Can objects be hidden behind other transparent objects?
I have created a transparent floor from a PlaneGeometry. But the requirement is that other objects will rise up from beneath that plane. They must not be visible until they are above the floor.
Is it possible to hide those objects despite being behind something with transparency?
three.js
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I have created a transparent floor from a PlaneGeometry. But the requirement is that other objects will rise up from beneath that plane. They must not be visible until they are above the floor.
Is it possible to hide those objects despite being behind something with transparency?
three.js
See stackoverflow.com/questions/28869268/…
– WestLangley
Nov 23 at 2:15
Possible duplicate of three.js transparent object occlusion
– Mugen87
Nov 23 at 14:14
add a comment |
I have created a transparent floor from a PlaneGeometry. But the requirement is that other objects will rise up from beneath that plane. They must not be visible until they are above the floor.
Is it possible to hide those objects despite being behind something with transparency?
three.js
I have created a transparent floor from a PlaneGeometry. But the requirement is that other objects will rise up from beneath that plane. They must not be visible until they are above the floor.
Is it possible to hide those objects despite being behind something with transparency?
three.js
three.js
asked Nov 22 at 20:26
Bobsworth
1814
1814
See stackoverflow.com/questions/28869268/…
– WestLangley
Nov 23 at 2:15
Possible duplicate of three.js transparent object occlusion
– Mugen87
Nov 23 at 14:14
add a comment |
See stackoverflow.com/questions/28869268/…
– WestLangley
Nov 23 at 2:15
Possible duplicate of three.js transparent object occlusion
– Mugen87
Nov 23 at 14:14
See stackoverflow.com/questions/28869268/…
– WestLangley
Nov 23 at 2:15
See stackoverflow.com/questions/28869268/…
– WestLangley
Nov 23 at 2:15
Possible duplicate of three.js transparent object occlusion
– Mugen87
Nov 23 at 14:14
Possible duplicate of three.js transparent object occlusion
– Mugen87
Nov 23 at 14:14
add a comment |
1 Answer
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You could use a local clipping plane, so these objects will only be visible above the plane.
See this three.js example: https://threejs.org/examples/?q=clipping#webgl_clipping
Important parts:
// plane on ground/floor level
var clippingPlane = new THREE.Plane(new THREE.Vector3(0, 1, 0), 0);
// material of objects that will rise up
var material = new THREE.MeshPhongMaterial({
color: 0x80ee10,
clippingPlanes: [ clippingPlane ]
clipShadows: true
});
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
You could use a local clipping plane, so these objects will only be visible above the plane.
See this three.js example: https://threejs.org/examples/?q=clipping#webgl_clipping
Important parts:
// plane on ground/floor level
var clippingPlane = new THREE.Plane(new THREE.Vector3(0, 1, 0), 0);
// material of objects that will rise up
var material = new THREE.MeshPhongMaterial({
color: 0x80ee10,
clippingPlanes: [ clippingPlane ]
clipShadows: true
});
add a comment |
You could use a local clipping plane, so these objects will only be visible above the plane.
See this three.js example: https://threejs.org/examples/?q=clipping#webgl_clipping
Important parts:
// plane on ground/floor level
var clippingPlane = new THREE.Plane(new THREE.Vector3(0, 1, 0), 0);
// material of objects that will rise up
var material = new THREE.MeshPhongMaterial({
color: 0x80ee10,
clippingPlanes: [ clippingPlane ]
clipShadows: true
});
add a comment |
You could use a local clipping plane, so these objects will only be visible above the plane.
See this three.js example: https://threejs.org/examples/?q=clipping#webgl_clipping
Important parts:
// plane on ground/floor level
var clippingPlane = new THREE.Plane(new THREE.Vector3(0, 1, 0), 0);
// material of objects that will rise up
var material = new THREE.MeshPhongMaterial({
color: 0x80ee10,
clippingPlanes: [ clippingPlane ]
clipShadows: true
});
You could use a local clipping plane, so these objects will only be visible above the plane.
See this three.js example: https://threejs.org/examples/?q=clipping#webgl_clipping
Important parts:
// plane on ground/floor level
var clippingPlane = new THREE.Plane(new THREE.Vector3(0, 1, 0), 0);
// material of objects that will rise up
var material = new THREE.MeshPhongMaterial({
color: 0x80ee10,
clippingPlanes: [ clippingPlane ]
clipShadows: true
});
answered Nov 23 at 16:58
Brakebein
1,2781915
1,2781915
add a comment |
add a comment |
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See stackoverflow.com/questions/28869268/…
– WestLangley
Nov 23 at 2:15
Possible duplicate of three.js transparent object occlusion
– Mugen87
Nov 23 at 14:14