How to convert int * to Platform::String UWP c++?
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0
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I want to display the address of a variable on Text Block.
something like this
void MyApp::MainPage::Btn_showAddress_Clcik(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
int i = 5;
textBlock1->Text = &i;
}
(The code above doesn't work)
c++ pointers uwp
add a comment |
up vote
0
down vote
favorite
I want to display the address of a variable on Text Block.
something like this
void MyApp::MainPage::Btn_showAddress_Clcik(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
int i = 5;
textBlock1->Text = &i;
}
(The code above doesn't work)
c++ pointers uwp
5
Platform::String^
is an interop type, not something you operate with for business logic. Convert the pointer to a UTF-16LE string using whatever means you like (wprintf
,wostringstream
, whatever), and then convert the UTF-16LE string to aPlatform::String
as the final step.
– Raymond Chen
Nov 22 at 5:02
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I want to display the address of a variable on Text Block.
something like this
void MyApp::MainPage::Btn_showAddress_Clcik(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
int i = 5;
textBlock1->Text = &i;
}
(The code above doesn't work)
c++ pointers uwp
I want to display the address of a variable on Text Block.
something like this
void MyApp::MainPage::Btn_showAddress_Clcik(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
int i = 5;
textBlock1->Text = &i;
}
(The code above doesn't work)
c++ pointers uwp
c++ pointers uwp
edited Nov 22 at 4:55
asked Nov 22 at 3:50
BombShelley
437
437
5
Platform::String^
is an interop type, not something you operate with for business logic. Convert the pointer to a UTF-16LE string using whatever means you like (wprintf
,wostringstream
, whatever), and then convert the UTF-16LE string to aPlatform::String
as the final step.
– Raymond Chen
Nov 22 at 5:02
add a comment |
5
Platform::String^
is an interop type, not something you operate with for business logic. Convert the pointer to a UTF-16LE string using whatever means you like (wprintf
,wostringstream
, whatever), and then convert the UTF-16LE string to aPlatform::String
as the final step.
– Raymond Chen
Nov 22 at 5:02
5
5
Platform::String^
is an interop type, not something you operate with for business logic. Convert the pointer to a UTF-16LE string using whatever means you like (wprintf
, wostringstream
, whatever), and then convert the UTF-16LE string to a Platform::String
as the final step.– Raymond Chen
Nov 22 at 5:02
Platform::String^
is an interop type, not something you operate with for business logic. Convert the pointer to a UTF-16LE string using whatever means you like (wprintf
, wostringstream
, whatever), and then convert the UTF-16LE string to a Platform::String
as the final step.– Raymond Chen
Nov 22 at 5:02
add a comment |
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5
Platform::String^
is an interop type, not something you operate with for business logic. Convert the pointer to a UTF-16LE string using whatever means you like (wprintf
,wostringstream
, whatever), and then convert the UTF-16LE string to aPlatform::String
as the final step.– Raymond Chen
Nov 22 at 5:02