How do I keep Mac Emacs from trapping M-`?












3















I want to use the command key on my Mac as the meta key, so I customize ns-command-modifier. But I also want to still use Command-` to cycle through all the windows in Emacs - just like in all other Mac apps.



If I unbind M-`, then I just get an error that there is no binding for that key. I want to somehow tell emacs not to trap that key at all.



There must be a solution because Command-Tab works whether or not the command key is set to be meta. But Command-` does not.










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    3















    I want to use the command key on my Mac as the meta key, so I customize ns-command-modifier. But I also want to still use Command-` to cycle through all the windows in Emacs - just like in all other Mac apps.



    If I unbind M-`, then I just get an error that there is no binding for that key. I want to somehow tell emacs not to trap that key at all.



    There must be a solution because Command-Tab works whether or not the command key is set to be meta. But Command-` does not.










    share|improve this question









    New contributor




    dk. is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.























      3












      3








      3








      I want to use the command key on my Mac as the meta key, so I customize ns-command-modifier. But I also want to still use Command-` to cycle through all the windows in Emacs - just like in all other Mac apps.



      If I unbind M-`, then I just get an error that there is no binding for that key. I want to somehow tell emacs not to trap that key at all.



      There must be a solution because Command-Tab works whether or not the command key is set to be meta. But Command-` does not.










      share|improve this question









      New contributor




      dk. is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.












      I want to use the command key on my Mac as the meta key, so I customize ns-command-modifier. But I also want to still use Command-` to cycle through all the windows in Emacs - just like in all other Mac apps.



      If I unbind M-`, then I just get an error that there is no binding for that key. I want to somehow tell emacs not to trap that key at all.



      There must be a solution because Command-Tab works whether or not the command key is set to be meta. But Command-` does not.







      key-bindings osx keymap






      share|improve this question









      New contributor




      dk. is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question









      New contributor




      dk. is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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      share|improve this question




      share|improve this question








      edited 6 hours ago









      Gilles

      13.6k43575




      13.6k43575






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      asked 8 hours ago









      dk.dk.

      1161




      1161




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      New contributor





      dk. is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






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          1 Answer
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          active

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          3














          What's going on here is that ⌘⇥ is a low-level hotkey that can't be intercepted (a good thing, too, since it may be one of your only escape hatches if a full-screen game hangs, along with the force-quit ⌥⌘⎋ keystroke which is also immutable and uninterceptible).



          ⌘`, on the other hand, is a command that MacOS provides ordinary apps by default, but that can be reassigned or ignored completely. The way the Cocoa Emacs integration work is largely (though not entirely) by disabling Cocoa's free features (because they don't interact well with a lot of Emacs concepts) and then reintroducing the ones that made sense to the developers.



          In some Mac-specific Emacs distributions, this includes window-cycling via ⌘`, but not in the stock version.



          The good news is that, having already set up your modifier keys as you like, you can now just bind a key in the normal emacs way to the frame-cycling (Mac "windows" are Emacs "frames" while Emacs "windows" don't correspond to anything on the Mac exactly) command other-frame, ordinarily bound to C-x 5 o.



          So try M-x global-set-key, return, M-`, other-frame, return. If that works, you can set up this keybind permanently in your init file(s), or whatever method you use (I don't presume to know since there are many takes on managing keybinds in Emacs, but if you don't know how, I can edit this to suggest one, just drop a comment).






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            1 Answer
            1






            active

            oldest

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            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            3














            What's going on here is that ⌘⇥ is a low-level hotkey that can't be intercepted (a good thing, too, since it may be one of your only escape hatches if a full-screen game hangs, along with the force-quit ⌥⌘⎋ keystroke which is also immutable and uninterceptible).



            ⌘`, on the other hand, is a command that MacOS provides ordinary apps by default, but that can be reassigned or ignored completely. The way the Cocoa Emacs integration work is largely (though not entirely) by disabling Cocoa's free features (because they don't interact well with a lot of Emacs concepts) and then reintroducing the ones that made sense to the developers.



            In some Mac-specific Emacs distributions, this includes window-cycling via ⌘`, but not in the stock version.



