tensorflow android demo : front camera and landscape question
I want to detect human face by front camera.
I have changed my camera to front, and changed location like this, and 288 is model's image's input size.
in DetectorActivity.java
in function processImage
location.left = 288f - result.getLocation().left;
location.right = 288f - result.getLocation().right;
in LegacyCameraConnectionFragment.java in surfaceTextureListener
camera.addCallbackBuffer(new byte[ImageUtils.getYUVByteSize( s.width,s.height)]);
textureView.setAspectRatio(s.width,s.height);
in LegacyCameraConnectionFragment.java ORIENTATIONS
static {
ORIENTATIONS.append(Surface.ROTATION_0, 0);
ORIENTATIONS.append(Surface.ROTATION_90, 90);
ORIENTATIONS.append(Surface.ROTATION_180, 180);
ORIENTATIONS.append(Surface.ROTATION_270, 270);}
now my code can detect human correctly, but the bounding box tracks in opposite direction(left- >right. right->left ). Maybe I miss to edit somewhere's location ?
Another question is , sometimes when target moves, a new bounding box occurs, but the old one is still there ,too. However,if preview changes a lot (like target leaves quickly, or new target in), the old box will disappear .
If any one have any idea I will appreciate.
I recorded the detection scene and put it below .
problem record video
tensorflow landscape front-camera
add a comment |
I want to detect human face by front camera.
I have changed my camera to front, and changed location like this, and 288 is model's image's input size.
in DetectorActivity.java
in function processImage
location.left = 288f - result.getLocation().left;
location.right = 288f - result.getLocation().right;
in LegacyCameraConnectionFragment.java in surfaceTextureListener
camera.addCallbackBuffer(new byte[ImageUtils.getYUVByteSize( s.width,s.height)]);
textureView.setAspectRatio(s.width,s.height);
in LegacyCameraConnectionFragment.java ORIENTATIONS
static {
ORIENTATIONS.append(Surface.ROTATION_0, 0);
ORIENTATIONS.append(Surface.ROTATION_90, 90);
ORIENTATIONS.append(Surface.ROTATION_180, 180);
ORIENTATIONS.append(Surface.ROTATION_270, 270);}
now my code can detect human correctly, but the bounding box tracks in opposite direction(left- >right. right->left ). Maybe I miss to edit somewhere's location ?
Another question is , sometimes when target moves, a new bounding box occurs, but the old one is still there ,too. However,if preview changes a lot (like target leaves quickly, or new target in), the old box will disappear .
If any one have any idea I will appreciate.
I recorded the detection scene and put it below .
problem record video
tensorflow landscape front-camera
add a comment |
I want to detect human face by front camera.
I have changed my camera to front, and changed location like this, and 288 is model's image's input size.
in DetectorActivity.java
in function processImage
location.left = 288f - result.getLocation().left;
location.right = 288f - result.getLocation().right;
in LegacyCameraConnectionFragment.java in surfaceTextureListener
camera.addCallbackBuffer(new byte[ImageUtils.getYUVByteSize( s.width,s.height)]);
textureView.setAspectRatio(s.width,s.height);
in LegacyCameraConnectionFragment.java ORIENTATIONS
static {
ORIENTATIONS.append(Surface.ROTATION_0, 0);
ORIENTATIONS.append(Surface.ROTATION_90, 90);
ORIENTATIONS.append(Surface.ROTATION_180, 180);
ORIENTATIONS.append(Surface.ROTATION_270, 270);}
now my code can detect human correctly, but the bounding box tracks in opposite direction(left- >right. right->left ). Maybe I miss to edit somewhere's location ?
Another question is , sometimes when target moves, a new bounding box occurs, but the old one is still there ,too. However,if preview changes a lot (like target leaves quickly, or new target in), the old box will disappear .
If any one have any idea I will appreciate.
I recorded the detection scene and put it below .
problem record video
tensorflow landscape front-camera
I want to detect human face by front camera.
I have changed my camera to front, and changed location like this, and 288 is model's image's input size.
in DetectorActivity.java
in function processImage
location.left = 288f - result.getLocation().left;
location.right = 288f - result.getLocation().right;
in LegacyCameraConnectionFragment.java in surfaceTextureListener
camera.addCallbackBuffer(new byte[ImageUtils.getYUVByteSize( s.width,s.height)]);
textureView.setAspectRatio(s.width,s.height);
in LegacyCameraConnectionFragment.java ORIENTATIONS
static {
ORIENTATIONS.append(Surface.ROTATION_0, 0);
ORIENTATIONS.append(Surface.ROTATION_90, 90);
ORIENTATIONS.append(Surface.ROTATION_180, 180);
ORIENTATIONS.append(Surface.ROTATION_270, 270);}
now my code can detect human correctly, but the bounding box tracks in opposite direction(left- >right. right->left ). Maybe I miss to edit somewhere's location ?
Another question is , sometimes when target moves, a new bounding box occurs, but the old one is still there ,too. However,if preview changes a lot (like target leaves quickly, or new target in), the old box will disappear .
If any one have any idea I will appreciate.
I recorded the detection scene and put it below .
problem record video
tensorflow landscape front-camera
tensorflow landscape front-camera
edited Nov 27 '18 at 2:43
YUN-XIN
asked Nov 26 '18 at 8:17
YUN-XINYUN-XIN
14
14
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add a comment |
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