IOS: Drag and Drop interaction without hiding the keyboard












0














Setting:

I do have a class myView derived from UIView which is properly setup for drag (and drop, but drop does not matter for this question). This means that a UIDragInteraction has been registered view view.addInteraction and the drag and drop action is working fine (the specific drag items and other implementation does not matter).



Let's say the keyboard is shown on screen (for example because a UITextField is selected and has become first responder), initiating a drag interaction by touching and dragging the object always dismisses the keyboard. The dismissal takes place after the drag item has been lifted and is moved by the user.



My quesiton: How can I avoid dismissing the keyboard when a drag interaction takes place?



Further inverstigations:

I assumed that the drag interaction somehow calls resignFirstResponder() for the UITextField, but even disabling the resignFirstResponder by overriding it in a subclass and let the substitute do nothing does not prevent the keyboard from being dismissed.










share|improve this question






















  • Hello there, is your UITextField contained within a UIScrollView?
    – Jad Ghadry
    Nov 22 at 20:43










  • @JadGhadry Yes, it is.
    – Wizard
    Nov 22 at 21:12
















0














Setting:

I do have a class myView derived from UIView which is properly setup for drag (and drop, but drop does not matter for this question). This means that a UIDragInteraction has been registered view view.addInteraction and the drag and drop action is working fine (the specific drag items and other implementation does not matter).



Let's say the keyboard is shown on screen (for example because a UITextField is selected and has become first responder), initiating a drag interaction by touching and dragging the object always dismisses the keyboard. The dismissal takes place after the drag item has been lifted and is moved by the user.



My quesiton: How can I avoid dismissing the keyboard when a drag interaction takes place?



Further inverstigations:

I assumed that the drag interaction somehow calls resignFirstResponder() for the UITextField, but even disabling the resignFirstResponder by overriding it in a subclass and let the substitute do nothing does not prevent the keyboard from being dismissed.










share|improve this question






















  • Hello there, is your UITextField contained within a UIScrollView?
    – Jad Ghadry
    Nov 22 at 20:43










  • @JadGhadry Yes, it is.
    – Wizard
    Nov 22 at 21:12














0












0








0







Setting:

I do have a class myView derived from UIView which is properly setup for drag (and drop, but drop does not matter for this question). This means that a UIDragInteraction has been registered view view.addInteraction and the drag and drop action is working fine (the specific drag items and other implementation does not matter).



Let's say the keyboard is shown on screen (for example because a UITextField is selected and has become first responder), initiating a drag interaction by touching and dragging the object always dismisses the keyboard. The dismissal takes place after the drag item has been lifted and is moved by the user.



My quesiton: How can I avoid dismissing the keyboard when a drag interaction takes place?



Further inverstigations:

I assumed that the drag interaction somehow calls resignFirstResponder() for the UITextField, but even disabling the resignFirstResponder by overriding it in a subclass and let the substitute do nothing does not prevent the keyboard from being dismissed.










share|improve this question













Setting:

I do have a class myView derived from UIView which is properly setup for drag (and drop, but drop does not matter for this question). This means that a UIDragInteraction has been registered view view.addInteraction and the drag and drop action is working fine (the specific drag items and other implementation does not matter).



Let's say the keyboard is shown on screen (for example because a UITextField is selected and has become first responder), initiating a drag interaction by touching and dragging the object always dismisses the keyboard. The dismissal takes place after the drag item has been lifted and is moved by the user.



My quesiton: How can I avoid dismissing the keyboard when a drag interaction takes place?



Further inverstigations:

I assumed that the drag interaction somehow calls resignFirstResponder() for the UITextField, but even disabling the resignFirstResponder by overriding it in a subclass and let the substitute do nothing does not prevent the keyboard from being dismissed.







ios swift drag-and-drop






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 22 at 20:40









Wizard

13718




13718












  • Hello there, is your UITextField contained within a UIScrollView?
    – Jad Ghadry
    Nov 22 at 20:43










  • @JadGhadry Yes, it is.
    – Wizard
    Nov 22 at 21:12


















  • Hello there, is your UITextField contained within a UIScrollView?
    – Jad Ghadry
    Nov 22 at 20:43










  • @JadGhadry Yes, it is.
    – Wizard
    Nov 22 at 21:12
















Hello there, is your UITextField contained within a UIScrollView?
– Jad Ghadry
Nov 22 at 20:43




Hello there, is your UITextField contained within a UIScrollView?
– Jad Ghadry
Nov 22 at 20:43












@JadGhadry Yes, it is.
– Wizard
Nov 22 at 21:12




@JadGhadry Yes, it is.
– Wizard
Nov 22 at 21:12












1 Answer
1






active

oldest

votes


















0














Say, in your scenario, you have a UITextField inside a UIScrollView that is selected. You can access the keyboardDismissMode from the corresponding UIScrollView and set its value to .none.



