("Server is waiting for ordern");
for(id : 0..2){
if
:: waiting[id] ->
lock(serverOpen);
printf("Server creates order of %e for %dn", orders[id], id);
printf("Server delivers order of %e to %dn", orders[id], id);
notify(waitingFood[id]);
unlock(serverOpen);
:: else ->
skip;
fi;
}
od ;

}

/*
* Sets up processes. This model creates two
* customers with the favorite foods PIZZA & CHILI.
*/
init{

atomic{
run Customer(PIZZA, 0) ;
run Customer(CHILI, 1) ;
run Cashier();
run Server();
}
}


Clearly, the program does not work as I expected. Could someone help me understand how to use semaphores and when to use locks unlocks waits and notifies here?










share|improve this question

























  • Well, if you could explain why "Clearly, the program does not work as I expected." that would really speed-up the entire process of helping you..

    – Patrick Trentin
    Nov 29 '18 at 4:52














1












1








1


0






I'm learning Promela and using SPIN to model some examples I found. This model involves a food ordering simulation. So the customer orders, cashier takes order, sends to server, back to customer etc.



Here is a flow of the program.



The specific processes are as followed.



Here is the code I have written so far:



#define NCUSTS 3    /* number of customers */
#define NCASHIERS 1 /* number of cashiers */
#define NSERVERS 1 /* number of servers */
#define NOBODY 255

#define semaphore byte /* define a sempahore */

/*
* lock (down) and unlock (up) functions for mutex semaphores
*/
inline unlock(s) {s++;}
inline lock(s) {atomic{ s>0 ; s--}}

/*
* wait (down) and notify (up) functions for signaling semaphores
*/
inline notify(s) {s++;}
inline wait(s) {atomic{ s>0 ; s--}}

mtype = {CHILI, SANDWICH, PIZZA, NULL} ; // the types of foods (added null for resets)
mtype favorites[NCUSTS];
mtype orders[NCUSTS] = NULL;

byte ordering = NOBODY;

semaphore waitingFood[NCUSTS] = 1;
semaphore cashierOpen = 1;
semaphore serverOpen = 1;

bool waiting[NCUSTS] = false;


/*
* Process representing a customer.
* Takes in their favorite food and an integer id
* to represent them
*/
proctype Customer(mtype favorite; byte id)
{
/* customer cycle */
do
::

//Enter
printf("Customer %d Enteredn", id);

//Record
favorites[id] = favorite;

//Wait for cashier
cashierOpen > 0;
atomic{
lock(cashierOpen);
printf("Cashier selects customer %dn", id);
ordering = id;
}
//Order
orders[id] = favorite;
printf("Customer orders %en", favorite);
unlock(cashierOpen);
ordering = NOBODY;


printf("Customer %d is waiting for %en", id, favorite);
waiting[id] = true;
wait(waitingFood[id]);
waitingFood[id] > 0;

printf("Customer %d recieves food and leavesn", id);
favorites[id] = NULL;
orders[id] = NULL;

od ;
}

/*
* Process representing a cashier
*/
proctype Cashier()
{
do
::
printf("Cashier is waiting for a customern");
cashierOpen < 1;
printf("Cashier takes the order of Customer %dn", ordering);
serverOpen > 0;
printf("Cashier passes order to servern");
od ;
}

/*
* Process representing a server
*/
proctype Server()
{

byte id;
do
::
printf("Server is waiting for ordern");
for(id : 0..2){
if
:: waiting[id] ->
lock(serverOpen);
printf("Server creates order of %e for %dn", orders[id], id);
printf("Server delivers order of %e to %dn", orders[id], id);
notify(waitingFood[id]);
unlock(serverOpen);
:: else ->
skip;
fi;
}
od ;

}

/*
* Sets up processes. This model creates two
* customers with the favorite foods PIZZA & CHILI.
*/
init{

atomic{
run Customer(PIZZA, 0) ;
run Customer(CHILI, 1) ;
run Cashier();
run Server();
}
}


Clearly, the program does not work as I expected. Could someone help me understand how to use semaphores and when to use locks unlocks waits and notifies here?










share|improve this question
















I'm learning Promela and using SPIN to model some examples I found. This model involves a food ordering simulation. So the customer orders, cashier takes order, sends to server, back to customer etc.



Here is a flow of the program.



The specific processes are as followed.



Here is the code I have written so far:



#define NCUSTS 3    /* number of customers */
#define NCASHIERS 1 /* number of cashiers */
#define NSERVERS 1 /* number of servers */
#define NOBODY 255

#define semaphore byte /* define a sempahore */

/*
* lock (down) and unlock (up) functions for mutex semaphores
*/
inline unlock(s) {s++;}
inline lock(s) {atomic{ s>0 ; s--}}

/*
* wait (down) and notify (up) functions for signaling semaphores
*/
inline notify(s) {s++;}
inline wait(s) {atomic{ s>0 ; s--}}

mtype = {CHILI, SANDWICH, PIZZA, NULL} ; // the types of foods (added null for resets)
mtype favorites[NCUSTS];
mtype orders[NCUSTS] = NULL;

byte ordering = NOBODY;

semaphore waitingFood[NCUSTS] = 1;
semaphore cashierOpen = 1;
semaphore serverOpen = 1;

bool waiting[NCUSTS] = false;


/*
* Process representing a customer.
* Takes in their favorite food and an integer id
* to represent them
*/
proctype Customer(mtype favorite; byte id)
{
/* customer cycle */
do
::

//Enter
printf("Customer %d Enteredn", id);

//Record
favorites[id] = favorite;

//Wait for cashier
cashierOpen > 0;
atomic{
lock(cashierOpen);
printf("Cashier selects customer %dn", id);
ordering = id;
}
//Order
orders[id] = favorite;
printf("Customer orders %en", favorite);
unlock(cashierOpen);
ordering = NOBODY;


printf("Customer %d is waiting for %en", id, favorite);
waiting[id] = true;
wait(waitingFood[id]);
waitingFood[id] > 0;

printf("Customer %d recieves food and leavesn", id);
favorites[id] = NULL;
orders[id] = NULL;

od ;
}

/*
* Process representing a cashier
*/
proctype Cashier()
{
do
::
printf("Cashier is waiting for a customern");
cashierOpen < 1;
printf("Cashier takes the order of Customer %dn", ordering);
serverOpen > 0;
printf("Cashier passes order to servern");
od ;
}

