How to get mingw64 to work with codeblocks












0















I'm trying to get the latest mingw64 working with codeblocks 17.12. I have setup the global compiler settings correctly (as per here:https://medium.com/@yzhong.cs/code-blocks-compile-64-bit-under-windows-with-mingw-w64-79101f5bbc02). The project I'm trying to compile fails at _beginthreadex. If I compile using the MinGW that comes with codeblocks it works fine (at least it doesn't fail at that point).
Anyone know what might be the problem?
This is the log:




C:backupwarlordWarlordWarlordFightScreen.cpp: In member function 'void FightScreen::StartLoading()':
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: error: '_beginthreadex' was not declared in this scope
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: note: suggested alternative: 'OpenThread'
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
OpenThread









share|improve this question

























  • Where did you get mingw64 from?

    – Neil Butterworth
    Nov 28 '18 at 22:24






  • 2





    Unrelated: Can we talk you out of _beginthreadex and into std::thread?

    – user4581301
    Nov 28 '18 at 22:32






  • 1





    Looks like you are missing an include. msdn.microsoft.com/en-us/library/kdzttdcb.aspx says you need #include <process.h>

    – drescherjm
    Nov 28 '18 at 22:33













  • I agree with @user4581301 you should use std::thread anyways.

    – drescherjm
    Nov 28 '18 at 22:34






  • 1





    Maybe some other system header you have pulled it in on the older compiler.

    – drescherjm
    Nov 28 '18 at 22:48
















0















I'm trying to get the latest mingw64 working with codeblocks 17.12. I have setup the global compiler settings correctly (as per here:https://medium.com/@yzhong.cs/code-blocks-compile-64-bit-under-windows-with-mingw-w64-79101f5bbc02). The project I'm trying to compile fails at _beginthreadex. If I compile using the MinGW that comes with codeblocks it works fine (at least it doesn't fail at that point).
Anyone know what might be the problem?
This is the log:




C:backupwarlordWarlordWarlordFightScreen.cpp: In member function 'void FightScreen::StartLoading()':
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: error: '_beginthreadex' was not declared in this scope
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: note: suggested alternative: 'OpenThread'
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
OpenThread









share|improve this question

























  • Where did you get mingw64 from?

    – Neil Butterworth
    Nov 28 '18 at 22:24






  • 2





    Unrelated: Can we talk you out of _beginthreadex and into std::thread?

    – user4581301
    Nov 28 '18 at 22:32






  • 1





    Looks like you are missing an include. msdn.microsoft.com/en-us/library/kdzttdcb.aspx says you need #include <process.h>

    – drescherjm
    Nov 28 '18 at 22:33













  • I agree with @user4581301 you should use std::thread anyways.

    – drescherjm
    Nov 28 '18 at 22:34






  • 1





    Maybe some other system header you have pulled it in on the older compiler.

    – drescherjm
    Nov 28 '18 at 22:48














0












0








0








I'm trying to get the latest mingw64 working with codeblocks 17.12. I have setup the global compiler settings correctly (as per here:https://medium.com/@yzhong.cs/code-blocks-compile-64-bit-under-windows-with-mingw-w64-79101f5bbc02). The project I'm trying to compile fails at _beginthreadex. If I compile using the MinGW that comes with codeblocks it works fine (at least it doesn't fail at that point).
Anyone know what might be the problem?
This is the log:




C:backupwarlordWarlordWarlordFightScreen.cpp: In member function 'void FightScreen::StartLoading()':
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: error: '_beginthreadex' was not declared in this scope
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: note: suggested alternative: 'OpenThread'
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
OpenThread









share|improve this question
















I'm trying to get the latest mingw64 working with codeblocks 17.12. I have setup the global compiler settings correctly (as per here:https://medium.com/@yzhong.cs/code-blocks-compile-64-bit-under-windows-with-mingw-w64-79101f5bbc02). The project I'm trying to compile fails at _beginthreadex. If I compile using the MinGW that comes with codeblocks it works fine (at least it doesn't fail at that point).
Anyone know what might be the problem?
This is the log:




C:backupwarlordWarlordWarlordFightScreen.cpp: In member function 'void FightScreen::StartLoading()':
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: error: '_beginthreadex' was not declared in this scope
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
C:backupwarlordWarlordWarlordFightScreen.cpp:444:21: note: suggested alternative: 'OpenThread'
m_handle = (void *)_beginthreadex(0, 0, &LoadInThread, 0, 0, 0);
^~~~~~~~~~~~~~
OpenThread






c++ codeblocks mingw-w64






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 28 '18 at 22:31









user4581301

21k52034




21k52034










asked Nov 28 '18 at 22:22









user3259383user3259383

10419




10419













  • Where did you get mingw64 from?

    – Neil Butterworth
    Nov 28 '18 at 22:24






  • 2





    Unrelated: Can we talk you out of _beginthreadex and into std::thread?

    – user4581301
    Nov 28 '18 at 22:32






  • 1





    Looks like you are missing an include. msdn.microsoft.com/en-us/library/kdzttdcb.aspx says you need #include <process.h>

    – drescherjm
    Nov 28 '18 at 22:33













  • I agree with @user4581301 you should use std::thread anyways.

    – drescherjm
    Nov 28 '18 at 22:34






  • 1





    Maybe some other system header you have pulled it in on the older compiler.

    – drescherjm
    Nov 28 '18 at 22:48



















  • Where did you get mingw64 from?

    – Neil Butterworth
    Nov 28 '18 at 22:24






  • 2





    Unrelated: Can we talk you out of _beginthreadex and into std::thread?

    – user4581301
    Nov 28 '18 at 22:32






  • 1





    Looks like you are missing an include. msdn.microsoft.com/en-us/library/kdzttdcb.aspx says you need #include <process.h>

    – drescherjm
    Nov 28 '18 at 22:33













  • I agree with @user4581301 you should use std::thread anyways.

    – drescherjm
    Nov 28 '18 at 22:34






  • 1





    Maybe some other system header you have pulled it in on the older compiler.

    – drescherjm
    Nov 28 '18 at 22:48

















Where did you get mingw64 from?

– Neil Butterworth
Nov 28 '18 at 22:24





Where did you get mingw64 from?

– Neil Butterworth
Nov 28 '18 at 22:24




2




2





Unrelated: Can we talk you out of _beginthreadex and into std::thread?

– user4581301
Nov 28 '18 at 22:32





Unrelated: Can we talk you out of _beginthreadex and into std::thread?

– user4581301
Nov 28 '18 at 22:32




1




1





Looks like you are missing an include. msdn.microsoft.com/en-us/library/kdzttdcb.aspx says you need #include <process.h>

– drescherjm
Nov 28 '18 at 22:33







Looks like you are missing an include. msdn.microsoft.com/en-us/library/kdzttdcb.aspx says you need #include <process.h>

– drescherjm
Nov 28 '18 at 22:33















I agree with @user4581301 you should use std::thread anyways.

– drescherjm
Nov 28 '18 at 22:34





I agree with @user4581301 you should use std::thread anyways.

– drescherjm
Nov 28 '18 at 22:34




1




1





Maybe some other system header you have pulled it in on the older compiler.

– drescherjm
Nov 28 '18 at 22:48





Maybe some other system header you have pulled it in on the older compiler.

– drescherjm
Nov 28 '18 at 22:48












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