Example



Inside your UIViewController, declare a reference to the UIScrollView and connect it through your storyboard.



@IBOutlet weak var scrollView: UIScrollView!


Then, inside the viewDidLoad() method, set the property as declared above.



override func viewDidLoad() {

super.viewDidLoad()

// Configure UIScrollView
self.scrollView.keyboardDismissMode = .none

}





share|improve this answer





















  • Correct me if I am wrong, but I think keyboardDismissMode is intended for dragging the scroll view itself, not for drag operations via UIDragInteraction. Also, .none option is the default setting for UIScrollView. So at least I cannot make this option affect the drag and drop behavior. Am I missing something here?
    – Wizard
    Nov 23 at 11:40











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1 Answer
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1 Answer
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active

oldest

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votes









0














Say, in your scenario, you have a UITextField inside a UIScrollView that is selected. You can access the keyboardDismissMode from the corresponding UIScrollView and set its value to .none.



Example



Inside your UIViewController, declare a reference to the UIScrollView and connect it through your storyboard.



@IBOutlet weak var scrollView: UIScrollView!


Then, inside the viewDidLoad() method, set the property as declared above.



override func viewDidLoad() {

super.viewDidLoad()

// Configure UIScrollView
self.scrollView.keyboardDismissMode = .none

}





share|improve this answer





















  • Correct me if I am wrong, but I think keyboardDismissMode is intended for dragging the scroll view itself, not for drag operations via UIDragInteraction. Also, .none option is the default setting for UIScrollView. So at least I cannot make this option affect the drag and drop behavior. Am I missing something here?
    – Wizard
    Nov 23 at 11:40
















0














Say, in your scenario, you have a UITextField inside a UIScrollView that is selected. You can access the keyboardDismissMode from the corresponding UIScrollView and set its value to .none.



Example



Inside your UIViewController, declare a reference to the UIScrollView and connect it through your storyboard.



@IBOutlet weak var scrollView: UIScrollView!


Then, inside the viewDidLoad() method, set the property as declared above.



override func viewDidLoad() {

super.viewDidLoad()

// Configure UIScrollView
self.scrollView.keyboardDismissMode = .none

}





share|improve this answer





















  • Correct me if I am wrong, but I think keyboardDismissMode is intended for dragging the scroll view itself, not for drag operations via UIDragInteraction. Also, .none option is the default setting for UIScrollView. So at least I cannot make this option affect the drag and drop behavior. Am I missing something here?
    – Wizard
    Nov 23 at 11:40














0












0








0






Say, in your scenario, you have a UITextField inside a UIScrollView that is selected. You can access the keyboardDismissMode from the corresponding UIScrollView and set its value to .none.



Example



Inside your UIViewController, declare a reference to the UIScrollView and connect it through your storyboard.



@IBOutlet weak var scrollView: UIScrollView!


Then, inside the viewDidLoad() method, set the property as declared above.



override func viewDidLoad() {

super.viewDidLoad()

// Configure UIScrollView
self.scrollView.keyboardDismissMode = .none

}





share|improve this answer












Say, in your scenario, you have a UITextField inside a UIScrollView that is selected. You can access the keyboardDismissMode from the corresponding UIScrollView and set its value to .none.



Example



Inside your UIViewController, declare a reference to the UIScrollView and connect it through your storyboard.



@IBOutlet weak var scrollView: UIScrollView!


Then, inside the viewDidLoad() method, set the property as declared above.



override func viewDidLoad() {

super.viewDidLoad()

// Configure UIScrollView
self.scrollView.keyboardDismissMode = .none

}






share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 22 at 21:40









Jad Ghadry

129221




129221












  • Correct me if I am wrong, but I think keyboardDismissMode is intended for dragging the scroll view itself, not for drag operations via UIDragInteraction. Also, .none option is the default setting for UIScrollView. So at least I cannot make this option affect the drag and drop behavior. Am I missing something here?
    – Wizard
    Nov 23 at 11:40


















  • Correct me if I am wrong, but I think keyboardDismissMode is intended for dragging the scroll view itself, not for drag operations via UIDragInteraction. Also, .none option is the default setting for UIScrollView. So at least I cannot make this option affect the drag and drop behavior. Am I missing something here?
    – Wizard
    Nov 23 at 11:40
















Correct me if I am wrong, but I think keyboardDismissMode is intended for dragging the scroll view itself, not for drag operations via UIDragInteraction. Also, .none option is the default setting for UIScrollView. So at least I cannot make this option affect the drag and drop behavior. Am I missing something here?
– Wizard
Nov 23 at 11:40




Correct me if I am wrong, but I think keyboardDismissMode is intended for dragging the scroll view itself, not for drag operations via UIDragInteraction. Also, .none option is the default setting for UIScrollView. So at least I cannot make this option affect the drag and drop behavior. Am I missing something here?
– Wizard
Nov 23 at 11:40


















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