/*
* Process representing a server
*/
proctype Server()
{

byte id;
do
::
printf("Server is waiting for ordern");
for(id : 0..2){
if
:: waiting[id] ->
lock(serverOpen);
printf("Server creates order of %e for %dn", orders[id], id);
printf("Server delivers order of %e to %dn", orders[id], id);
notify(waitingFood[id]);
unlock(serverOpen);
:: else ->
skip;
fi;
}
od ;

}

/*
* Sets up processes. This model creates two
* customers with the favorite foods PIZZA & CHILI.
*/
init{

atomic{
run Customer(PIZZA, 0) ;
run Customer(CHILI, 1) ;
run Cashier();
run Server();
}
}


Clearly, the program does not work as I expected. Could someone help me understand how to use semaphores and when to use locks unlocks waits and notifies here?







concurrency promela spin






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 29 '18 at 5:31









Patrick Trentin

4,64631635




4,64631635










asked Nov 28 '18 at 3:33









ritterritter

64




64













  • Well, if you could explain why "Clearly, the program does not work as I expected." that would really speed-up the entire process of helping you..

    – Patrick Trentin
    Nov 29 '18 at 4:52



















  • Well, if you could explain why "Clearly, the program does not work as I expected." that would really speed-up the entire process of helping you..

    – Patrick Trentin
    Nov 29 '18 at 4:52

















Well, if you could explain why "Clearly, the program does not work as I expected." that would really speed-up the entire process of helping you..

– Patrick Trentin
Nov 29 '18 at 4:52





Well, if you could explain why "Clearly, the program does not work as I expected." that would really speed-up the entire process of helping you..

– Patrick Trentin
Nov 29 '18 at 4:52












1 Answer
1






active

oldest

votes


















0














This part of your model has to be changed:



::  waiting[id] ->
...
notify(waitingFood[id]);
...


When waitingFood[id] is released by the Server, the Customer does not immediately turn waiting[id] to false, so it is possible that the Server handles the same Customer's request more than once (actually, it is very likely to happen).



In fact, by adding the following ltl property to the model:



ltl p0 {  (waitingFood[0] < 2) };


and then checking the property, it is confirmed that the variable waitingFood can be assigned an "incorrect" value:



~$ spin -search -bfs t.pml
ltl p0: ((waitingFood[0]<2))
Depth= 10 States= 13 Transitions= 13 Memory= 128.195
Depth= 20 States= 620 Transitions= 878 Memory= 128.195
pan:1: assertion violated !( !((waitingFood[0]<2))) (at depth 22)
pan: wrote t.pml.trail

(Spin Version 6.4.8 -- 2 March 2018)
Warning: Search not completed
+ Breadth-First Search
+ Partial Order Reduction

Full statespace search for:
never claim + (p0)
assertion violations + (if within scope of claim)
cycle checks - (disabled by -DSAFETY)
invalid end states - (disabled by never claim)

State-vector 60 byte, depth reached 22, errors: 1
1242 states, stored
1239 nominal states (stored-atomic)
684 states, matched
1926 transitions (= stored+matched)
3 atomic steps
hash conflicts: 0 (resolved)

Stats on memory usage (in Megabytes):
0.104 equivalent memory usage for states (stored*(State-vector + overhead))
0.381 actual memory usage for states
128.000 memory used for hash table (-w24)
128.293 total actual memory usage

pan: elapsed time 0 seconds


The problematic trace is:



~$ spin -p -g -l -t t.pml
ltl p0: ((waitingFood[0]<2))
starting claim 4
using statement merging
Starting Customer with pid 2
1: proc 0 (:init::1) t.pml:124 (state 1) [(run Customer(PIZZA,0))]
Starting Customer with pid 3
2: proc 0 (:init::1) t.pml:125 (state 2) [(run Customer(CHILI,1))]
Starting Cashier with pid 4
3: proc 0 (:init::1) t.pml:126 (state 3) [(run Cashier())]
Starting Server with pid 5
4: proc 0 (:init::1) t.pml:127 (state 4) [(run Server())]
Server is waiting for order
5: proc 4 (Server:1) t.pml:100 (state 1) [printf('Server is waiting for order\n')]
5: proc 4 (Server:1) t.pml:101 (state 2) [id = 0]
Server(4):id = 0
6: proc 4 (Server:1) t.pml:101 (state 3) [((id<=2))]
Cashier is waiting for a customer
7: proc 3 (Cashier:1) t.pml:83 (state 1) [printf('Cashier is waiting for a customer\n')]
Customer 1 Entered
8: proc 2 (Customer:1) t.pml:45 (state 1) [printf('Customer %d Entered\n',id)]
Customer 0 Entered
9: proc 1 (Customer:1) t.pml:45 (state 1) [printf('Customer %d Entered\n',id)]
10: proc 1 (Customer:1) t.pml:48 (state 2) [favorites[id] = favorite]
favorites[0] = PIZZA
favorites[1] = 0
favorites[2] = 0
11: proc 1 (Customer:1) t.pml:51 (state 3) [((cashierOpen>0))]
12: proc 1 (Customer:1) t.pml:12 (state 4) [((cashierOpen>0))]
12: proc 1 (Customer:1) t.pml:12 (state 5) [cashierOpen = (cashierOpen-1)]
cashierOpen = 0
Cashier selects customer 0
12: proc 1 (Customer:1) t.pml:54 (state 8) [printf('Cashier selects customer %d\n',id)]
cashierOpen = 0
12: proc 1 (Customer:1) t.pml:55 (state 9) [ordering = id]
ordering = 0
cashierOpen = 0
13: proc 1 (Customer:1) t.pml:58 (state 11) [orders[id] = favorite]
orders[0] = PIZZA
orders[1] = NULL
orders[2] = NULL
Customer orders PIZZA
14: proc 1 (Customer:1) t.pml:59 (state 12) [printf('Customer orders %e\n',favorite)]
15: proc 1 (Customer:1) t.pml:11 (state 13) [cashierOpen = (cashierOpen+1)]
cashierOpen = 1
16: proc 1 (Customer:1) t.pml:61 (state 15) [ordering = 255]
ordering = 255
Customer 0 is waiting for PIZZA
17: proc 1 (Customer:1) t.pml:64 (state 16) [printf('Customer %d is waiting for %e\n',id,favorite)]
18: proc 1 (Customer:1) t.pml:65 (state 17) [waiting[id] = 1]
waiting[0] = 1
waiting[1] = 0
waiting[2] = 0
19: proc 4 (Server:1) t.pml:103 (state 4) [(waiting[id])]
20: proc 4 (Server:1) t.pml:12 (state 5) [((serverOpen>0))]
20: proc 4 (Server:1) t.pml:12 (state 6) [serverOpen = (serverOpen-1)]
serverOpen = 0
Server creates order of PIZZA for 0
21: proc 4 (Server:1) t.pml:105 (state 9) [printf('Server creates order of %e for %d\n',orders[id],id)]
Server delivers order of PIZZA to 0
22: proc 4 (Server:1) t.pml:106 (state 10) [printf('Server delivers order of %e to %d\n',orders[id],id)]
23: proc 4 (Server:1) t.pml:17 (state 11) [waitingFood[id] = (waitingFood[id]+1)]
waitingFood[0] = 2
waitingFood[1] = 1
waitingFood[2] = 1
spin: trail ends after 23 steps
#processes: 5
favorites[0] = PIZZA
favorites[1] = 0
favorites[2] = 0
orders[0] = PIZZA
orders[1] = NULL
orders[2] = NULL
ordering = 255
waitingFood[0] = 2
waitingFood[1] = 1
waitingFood[2] = 1
cashierOpen = 1
serverOpen = 0
waiting[0] = 1
waiting[1] = 0
waiting[2] = 0
23: proc 4 (Server:1) t.pml:11 (state 14)
23: proc 3 (Cashier:1) t.pml:84 (state 2)
23: proc 2 (Customer:1) t.pml:48 (state 2)
23: proc 1 (Customer:1) t.pml:18 (state 21)
23: proc 0 (:init::1) t.pml:129 (state 6) <valid end state>
23: proc - (p0:1) _spin_nvr.tmp:2 (state 6)
5 processes created




Here are a few additional comments based on reading your model:




  • For the Customer, it is pointless to wait over cashierOpen > 0, because it is already done inside lock(cashierOpen);


  • The fact that there is only one ordering variable means that your model may display incorrect information as soon as cashierOpen is initialized to a value > 1


  • The Customer should release cashierOpen with unlock(cashierOpen) and set ordering to NOBODY within an atomic { } statement. Otherwise some other Customer could write inside ordering in-between the two instructions and then the former Customer would incorrectly overwrite such variable with NOBODY.


  • The array waitingFood[NCUSTS] is initialized to 1. It is unclear to me what you expect to happen when you write wait(waitingFood[id]), as the memory location should already contain 1 and thus the Customer does not have to wait. Instead, I think that the array should be initialized to 0, and perhaps it is also worth updating its name to mirror this change.


  • Again, writing waitingFood[id] > 0 after wait(waitingFood[id]) seems to be not only pointless, but in this case also incorrect. The semaphore should contain 0/1 values at this stage! When wait(waitingFood[id]) is able to acquire the semaphore, the memory location waitingFood[id] is set to 0, so the line waitingFood[id] > 0 would block the Customer forever. The only reason why right now this does not happen is because of the bug I underlined at the beginning of this answer, which allows the Server to serve the same Customer multiple times.







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    This part of your model has to be changed:



    ::  waiting[id] ->
    ...
    notify(waitingFood[id]);
    ...


    When waitingFood[id] is released by the Server, the Customer does not immediately turn waiting[id] to false, so it is possible that the Server handles the same Customer's request more than once (actually, it is very likely to happen).



    In fact, by adding the following ltl property to the model:



    ltl p0 {  (waitingFood[0] < 2) };


    and then checking the property, it is confirmed that the variable waitingFood can be assigned an "incorrect" value:



    ~$ spin -search -bfs t.pml
    ltl p0: ((waitingFood[0]<2))
    Depth= 10 States= 13 Transitions= 13 Memory= 128.195
    Depth= 20 States= 620 Transitions= 878 Memory= 128.195
    pan:1: assertion violated !( !((waitingFood[0]<2))) (at depth 22)
    pan: wrote t.pml.trail

    (Spin Version 6.4.8 -- 2 March 2018)
    Warning: Search not completed
    + Breadth-First Search
    + Partial Order Reduction

    Full statespace search for:
    never claim + (p0)
    assertion violations + (if within scope of claim)
    cycle checks - (disabled by -DSAFETY)
    invalid end states - (disabled by never claim)

    State-vector 60 byte, depth reached 22, errors: 1
    1242 states, stored
    1239 nominal states (stored-atomic)
    684 states, matched
    1926 transitions (= stored+matched)
    3 atomic steps
    hash conflicts: 0 (resolved)

    Stats on memory usage (in Megabytes):
    0.104 equivalent memory usage for states (stored*(State-vector + overhead))
    0.381 actual memory usage for states
    128.000 memory used for hash table (-w24)
    128.293 total actual memory usage

    pan: elapsed time 0 seconds


    The problematic trace is:



    ~$ spin -p -g -l -t t.pml
    ltl p0: ((waitingFood[0]<2))
    starting claim 4
    using statement merging
    Starting Customer with pid 2
    1: proc 0 (:init::1) t.pml:124 (state 1) [(run Customer(PIZZA,0))]
    Starting Customer with pid 3
    2: proc 0 (:init::1) t.pml:125 (state 2) [(run Customer(CHILI,1))]
    Starting Cashier with pid 4
    3: proc 0 (:init::1) t.pml:126 (state 3) [(run Cashier())]
    Starting Server with pid 5
    4: proc 0 (:init::1) t.pml:127 (state 4) [(run Server())]
    Server is waiting for order
    5: proc 4 (Server:1) t.pml:100 (state 1) [printf('Server is waiting for order\n')]
    5: proc 4 (Server:1) t.pml:101 (state 2) [id = 0]
    Server(4):id = 0
    6: proc 4 (Server:1) t.pml:101 (state 3) [((id<=2))]
    Cashier is waiting for a customer
    7: proc 3 (Cashier:1) t.pml:83 (state 1) [printf('Cashier is waiting for a customer\n')]
    Customer 1 Entered
    8: proc 2 (Customer:1) t.pml:45 (state 1) [printf('Customer %d Entered\n',id)]
    Customer 0 Entered
    9: proc 1 (Customer:1) t.pml:45 (state 1) [printf('Customer %d Entered\n',id)]
    10: proc 1 (Customer:1) t.pml:48 (state 2) [favorites[id] = favorite]
    favorites[0] = PIZZA
    favorites[1] = 0
    favorites[2] = 0
    11: proc 1 (Customer:1) t.pml:51 (state 3) [((cashierOpen>0))]
    12: proc 1 (Customer:1) t.pml:12 (state 4) [((cashierOpen>0))]
    12: proc 1 (Customer:1) t.pml:12 (state 5) [cashierOpen = (cashierOpen-1)]
    cashierOpen = 0
    Cashier selects customer 0
    12: proc 1 (Customer:1) t.pml:54 (state 8) [printf('Cashier selects customer %d\n',id)]
    cashierOpen = 0
    12: proc 1 (Customer:1) t.pml:55 (state 9) [ordering = id]
    ordering = 0
    cashierOpen = 0
    13: proc 1 (Customer:1) t.pml:58 (state 11) [orders[id] = favorite]
    orders[0] = PIZZA
    orders[1] = NULL
    orders[2] = NULL
    Customer orders PIZZA
    14: proc 1 (Customer:1) t.pml:59 (state 12) [printf('Customer orders %e\n',favorite)]
    15: proc 1 (Customer:1) t.pml:11 (state 13) [cashierOpen = (cashierOpen+1)]
    cashierOpen = 1
    16: proc 1 (Customer:1) t.pml:61 (state 15) [ordering = 255]
    ordering = 255
    Customer 0 is waiting for PIZZA
    17: proc 1 (Customer:1) t.pml:64 (state 16) [printf('Customer %d is waiting for %e\n',id,favorite)]
    18: proc 1 (Customer:1) t.pml:65 (state 17) [waiting[id] = 1]
    waiting[0] = 1
    waiting[1] = 0
    waiting[2] = 0
    19: proc 4 (Server:1) t.pml:103 (state 4) [(waiting[id])]
    20: proc 4 (Server:1) t.pml:12 (state 5) [((serverOpen>0))]
    20: proc 4 (Server:1) t.pml:12 (state 6) [serverOpen = (serverOpen-1)]
    serverOpen = 0
    Server creates order of PIZZA for 0
    21: proc 4 (Server:1) t.pml:105 (state 9) [printf('Server creates order of %e for %d\n',orders[id],id)]
    Server delivers order of PIZZA to 0
    22: proc 4 (Server:1) t.pml:106 (state 10) [printf('Server delivers order of %e to %d\n',orders[id],id)]
    23: proc 4 (Server:1) t.pml:17 (state 11) [waitingFood[id] = (waitingFood[id]+1)]
    waitingFood[0] = 2
    waitingFood[1] = 1
    waitingFood[2] = 1
    spin: trail ends after 23 steps
    #processes: 5
    favorites[0] = PIZZA
    favorites[1] = 0
    favorites[2] = 0
    orders[0] = PIZZA
    orders[1] = NULL
    orders[2] = NULL
    ordering = 255
    waitingFood[0] = 2
    waitingFood[1] = 1
    waitingFood[2] = 1
    cashierOpen = 1
    serverOpen = 0
    waiting[0] = 1
    waiting[1] = 0
    waiting[2] = 0
    23: proc 4 (Server:1) t.pml:11 (state 14)
    23: proc 3 (Cashier:1) t.pml:84 (state 2)
    23: proc 2 (Customer:1) t.pml:48 (state 2)
    23: proc 1 (Customer:1) t.pml:18 (state 21)
    23: proc 0 (:init::1) t.pml:129 (state 6) <valid end state>
    23: proc - (p0:1) _spin_nvr.tmp:2 (state 6)
    5 processes created




    Here are a few additional comments based on reading your model:




    • For the Customer, it is pointless to wait over cashierOpen > 0, because it is already done inside lock(cashierOpen);


    • The fact that there is only one ordering variable means that your model may display incorrect information as soon as cashierOpen is initialized to a value > 1


    • The Customer should release cashierOpen with unlock(cashierOpen) and set ordering to NOBODY within an atomic { } statement. Otherwise some other Customer could write inside ordering in-between the two instructions and then the former Customer would incorrectly overwrite such variable with NOBODY.


    • The array waitingFood[NCUSTS] is initialized to 1. It is unclear to me what you expect to happen when you write wait(waitingFood[id]), as the memory location should already contain 1 and thus the Customer does not have to wait. Instead, I think that the array should be initialized to 0, and perhaps it is also worth updating its name to mirror this change.


    • Again, writing waitingFood[id] > 0 after wait(waitingFood[id]) seems to be not only pointless, but in this case also incorrect. The semaphore should contain 0/1 values at this stage! When wait(waitingFood[id]) is able to acquire the semaphore, the memory location waitingFood[id] is set to 0, so the line waitingFood[id] > 0 would block the Customer forever. The only reason why right now this does not happen is because of the bug I underlined at the beginning of this answer, which allows the Server to serve the same Customer multiple times.







    share|improve this answer






























      0














      This part of your model has to be changed:



      ::  waiting[id] ->
      ...
      notify(waitingFood[id]);
      ...


      When waitingFood[id] is released by the Server, the Customer does not immediately turn waiting[id] to false, so it is possible that the Server handles the same Customer's request more than once (actually, it is very likely to happen).



