In ember, how to change values of checkboxes based on another
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I have four checkbox and I want to check automatically checkbox with id = 2 if checkbox with id = 4 is checked.
I did the following but did not get the output. Could someone help me with this.
{#each category in checkboxList}}
{{input id = category.CHECKBOX_ID type="checkbox" checked=category.IS_CHECKED}}
{{#if category.CHECKBOX_ID == 4 && category.IS_CHECKED == true}}
{{action 'CheckSize'}}
{{/if}}
The checkboxList is
[
{"IS_CHECKED":false,"CHECKBOX_ID":1},
{"IS_CHECKED":false,"CHECKBOX_ID":2},
{"IS_CHECKED":true,"CHECKBOX_ID":3},
{"IS_CHECKED":false,"CHECKBOX_ID":4}
]
ember.js
add a comment |
up vote
0
down vote
favorite
I have four checkbox and I want to check automatically checkbox with id = 2 if checkbox with id = 4 is checked.
I did the following but did not get the output. Could someone help me with this.
{#each category in checkboxList}}
{{input id = category.CHECKBOX_ID type="checkbox" checked=category.IS_CHECKED}}
{{#if category.CHECKBOX_ID == 4 && category.IS_CHECKED == true}}
{{action 'CheckSize'}}
{{/if}}
The checkboxList is
[
{"IS_CHECKED":false,"CHECKBOX_ID":1},
{"IS_CHECKED":false,"CHECKBOX_ID":2},
{"IS_CHECKED":true,"CHECKBOX_ID":3},
{"IS_CHECKED":false,"CHECKBOX_ID":4}
]
ember.js
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I have four checkbox and I want to check automatically checkbox with id = 2 if checkbox with id = 4 is checked.
I did the following but did not get the output. Could someone help me with this.
{#each category in checkboxList}}
{{input id = category.CHECKBOX_ID type="checkbox" checked=category.IS_CHECKED}}
{{#if category.CHECKBOX_ID == 4 && category.IS_CHECKED == true}}
{{action 'CheckSize'}}
{{/if}}
The checkboxList is
[
{"IS_CHECKED":false,"CHECKBOX_ID":1},
{"IS_CHECKED":false,"CHECKBOX_ID":2},
{"IS_CHECKED":true,"CHECKBOX_ID":3},
{"IS_CHECKED":false,"CHECKBOX_ID":4}
]
ember.js
I have four checkbox and I want to check automatically checkbox with id = 2 if checkbox with id = 4 is checked.
I did the following but did not get the output. Could someone help me with this.
{#each category in checkboxList}}
{{input id = category.CHECKBOX_ID type="checkbox" checked=category.IS_CHECKED}}
{{#if category.CHECKBOX_ID == 4 && category.IS_CHECKED == true}}
{{action 'CheckSize'}}
{{/if}}
The checkboxList is
[
{"IS_CHECKED":false,"CHECKBOX_ID":1},
{"IS_CHECKED":false,"CHECKBOX_ID":2},
{"IS_CHECKED":true,"CHECKBOX_ID":3},
{"IS_CHECKED":false,"CHECKBOX_ID":4}
]
ember.js
ember.js
asked Nov 22 at 13:46
Anitha Sundaramoorthy
485
485
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add a comment |
1 Answer
1
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oldest
votes
up vote
2
down vote
You'll want to manage the state of the checkboxes separately.
Here is an example I did for another SO question that had a similar problem to solve:
https://ember-twiddle.com/468a737efbbf447966dd83ac734f62ad
The gist of it is
we use a single action in response to a click of any checkbox:
@action
toggleChecked(id) {
const newTree = check(this.options, id);
this.set('options', newTree);
}
In this example (taken from the ember-twiddle), all of the logic is extracted to a pure-function named check
.
Check itself is pretty involved, but because the application logic is different between that example and the problem you've run in to, I'll just show the entry point function:
export function check(tree, id, transform = toggle) {
if (tree === undefined) return undefined;
if (Array.isArray(tree)) {
return tree.map(t => check(t, id, transform));
}
if (tree.id === id || id === 'all') {
return checkNode(tree, id, transform);
}
if (tree.children) {
return checkChildren(tree, id, transform);
}
return tree;
}
This is just an example of how you can immutably modify the representation of all checkboxes by using a pure function. Your logic may vary.