            The good news is that, having already set up your modifier keys as you like, you can now just bind a key in the normal emacs way to the frame-cycling (Mac "windows" are Emacs "frames" while Emacs "windows" don't correspond to anything on the Mac exactly) command other-frame, ordinarily bound to C-x 5 o.



            So try M-x global-set-key, return, M-`, other-frame, return. If that works, you can set up this keybind permanently in your init file(s), or whatever method you use (I don't presume to know since there are many takes on managing keybinds in Emacs, but if you don't know how, I can edit this to suggest one, just drop a comment).






            share|improve this answer




























              3














              What's going on here is that ⌘⇥ is a low-level hotkey that can't be intercepted (a good thing, too, since it may be one of your only escape hatches if a full-screen game hangs, along with the force-quit ⌥⌘⎋ keystroke which is also immutable and uninterceptible).



              ⌘`, on the other hand, is a command that MacOS provides ordinary apps by default, but that can be reassigned or ignored completely. The way the Cocoa Emacs integration work is largely (though not entirely) by disabling Cocoa's free features (because they don't interact well with a lot of Emacs concepts) and then reintroducing the ones that made sense to the developers.



              In some Mac-specific Emacs distributions, this includes window-cycling via ⌘`, but not in the stock version.



              The good news is that, having already set up your modifier keys as you like, you can now just bind a key in the normal emacs way to the frame-cycling (Mac "windows" are Emacs "frames" while Emacs "windows" don't correspond to anything on the Mac exactly) command other-frame, ordinarily bound to C-x 5 o.



              So try M-x global-set-key, return, M-`, other-frame, return. If that works, you can set up this keybind permanently in your init file(s), or whatever method you use (I don't presume to know since there are many takes on managing keybinds in Emacs, but if you don't know how, I can edit this to suggest one, just drop a comment).






              share|improve this answer


























                3












                3








                3







                What's going on here is that ⌘⇥ is a low-level hotkey that can't be intercepted (a good thing, too, since it may be one of your only escape hatches if a full-screen game hangs, along with the force-quit ⌥⌘⎋ keystroke which is also immutable and uninterceptible).



                ⌘`, on the other hand, is a command that MacOS provides ordinary apps by default, but that can be reassigned or ignored completely. The way the Cocoa Emacs integration work is largely (though not entirely) by disabling Cocoa's free features (because they don't interact well with a lot of Emacs concepts) and then reintroducing the ones that made sense to the developers.



                In some Mac-specific Emacs distributions, this includes window-cycling via ⌘`, but not in the stock version.



                The good news is that, having already set up your modifier keys as you like, you can now just bind a key in the normal emacs way to the frame-cycling (Mac "windows" are Emacs "frames" while Emacs "windows" don't correspond to anything on the Mac exactly) command other-frame, ordinarily bound to C-x 5 o.



                So try M-x global-set-key, return, M-`, other-frame, return. If that works, you can set up this keybind permanently in your init file(s), or whatever method you use (I don't presume to know since there are many takes on managing keybinds in Emacs, but if you don't know how, I can edit this to suggest one, just drop a comment).






                share|improve this answer













                What's going on here is that ⌘⇥ is a low-level hotkey that can't be intercepted (a good thing, too, since it may be one of your only escape hatches if a full-screen game hangs, along with the force-quit ⌥⌘⎋ keystroke which is also immutable and uninterceptible).



                ⌘`, on the other hand, is a command that MacOS provides ordinary apps by default, but that can be reassigned or ignored completely. The way the Cocoa Emacs integration work is largely (though not entirely) by disabling Cocoa's free features (because they don't interact well with a lot of Emacs concepts) and then reintroducing the ones that made sense to the developers.



                In some Mac-specific Emacs distributions, this includes window-cycling via ⌘`, but not in the stock version.



                The good news is that, having already set up your modifier keys as you like, you can now just bind a key in the normal emacs way to the frame-cycling (Mac "windows" are Emacs "frames" while Emacs "windows" don't correspond to anything on the Mac exactly) command other-frame, ordinarily bound to C-x 5 o.



                So try M-x global-set-key, return, M-`, other-frame, return. If that works, you can set up this keybind permanently in your init file(s), or whatever method you use (I don't presume to know since there are many takes on managing keybinds in Emacs, but if you don't know how, I can edit this to suggest one, just drop a comment).







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 7 hours ago









                TreyTrey

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