      In fact, by adding the following ltl property to the model:



      ltl p0 {  (waitingFood[0] < 2) };


      and then checking the property, it is confirmed that the variable waitingFood can be assigned an "incorrect" value:



      ~$ spin -search -bfs t.pml
      ltl p0: ((waitingFood[0]<2))
      Depth= 10 States= 13 Transitions= 13 Memory= 128.195
      Depth= 20 States= 620 Transitions= 878 Memory= 128.195
      pan:1: assertion violated !( !((waitingFood[0]<2))) (at depth 22)
      pan: wrote t.pml.trail

      (Spin Version 6.4.8 -- 2 March 2018)
      Warning: Search not completed
      + Breadth-First Search
      + Partial Order Reduction

      Full statespace search for:
      never claim + (p0)
      assertion violations + (if within scope of claim)
      cycle checks - (disabled by -DSAFETY)
      invalid end states - (disabled by never claim)

      State-vector 60 byte, depth reached 22, errors: 1
      1242 states, stored
      1239 nominal states (stored-atomic)
      684 states, matched
      1926 transitions (= stored+matched)
      3 atomic steps
      hash conflicts: 0 (resolved)

      Stats on memory usage (in Megabytes):
      0.104 equivalent memory usage for states (stored*(State-vector + overhead))
      0.381 actual memory usage for states
      128.000 memory used for hash table (-w24)
      128.293 total actual memory usage

      pan: elapsed time 0 seconds


      The problematic trace is:



      ~$ spin -p -g -l -t t.pml
      ltl p0: ((waitingFood[0]<2))
      starting claim 4
      using statement merging
      Starting Customer with pid 2
      1: proc 0 (:init::1) t.pml:124 (state 1) [(run Customer(PIZZA,0))]
      Starting Customer with pid 3
      2: proc 0 (:init::1) t.pml:125 (state 2) [(run Customer(CHILI,1))]
      Starting Cashier with pid 4
      3: proc 0 (:init::1) t.pml:126 (state 3) [(run Cashier())]
      Starting Server with pid 5
      4: proc 0 (:init::1) t.pml:127 (state 4) [(run Server())]
      Server is waiting for order
      5: proc 4 (Server:1) t.pml:100 (state 1) [printf('Server is waiting for order\n')]
      5: proc 4 (Server:1) t.pml:101 (state 2) [id = 0]
      Server(4):id = 0
      6: proc 4 (Server:1) t.pml:101 (state 3) [((id<=2))]
      Cashier is waiting for a customer
      7: proc 3 (Cashier:1) t.pml:83 (state 1) [printf('Cashier is waiting for a customer\n')]
      Customer 1 Entered
      8: proc 2 (Customer:1) t.pml:45 (state 1) [printf('Customer %d Entered\n',id)]
      Customer 0 Entered
      9: proc 1 (Customer:1) t.pml:45 (state 1) [printf('Customer %d Entered\n',id)]
      10: proc 1 (Customer:1) t.pml:48 (state 2) [favorites[id] = favorite]
      favorites[0] = PIZZA
      favorites[1] = 0
      favorites[2] = 0
      11: proc 1 (Customer:1) t.pml:51 (state 3) [((cashierOpen>0))]
      12: proc 1 (Customer:1) t.pml:12 (state 4) [((cashierOpen>0))]
      12: proc 1 (Customer:1) t.pml:12 (state 5) [cashierOpen = (cashierOpen-1)]
      cashierOpen = 0
      Cashier selects customer 0
      12: proc 1 (Customer:1) t.pml:54 (state 8) [printf('Cashier selects customer %d\n',id)]
      cashierOpen = 0
      12: proc 1 (Customer:1) t.pml:55 (state 9) [ordering = id]
      ordering = 0
      cashierOpen = 0
      13: proc 1 (Customer:1) t.pml:58 (state 11) [orders[id] = favorite]
      orders[0] = PIZZA
      orders[1] = NULL
      orders[2] = NULL
      Customer orders PIZZA
      14: proc 1 (Customer:1) t.pml:59 (state 12) [printf('Customer orders %e\n',favorite)]
      15: proc 1 (Customer:1) t.pml:11 (state 13) [cashierOpen = (cashierOpen+1)]
      cashierOpen = 1
      16: proc 1 (Customer:1) t.pml:61 (state 15) [ordering = 255]
      ordering = 255
      Customer 0 is waiting for PIZZA
      17: proc 1 (Customer:1) t.pml:64 (state 16) [printf('Customer %d is waiting for %e\n',id,favorite)]
      18: proc 1 (Customer:1) t.pml:65 (state 17) [waiting[id] = 1]
      waiting[0] = 1
      waiting[1] = 0
      waiting[2] = 0
      19: proc 4 (Server:1) t.pml:103 (state 4) [(waiting[id])]
      20: proc 4 (Server:1) t.pml:12 (state 5) [((serverOpen>0))]
      20: proc 4 (Server:1) t.pml:12 (state 6) [serverOpen = (serverOpen-1)]
      serverOpen = 0
      Server creates order of PIZZA for 0
      21: proc 4 (Server:1) t.pml:105 (state 9) [printf('Server creates order of %e for %d\n',orders[id],id)]
      Server delivers order of PIZZA to 0
      22: proc 4 (Server:1) t.pml:106 (state 10) [printf('Server delivers order of %e to %d\n',orders[id],id)]
      23: proc 4 (Server:1) t.pml:17 (state 11) [waitingFood[id] = (waitingFood[id]+1)]
      waitingFood[0] = 2
      waitingFood[1] = 1
      waitingFood[2] = 1
      spin: trail ends after 23 steps
      #processes: 5
      favorites[0] = PIZZA
      favorites[1] = 0
      favorites[2] = 0
      orders[0] = PIZZA
      orders[1] = NULL
      orders[2] = NULL
      ordering = 255
      waitingFood[0] = 2
      waitingFood[1] = 1
      waitingFood[2] = 1
      cashierOpen = 1
      serverOpen = 0
      waiting[0] = 1
      waiting[1] = 0
      waiting[2] = 0
      23: proc 4 (Server:1) t.pml:11 (state 14)
      23: proc 3 (Cashier:1) t.pml:84 (state 2)
      23: proc 2 (Customer:1) t.pml:48 (state 2)
      23: proc 1 (Customer:1) t.pml:18 (state 21)
      23: proc 0 (:init::1) t.pml:129 (state 6) <valid end state>
      23: proc - (p0:1) _spin_nvr.tmp:2 (state 6)
      5 processes created