Hope this helps :)
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
2
down vote
You'll want to manage the state of the checkboxes separately.
Here is an example I did for another SO question that had a similar problem to solve:
https://ember-twiddle.com/468a737efbbf447966dd83ac734f62ad
The gist of it is
we use a single action in response to a click of any checkbox:
@action
toggleChecked(id) {
const newTree = check(this.options, id);
this.set('options', newTree);
}
In this example (taken from the ember-twiddle), all of the logic is extracted to a pure-function named check
.
Check itself is pretty involved, but because the application logic is different between that example and the problem you've run in to, I'll just show the entry point function:
export function check(tree, id, transform = toggle) {
if (tree === undefined) return undefined;
if (Array.isArray(tree)) {
return tree.map(t => check(t, id, transform));
}
if (tree.id === id || id === 'all') {
return checkNode(tree, id, transform);
}
if (tree.children) {
return checkChildren(tree, id, transform);
}
return tree;
}
This is just an example of how you can immutably modify the representation of all checkboxes by using a pure function. Your logic may vary.
Hope this helps :)
add a comment |
up vote
2
down vote
You'll want to manage the state of the checkboxes separately.
Here is an example I did for another SO question that had a similar problem to solve:
https://ember-twiddle.com/468a737efbbf447966dd83ac734f62ad
The gist of it is
we use a single action in response to a click of any checkbox:
@action
toggleChecked(id) {
const newTree = check(this.options, id);
this.set('options', newTree);
}
In this example (taken from the ember-twiddle), all of the logic is extracted to a pure-function named check
.
Check itself is pretty involved, but because the application logic is different between that example and the problem you've run in to, I'll just show the entry point function:
export function check(tree, id, transform = toggle) {
if (tree === undefined) return undefined;
if (Array.isArray(tree)) {
return tree.map(t => check(t, id, transform));
}
if (tree.id === id || id === 'all') {
return checkNode(tree, id, transform);
}
if (tree.children) {
return checkChildren(tree, id, transform);
}
return tree;
}
This is just an example of how you can immutably modify the representation of all checkboxes by using a pure function. Your logic may vary.
Hope this helps :)
add a comment |
up vote
2
down vote
up vote
2
down vote
You'll want to manage the state of the checkboxes separately.
Here is an example I did for another SO question that had a similar problem to solve:
https://ember-twiddle.com/468a737efbbf447966dd83ac734f62ad
The gist of it is
we use a single action in response to a click of any checkbox:
@action
toggleChecked(id) {
const newTree = check(this.options, id);
this.set('options', newTree);
}
In this example (taken from the ember-twiddle), all of the logic is extracted to a pure-function named check
.
Check itself is pretty involved, but because the application logic is different between that example and the problem you've run in to, I'll just show the entry point function:
export function check(tree, id, transform = toggle) {
if (tree === undefined) return undefined;
if (Array.isArray(tree)) {
return tree.map(t => check(t, id, transform));
}
if (tree.id === id || id === 'all') {
return checkNode(tree, id, transform);
}
if (tree.children) {
return checkChildren(tree, id, transform);
}
return tree;
}
This is just an example of how you can immutably modify the representation of all checkboxes by using a pure function. Your logic may vary.
Hope this helps :)
You'll want to manage the state of the checkboxes separately.
Here is an example I did for another SO question that had a similar problem to solve:
https://ember-twiddle.com/468a737efbbf447966dd83ac734f62ad
The gist of it is
we use a single action in response to a click of any checkbox:
@action
toggleChecked(id) {
const newTree = check(this.options, id);
this.set('options', newTree);
}
In this example (taken from the ember-twiddle), all of the logic is extracted to a pure-function named check
.
Check itself is pretty involved, but because the application logic is different between that example and the problem you've run in to, I'll just show the entry point function:
export function check(tree, id, transform = toggle) {
if (tree === undefined) return undefined;
if (Array.isArray(tree)) {
return tree.map(t => check(t, id, transform));
}
if (tree.id === id || id === 'all') {
return checkNode(tree, id, transform);
}
if (tree.children) {
return checkChildren(tree, id, transform);
}
return tree;
}
This is just an example of how you can immutably modify the representation of all checkboxes by using a pure function. Your logic may vary.
Hope this helps :)
answered Nov 22 at 16:02
NullVoxPopuli
20.3k61161306
20.3k61161306
add a comment |
add a comment |
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