How to convert int * to Platform::String UWP c++?











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I want to display the address of a variable on Text Block.
something like this



void MyApp::MainPage::Btn_showAddress_Clcik(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
int i = 5;
textBlock1->Text = &i;
}


(The code above doesn't work)










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  • 5




    Platform::String^ is an interop type, not something you operate with for business logic. Convert the pointer to a UTF-16LE string using whatever means you like (wprintf, wostringstream, whatever), and then convert the UTF-16LE string to a Platform::String as the final step.
    – Raymond Chen
    Nov 22 at 5:02















up vote
0
down vote

favorite












I want to display the address of a variable on Text Block.
something like this



void MyApp::MainPage::Btn_showAddress_Clcik(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
int i = 5;
textBlock1->Text = &i;
}


(The code above doesn't work)










share|improve this question




















  • 5




    Platform::String^ is an interop type, not something you operate with for business logic. Convert the pointer to a UTF-16LE string using whatever means you like (wprintf, wostringstream, whatever), and then convert the UTF-16LE string to a Platform::String as the final step.
    – Raymond Chen
    Nov 22 at 5:02













up vote
0
down vote

favorite









up vote
0
down vote

favorite











I want to display the address of a variable on Text Block.
something like this



void MyApp::MainPage::Btn_showAddress_Clcik(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
int i = 5;
textBlock1->Text = &i;
}


(The code above doesn't work)










share|improve this question















I want to display the address of a variable on Text Block.
something like this



void MyApp::MainPage::Btn_showAddress_Clcik(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
int i = 5;
textBlock1->Text = &i;
}


(The code above doesn't work)







c++ pointers uwp






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edited Nov 22 at 4:55

























asked Nov 22 at 3:50









BombShelley

437




437








  • 5




    Platform::String^ is an interop type, not something you operate with for business logic. Convert the pointer to a UTF-16LE string using whatever means you like (wprintf, wostringstream, whatever), and then convert the UTF-16LE string to a Platform::String as the final step.
    – Raymond Chen
    Nov 22 at 5:02














  • 5




    Platform::String^ is an interop type, not something you operate with for business logic. Convert the pointer to a UTF-16LE string using whatever means you like (wprintf, wostringstream, whatever), and then convert the UTF-16LE string to a Platform::String as the final step.
    – Raymond Chen
    Nov 22 at 5:02








5




5




Platform::String^ is an interop type, not something you operate with for business logic. Convert the pointer to a UTF-16LE string using whatever means you like (wprintf, wostringstream, whatever), and then convert the UTF-16LE string to a Platform::String as the final step.
– Raymond Chen
Nov 22 at 5:02




Platform::String^ is an interop type, not something you operate with for business logic. Convert the pointer to a UTF-16LE string using whatever means you like (wprintf, wostringstream, whatever), and then convert the UTF-16LE string to a Platform::String as the final step.
– Raymond Chen
Nov 22 at 5:02

















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