      Here are a few additional comments based on reading your model:




      • For the Customer, it is pointless to wait over cashierOpen > 0, because it is already done inside lock(cashierOpen);


      • The fact that there is only one ordering variable means that your model may display incorrect information as soon as cashierOpen is initialized to a value > 1


      • The Customer should release cashierOpen with unlock(cashierOpen) and set ordering to NOBODY within an atomic { } statement. Otherwise some other Customer could write inside ordering in-between the two instructions and then the former Customer would incorrectly overwrite such variable with NOBODY.


      • The array waitingFood[NCUSTS] is initialized to 1. It is unclear to me what you expect to happen when you write wait(waitingFood[id]), as the memory location should already contain 1 and thus the Customer does not have to wait. Instead, I think that the array should be initialized to 0, and perhaps it is also worth updating its name to mirror this change.


      • Again, writing waitingFood[id] > 0 after wait(waitingFood[id]) seems to be not only pointless, but in this case also incorrect. The semaphore should contain 0/1 values at this stage! When wait(waitingFood[id]) is able to acquire the semaphore, the memory location waitingFood[id] is set to 0, so the line waitingFood[id] > 0 would block the Customer forever. The only reason why right now this does not happen is because of the bug I underlined at the beginning of this answer, which allows the Server to serve the same Customer multiple times.







      share|improve this answer




























        0












        0








        0







        This part of your model has to be changed:



        ::  waiting[id] ->
        ...
        notify(waitingFood[id]);
        ...


        When waitingFood[id] is released by the Server, the Customer does not immediately turn waiting[id] to false, so it is possible that the Server handles the same Customer's request more than once (actually, it is very likely to happen).



        In fact, by adding the following ltl property to the model:



        ltl p0 {  (waitingFood[0] < 2) };


        and then checking the property, it is confirmed that the variable waitingFood can be assigned an "incorrect" value:



        ~$ spin -search -bfs t.pml
        ltl p0: ((waitingFood[0]<2))
        Depth= 10 States= 13 Transitions= 13 Memory= 128.195
        Depth= 20 States= 620 Transitions= 878 Memory= 128.195
        pan:1: assertion violated !( !((waitingFood[0]<2))) (at depth 22)
        pan: wrote t.pml.trail

        (Spin Version 6.4.8 -- 2 March 2018)
        Warning: Search not completed
        + Breadth-First Search
        + Partial Order Reduction

        Full statespace search for:
        never claim + (p0)
        assertion violations + (if within scope of claim)
        cycle checks - (disabled by -DSAFETY)
        invalid end states - (disabled by never claim)

        State-vector 60 byte, depth reached 22, errors: 1
        1242 states, stored
        1239 nominal states (stored-atomic)
        684 states, matched
        1926 transitions (= stored+matched)
        3 atomic steps
        hash conflicts: 0 (resolved)

        Stats on memory usage (in Megabytes):
        0.104 equivalent memory usage for states (stored*(State-vector + overhead))
        0.381 actual memory usage for states
        128.000 memory used for hash table (-w24)
        128.293 total actual memory usage

        pan: elapsed time 0 seconds


        The problematic trace is:



