How to get mingw64 to work with codeblocks
I'm trying to get the latest mingw64 working with codeblocks 17.12. I have setup the global compiler settings correctly (as per here:https://medium.com/@yzhong.cs/code-blocks-compile-64-bit-under-windows-with-mingw-w64-79101f5bbc02). The project I'm trying to compile fails at _beginthreadex. If I compile using the MinGW that comes with codeblocks it works fine (at least it doesn't fail at that point).
Anyone know what might be the problem?
This is the log:
C:backupwarlordWarlordWarlordFightScreen.cpp: In member function 'void FightScreen::StartLoading()':
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: error: '_beginthreadex' was not declared in this scope
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: note: suggested alternative: 'OpenThread'
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
OpenThread
c++ codeblocks mingw-w64
|
show 2 more comments
I'm trying to get the latest mingw64 working with codeblocks 17.12. I have setup the global compiler settings correctly (as per here:https://medium.com/@yzhong.cs/code-blocks-compile-64-bit-under-windows-with-mingw-w64-79101f5bbc02). The project I'm trying to compile fails at _beginthreadex. If I compile using the MinGW that comes with codeblocks it works fine (at least it doesn't fail at that point).
Anyone know what might be the problem?
This is the log:
C:backupwarlordWarlordWarlordFightScreen.cpp: In member function 'void FightScreen::StartLoading()':
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: error: '_beginthreadex' was not declared in this scope
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: note: suggested alternative: 'OpenThread'
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
OpenThread
c++ codeblocks mingw-w64
Where did you get mingw64 from?
– Neil Butterworth
Nov 28 '18 at 22:24
2
Unrelated: Can we talk you out of_beginthreadex
and intostd::thread
?
– user4581301
Nov 28 '18 at 22:32
1
Looks like you are missing an include. msdn.microsoft.com/en-us/library/kdzttdcb.aspx says you need#include <process.h>
– drescherjm
Nov 28 '18 at 22:33
I agree with @user4581301 you should usestd::thread
anyways.
– drescherjm
Nov 28 '18 at 22:34
1
Maybe some other system header you have pulled it in on the older compiler.
– drescherjm
Nov 28 '18 at 22:48
|
show 2 more comments
I'm trying to get the latest mingw64 working with codeblocks 17.12. I have setup the global compiler settings correctly (as per here:https://medium.com/@yzhong.cs/code-blocks-compile-64-bit-under-windows-with-mingw-w64-79101f5bbc02). The project I'm trying to compile fails at _beginthreadex. If I compile using the MinGW that comes with codeblocks it works fine (at least it doesn't fail at that point).
Anyone know what might be the problem?
This is the log:
C:backupwarlordWarlordWarlordFightScreen.cpp: In member function 'void FightScreen::StartLoading()':
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: error: '_beginthreadex' was not declared in this scope
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: note: suggested alternative: 'OpenThread'
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
OpenThread
c++ codeblocks mingw-w64
I'm trying to get the latest mingw64 working with codeblocks 17.12. I have setup the global compiler settings correctly (as per here:https://medium.com/@yzhong.cs/code-blocks-compile-64-bit-under-windows-with-mingw-w64-79101f5bbc02). The project I'm trying to compile fails at _beginthreadex. If I compile using the MinGW that comes with codeblocks it works fine (at least it doesn't fail at that point).
Anyone know what might be the problem?
This is the log:
C:backupwarlordWarlordWarlordFightScreen.cpp: In member function 'void FightScreen::StartLoading()':
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: error: '_beginthreadex' was not declared in this scope
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: note: suggested alternative: 'OpenThread'
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
OpenThread
c++ codeblocks mingw-w64
c++ codeblocks mingw-w64
edited Nov 28 '18 at 22:31
user4581301
21k52034
21k52034
asked Nov 28 '18 at 22:22
user3259383user3259383
10419
10419
Where did you get mingw64 from?
– Neil Butterworth
Nov 28 '18 at 22:24
2
Unrelated: Can we talk you out of_beginthreadex
and intostd::thread
?
– user4581301
Nov 28 '18 at 22:32
1
Looks like you are missing an include. msdn.microsoft.com/en-us/library/kdzttdcb.aspx says you need#include <process.h>
– drescherjm
Nov 28 '18 at 22:33
I agree with @user4581301 you should usestd::thread
anyways.
– drescherjm
Nov 28 '18 at 22:34
1
Maybe some other system header you have pulled it in on the older compiler.
– drescherjm
Nov 28 '18 at 22:48
|
show 2 more comments
Where did you get mingw64 from?
– Neil Butterworth
Nov 28 '18 at 22:24
2
Unrelated: Can we talk you out of_beginthreadex
and intostd::thread
?
– user4581301
Nov 28 '18 at 22:32
1
Looks like you are missing an include. msdn.microsoft.com/en-us/library/kdzttdcb.aspx says you need#include <process.h>
– drescherjm
Nov 28 '18 at 22:33
I agree with @user4581301 you should usestd::thread
anyways.
– drescherjm
Nov 28 '18 at 22:34
1
Maybe some other system header you have pulled it in on the older compiler.
– drescherjm
Nov 28 '18 at 22:48
Where did you get mingw64 from?
– Neil Butterworth
Nov 28 '18 at 22:24
Where did you get mingw64 from?
– Neil Butterworth
Nov 28 '18 at 22:24
2
2
Unrelated: Can we talk you out of
_beginthreadex
and into std::thread
?– user4581301
Nov 28 '18 at 22:32
Unrelated: Can we talk you out of
_beginthreadex
and into std::thread
?– user4581301
Nov 28 '18 at 22:32
1
1
Looks like you are missing an include. msdn.microsoft.com/en-us/library/kdzttdcb.aspx says you need
#include <process.h>
– drescherjm
Nov 28 '18 at 22:33
Looks like you are missing an include. msdn.microsoft.com/en-us/library/kdzttdcb.aspx says you need
#include <process.h>
– drescherjm
Nov 28 '18 at 22:33
I agree with @user4581301 you should use
std::thread
anyways.– drescherjm
Nov 28 '18 at 22:34
I agree with @user4581301 you should use
std::thread
anyways.– drescherjm
Nov 28 '18 at 22:34
1
1
Maybe some other system header you have pulled it in on the older compiler.
– drescherjm
Nov 28 '18 at 22:48
Maybe some other system header you have pulled it in on the older compiler.
– drescherjm
Nov 28 '18 at 22:48
|
show 2 more comments
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Where did you get mingw64 from?
– Neil Butterworth
Nov 28 '18 at 22:24
2
Unrelated: Can we talk you out of
_beginthreadex
and intostd::thread
?– user4581301
Nov 28 '18 at 22:32
1
Looks like you are missing an include. msdn.microsoft.com/en-us/library/kdzttdcb.aspx says you need
#include <process.h>
– drescherjm
Nov 28 '18 at 22:33
I agree with @user4581301 you should use
std::thread
anyways.– drescherjm
Nov 28 '18 at 22:34
1
Maybe some other system header you have pulled it in on the older compiler.
– drescherjm
Nov 28 '18 at 22:48