        ~$ spin -p -g -l -t t.pml
        ltl p0: ((waitingFood[0]<2))
        starting claim 4
        using statement merging
        Starting Customer with pid 2
        1: proc 0 (:init::1) t.pml:124 (state 1) [(run Customer(PIZZA,0))]
        Starting Customer with pid 3
        2: proc 0 (:init::1) t.pml:125 (state 2) [(run Customer(CHILI,1))]
        Starting Cashier with pid 4
        3: proc 0 (:init::1) t.pml:126 (state 3) [(run Cashier())]
        Starting Server with pid 5
        4: proc 0 (:init::1) t.pml:127 (state 4) [(run Server())]
        Server is waiting for order
        5: proc 4 (Server:1) t.pml:100 (state 1) [printf('Server is waiting for order\n')]
        5: proc 4 (Server:1) t.pml:101 (state 2) [id = 0]
        Server(4):id = 0
        6: proc 4 (Server:1) t.pml:101 (state 3) [((id<=2))]
        Cashier is waiting for a customer
        7: proc 3 (Cashier:1) t.pml:83 (state 1) [printf('Cashier is waiting for a customer\n')]
        Customer 1 Entered
        8: proc 2 (Customer:1) t.pml:45 (state 1) [printf('Customer %d Entered\n',id)]
        Customer 0 Entered
        9: proc 1 (Customer:1) t.pml:45 (state 1) [printf('Customer %d Entered\n',id)]
        10: proc 1 (Customer:1) t.pml:48 (state 2) [favorites[id] = favorite]
        favorites[0] = PIZZA
        favorites[1] = 0
        favorites[2] = 0
        11: proc 1 (Customer:1) t.pml:51 (state 3) [((cashierOpen>0))]
        12: proc 1 (Customer:1) t.pml:12 (state 4) [((cashierOpen>0))]
        12: proc 1 (Customer:1) t.pml:12 (state 5) [cashierOpen = (cashierOpen-1)]
        cashierOpen = 0
        Cashier selects customer 0
        12: proc 1 (Customer:1) t.pml:54 (state 8) [printf('Cashier selects customer %d\n',id)]
        cashierOpen = 0
        12: proc 1 (Customer:1) t.pml:55 (state 9) [ordering = id]
        ordering = 0
        cashierOpen = 0
        13: proc 1 (Customer:1) t.pml:58 (state 11) [orders[id] = favorite]
        orders[0] = PIZZA
        orders[1] = NULL
        orders[2] = NULL
        Customer orders PIZZA
        14: proc 1 (Customer:1) t.pml:59 (state 12) [printf('Customer orders %e\n',favorite)]
        15: proc 1 (Customer:1) t.pml:11 (state 13) [cashierOpen = (cashierOpen+1)]
        cashierOpen = 1
        16: proc 1 (Customer:1) t.pml:61 (state 15) [ordering = 255]
        ordering = 255
        Customer 0 is waiting for PIZZA
        17: proc 1 (Customer:1) t.pml:64 (state 16) [printf('Customer %d is waiting for %e\n',id,favorite)]
        18: proc 1 (Customer:1) t.pml:65 (state 17) [waiting[id] = 1]
        waiting[0] = 1
        waiting[1] = 0
        waiting[2] = 0
        19: proc 4 (Server:1) t.pml:103 (state 4) [(waiting[id])]
        20: proc 4 (Server:1) t.pml:12 (state 5) [((serverOpen>0))]
        20: proc 4 (Server:1) t.pml:12 (state 6) [serverOpen = (serverOpen-1)]
        serverOpen = 0
        Server creates order of PIZZA for 0
        21: proc 4 (Server:1) t.pml:105 (state 9) [printf('Server creates order of %e for %d\n',orders[id],id)]
        Server delivers order of PIZZA to 0
        22: proc 4 (Server:1) t.pml:106 (state 10) [printf('Server delivers order of %e to %d\n',orders[id],id)]
        23: proc 4 (Server:1) t.pml:17 (state 11) [waitingFood[id] = (waitingFood[id]+1)]
        waitingFood[0] = 2
        waitingFood[1] = 1
        waitingFood[2] = 1
        spin: trail ends after 23 steps
        #processes: 5
        favorites[0] = PIZZA
        favorites[1] = 0
        favorites[2] = 0
        orders[0] = PIZZA
        orders[1] = NULL
        orders[2] = NULL
        ordering = 255
        waitingFood[0] = 2
        waitingFood[1] = 1
        waitingFood[2] = 1
        cashierOpen = 1
        serverOpen = 0
        waiting[0] = 1
        waiting[1] = 0
        waiting[2] = 0
        23: proc 4 (Server:1) t.pml:11 (state 14)
        23: proc 3 (Cashier:1) t.pml:84 (state 2)
        23: proc 2 (Customer:1) t.pml:48 (state 2)
        23: proc 1 (Customer:1) t.pml:18 (state 21)
        23: proc 0 (:init::1) t.pml:129 (state 6) <valid end state>
        23: proc - (p0:1) _spin_nvr.tmp:2 (state 6)
        5 processes created




        Here are a few additional comments based on reading your model:




        • For the Customer, it is pointless to wait over cashierOpen > 0, because it is already done inside lock(cashierOpen);


        • The fact that there is only one ordering variable means that your model may display incorrect information as soon as cashierOpen is initialized to a value > 1


        • The Customer should release cashierOpen with unlock(cashierOpen) and set ordering to NOBODY within an atomic { } statement. Otherwise some other Customer could write inside ordering in-between the two instructions and then the former Customer would incorrectly overwrite such variable with NOBODY.


        • The array waitingFood[NCUSTS] is initialized to 1. It is unclear to me what you expect to happen when you write wait(waitingFood[id]), as the memory location should already contain 1 and thus the Customer does not have to wait. Instead, I think that the array should be initialized to 0, and perhaps it is also worth updating its name to mirror this change.


        • Again, writing waitingFood[id] > 0 after wait(waitingFood[id]) seems to be not only pointless, but in this case also incorrect. The semaphore should contain 0/1 values at this stage! When wait(waitingFood[id]) is able to acquire the semaphore, the memory location waitingFood[id] is set to 0, so the line waitingFood[id] > 0 would block the Customer forever. The only reason why right now this does not happen is because of the bug I underlined at the beginning of this answer, which allows the Server to serve the same Customer multiple times.







        share|improve this answer















        This part of your model has to be changed:



        ::  waiting[id] ->
        ...
        notify(waitingFood[id]);
        ...


        When waitingFood[id] is released by the Server, the Customer does not immediately turn waiting[id] to false, so it is possible that the Server handles the same Customer's request more than once (actually, it is very likely to happen).



        In fact, by adding the following ltl property to the model:



        ltl p0 {  (waitingFood[0] < 2) };


        and then checking the property, it is confirmed that the variable waitingFood can be assigned an "incorrect" value:



        ~$ spin -search -bfs t.pml
        ltl p0: ((waitingFood[0]<2))
        Depth= 10 States= 13 Transitions= 13 Memory= 128.195
        Depth= 20 States= 620 Transitions= 878 Memory= 128.195
        pan:1: assertion violated !( !((waitingFood[0]<2))) (at depth 22)
        pan: wrote t.pml.trail

        (Spin Version 6.4.8 -- 2 March 2018)
        Warning: Search not completed
        + Breadth-First Search
        + Partial Order Reduction

        Full statespace search for:
        never claim + (p0)
        assertion violations + (if within scope of claim)
        cycle checks - (disabled by -DSAFETY)
        invalid end states - (disabled by never claim)

        State-vector 60 byte, depth reached 22, errors: 1
        1242 states, stored
        1239 nominal states (stored-atomic)
        684 states, matched
        1926 transitions (= stored+matched)
        3 atomic steps
        hash conflicts: 0 (resolved)

        Stats on memory usage (in Megabytes):
        0.104 equivalent memory usage for states (stored*(State-vector + overhead))
        0.381 actual memory usage for states
        128.000 memory used for hash table (-w24)
        128.293 total actual memory usage

        pan: elapsed time 0 seconds


        The problematic trace is:



        ~$ spin -p -g -l -t t.pml
        ltl p0: ((waitingFood[0]<2))
        starting claim 4
        using statement merging
        Starting Customer with pid 2
        1: proc 0 (:init::1) t.pml:124 (state 1) [(run Customer(PIZZA,0))]
        Starting Customer with pid 3
        2: proc 0 (:init::1) t.pml:125 (state 2) [(run Customer(CHILI,1))]
        Starting Cashier with pid 4
        3: proc 0 (:init::1) t.pml:126 (state 3) [(run Cashier())]
        Starting Server with pid 5
        4: proc 0 (:init::1) t.pml:127 (state 4) [(run Server())]
        Server is waiting for order
        5: proc 4 (Server:1) t.pml:100 (state 1) [printf('Server is waiting for order\n')]
        5: proc 4 (Server:1) t.pml:101 (state 2) [id = 0]
        Server(4):id = 0
        6: proc 4 (Server:1) t.pml:101 (state 3) [((id<=2))]
        Cashier is waiting for a customer
        7: proc 3 (Cashier:1) t.pml:83 (state 1) [printf('Cashier is waiting for a customer\n')]
        Customer 1 Entered
        8: proc 2 (Customer:1) t.pml:45 (state 1) [printf('Customer %d Entered\n',id)]
        Customer 0 Entered
        9: proc 1 (Customer:1) t.pml:45 (state 1) [printf('Customer %d Entered\n',id)]
        10: proc 1 (Customer:1) t.pml:48 (state 2) [favorites[id] = favorite]
        favorites[0] = PIZZA
        favorites[1] = 0
        favorites[2] = 0
        11: proc 1 (Customer:1) t.pml:51 (state 3) [((cashierOpen>0))]
        12: proc 1 (Customer:1) t.pml:12 (state 4) [((cashierOpen>0))]
        12: proc 1 (Customer:1) t.pml:12 (state 5) [cashierOpen = (cashierOpen-1)]
        cashierOpen = 0
        Cashier selects customer 0
        12: proc 1 (Customer:1) t.pml:54 (state 8) [printf('Cashier selects customer %d\n',id)]
        cashierOpen = 0
        12: proc 1 (Customer:1) t.pml:55 (state 9) [ordering = id]
        ordering = 0
        cashierOpen = 0
        13: proc 1 (Customer:1) t.pml:58 (state 11) [orders[id] = favorite]
        orders[0] = PIZZA
        orders[1] = NULL
        orders[2] = NULL
        Customer orders PIZZA
        14: proc 1 (Customer:1) t.pml:59 (state 12) [printf('Customer orders %e\n',favorite)]
        15: proc 1 (Customer:1) t.pml:11 (state 13) [cashierOpen = (cashierOpen+1)]
        cashierOpen = 1
        16: proc 1 (Customer:1) t.pml:61 (state 15) [ordering = 255]
        ordering = 255
        Customer 0 is waiting for PIZZA
        17: proc 1 (Customer:1) t.pml:64 (state 16) [printf('Customer %d is waiting for %e\n',id,favorite)]
        18: proc 1 (Customer:1) t.pml:65 (state 17) [waiting[id] = 1]
        waiting[0] = 1
        waiting[1] = 0
        waiting[2] = 0
        19: proc 4 (Server:1) t.pml:103 (state 4) [(waiting[id])]
        20: proc 4 (Server:1) t.pml:12 (state 5) [((serverOpen>0))]
        20: proc 4 (Server:1) t.pml:12 (state 6) [serverOpen = (serverOpen-1)]
        serverOpen = 0
        Server creates order of PIZZA for 0
        21: proc 4 (Server:1) t.pml:105 (state 9) [printf('Server creates order of %e for %d\n',orders[id],id)]
        Server delivers order of PIZZA to 0
        22: proc 4 (Server:1) t.pml:106 (state 10) [printf('Server delivers order of %e to %d\n',orders[id],id)]
        23: proc 4 (Server:1) t.pml:17 (state 11) [waitingFood[id] = (waitingFood[id]+1)]
        waitingFood[0] = 2
        waitingFood[1] = 1
        waitingFood[2] = 1
        spin: trail ends after 23 steps
        #processes: 5
        favorites[0] = PIZZA
        favorites[1] = 0
        favorites[2] = 0
        orders[0] = PIZZA
        orders[1] = NULL
        orders[2] = NULL
        ordering = 255
        waitingFood[0] = 2
        waitingFood[1] = 1
        waitingFood[2] = 1
        cashierOpen = 1
        serverOpen = 0
        waiting[0] = 1
        waiting[1] = 0
        waiting[2] = 0
        23: proc 4 (Server:1) t.pml:11 (state 14)
        23: proc 3 (Cashier:1) t.pml:84 (state 2)
        23: proc 2 (Customer:1) t.pml:48 (state 2)
        23: proc 1 (Customer:1) t.pml:18 (state 21)
        23: proc 0 (:init::1) t.pml:129 (state 6) <valid end state>
        23: proc - (p0:1) _spin_nvr.tmp:2 (state 6)
        5 processes created




        Here are a few additional comments based on reading your model:




        • For the Customer, it is pointless to wait over cashierOpen > 0, because it is already done inside lock(cashierOpen);


        • The fact that there is only one ordering variable means that your model may display incorrect information as soon as cashierOpen is initialized to a value > 1


        • The Customer should release cashierOpen with unlock(cashierOpen) and set ordering to NOBODY within an atomic { } statement. Otherwise some other Customer could write inside ordering in-between the two instructions and then the former Customer would incorrectly overwrite such variable with NOBODY.


        • The array waitingFood[NCUSTS] is initialized to 1. It is unclear to me what you expect to happen when you write wait(waitingFood[id]), as the memory location should already contain 1 and thus the Customer does not have to wait. Instead, I think that the array should be initialized to 0, and perhaps it is also worth updating its name to mirror this change.


        • Again, writing waitingFood[id] > 0 after wait(waitingFood[id]) seems to be not only pointless, but in this case also incorrect. The semaphore should contain 0/1 values at this stage! When wait(waitingFood[id]) is able to acquire the semaphore, the memory location waitingFood[id] is set to 0, so the line waitingFood[id] > 0 would block the Customer forever. The only reason why right now this does not happen is because of the bug I underlined at the beginning of this answer, which allows the Server to serve the same Customer multiple times.








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        edited Nov 29 '18 at 9:22

























        answered Nov 29 '18 at 5:31









        Patrick TrentinPatrick Trentin

        4,64631635




        4,64631635
































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