How to move a Poly3DCollection object in matplotlib?












1















I try to make an animation using matplotlib and fail at the first step. I cannot even make a moving cube. I created six surface by using the plot_surface method but I cant move them precisely. I have two questions:





  1. How to move a Poly3DCollection object.



    The method I tried is using set_offsets provided by the collection class.
    But this method can only set x and y and the unit is weird.
    For example, I create a cube at (1, 0 ,0) and invoke set_offsets([100, 0]),
    the horizontal position of the plotted cube is approximately 1.4. I try to link this unit to the dpi of the figure object but failed.



  2. What are the units for my data, the line width, and the set_offsets method.



My current code is as follows:



    # -*- coding: utf-8 -*-
from mpl_toolkits.mplot3d import Axes3D
import matplotlib.pyplot as plt

fig = plt.figure()
ax = fig.gca(projection='3d')
ax.set_aspect("equal")
plt.xlabel('x')
plt.ylabel('y')

class cube():

def __init__(self, ax, x = 0, y = 0, z = 0,
height = 1., width = 1., depth = 1.) :

self.ax = ax
self.initiate(ax, x, y, z, height, width, depth)

def initiate(self, ax, x = 0, y = 0, z = 0,
height = 1., width = 1., depth = 1.) :

self.ax = ax
self.x, self.y, self.z = x, y, z
self.height, self.width, self.depth = height, width, depth

X = [[x, x + width], [x, x + width]]
Y = [[y, y], [y, y]]
Z = [[z, z], [depth, depth]]
self.top = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'red')

X = [[x, x + width], [x, x + width]]
Y = [[y + height, y + height], [y + height, y + height]]
Z = [[z, z], [depth, depth]]
self.bottom = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'red')

X = [[x, x + width], [x, x + width]]
Y = [[y, y], [y + height, y + height]]
Z = [[z, z], [z, z]]
self.front = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'green')

X = [[x, x + width], [x, x + width]]
Y = [[y, y], [y + height, y + height]]
Z = [[depth, depth], [depth, depth]]
self.back = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'green')

X = [[x, x], [x, x]]
Y = [[y, y + height], [y, y + height]]
Z = [[z, z], [depth, depth]]
self.left = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'blue')

X = [[x + width, x + width], [x + width, x + width]]
Y = [[y, y + height], [y, y + height]]
Z = [[z, z], [depth, depth]]
self.right = ax.plot_surface(X, Y, Z,
linewidth=1, edgecolors='black', shade=False, color = 'blue')

def set_location(self, x, y, z) :
c.front.set_offsets([x, y])
c.back.set_offsets([x, y])
c.left.set_offsets([x, y])
c.right.set_offsets([x, y])
c.top.set_offsets([x, y])
c.bottom.set_offsets([x, y])

c = cube(ax, 1, 0, 0)
print type(c.left)
c.set_location(100, 0, 0)
plt.show()









share|improve this question



























    1















    I try to make an animation using matplotlib and fail at the first step. I cannot even make a moving cube. I created six surface by using the plot_surface method but I cant move them precisely. I have two questions:





    1. How to move a Poly3DCollection object.



      The method I tried is using set_offsets provided by the collection class.
      But this method can only set x and y and the unit is weird.
      For example, I create a cube at (1, 0 ,0) and invoke set_offsets([100, 0]),
      the horizontal position of the plotted cube is approximately 1.4. I try to link this unit to the dpi of the figure object but failed.



    2. What are the units for my data, the line width, and the set_offsets method.



    My current code is as follows:



        # -*- coding: utf-8 -*-
    from mpl_toolkits.mplot3d import Axes3D
    import matplotlib.pyplot as plt

    fig = plt.figure()
    ax = fig.gca(projection='3d')
    ax.set_aspect("equal")
    plt.xlabel('x')
    plt.ylabel('y')

    class cube():

    def __init__(self, ax, x = 0, y = 0, z = 0,
    height = 1., width = 1., depth = 1.) :

    self.ax = ax
    self.initiate(ax, x, y, z, height, width, depth)

    def initiate(self, ax, x = 0, y = 0, z = 0,
    height = 1., width = 1., depth = 1.) :

    self.ax = ax
    self.x, self.y, self.z = x, y, z
    self.height, self.width, self.depth = height, width, depth

    X = [[x, x + width], [x, x + width]]
    Y = [[y, y], [y, y]]
    Z = [[z, z], [depth, depth]]
    self.top = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'red')

    X = [[x, x + width], [x, x + width]]
    Y = [[y + height, y + height], [y + height, y + height]]
    Z = [[z, z], [depth, depth]]
    self.bottom = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'red')

    X = [[x, x + width], [x, x + width]]
    Y = [[y, y], [y + height, y + height]]
    Z = [[z, z], [z, z]]
    self.front = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'green')

    X = [[x, x + width], [x, x + width]]
    Y = [[y, y], [y + height, y + height]]
    Z = [[depth, depth], [depth, depth]]
    self.back = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'green')

    X = [[x, x], [x, x]]
    Y = [[y, y + height], [y, y + height]]
    Z = [[z, z], [depth, depth]]
    self.left = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'blue')

    X = [[x + width, x + width], [x + width, x + width]]
    Y = [[y, y + height], [y, y + height]]
    Z = [[z, z], [depth, depth]]
    self.right = ax.plot_surface(X, Y, Z,
    linewidth=1, edgecolors='black', shade=False, color = 'blue')

    def set_location(self, x, y, z) :
    c.front.set_offsets([x, y])
    c.back.set_offsets([x, y])
    c.left.set_offsets([x, y])
    c.right.set_offsets([x, y])
    c.top.set_offsets([x, y])
    c.bottom.set_offsets([x, y])

    c = cube(ax, 1, 0, 0)
    print type(c.left)
    c.set_location(100, 0, 0)
    plt.show()









    share|improve this question

























      1












      1








      1








      I try to make an animation using matplotlib and fail at the first step. I cannot even make a moving cube. I created six surface by using the plot_surface method but I cant move them precisely. I have two questions:





      1. How to move a Poly3DCollection object.



        The method I tried is using set_offsets provided by the collection class.
        But this method can only set x and y and the unit is weird.
        For example, I create a cube at (1, 0 ,0) and invoke set_offsets([100, 0]),
        the horizontal position of the plotted cube is approximately 1.4. I try to link this unit to the dpi of the figure object but failed.



      2. What are the units for my data, the line width, and the set_offsets method.



      My current code is as follows:



          # -*- coding: utf-8 -*-
      from mpl_toolkits.mplot3d import Axes3D
      import matplotlib.pyplot as plt

      fig = plt.figure()
      ax = fig.gca(projection='3d')
      ax.set_aspect("equal")
      plt.xlabel('x')
      plt.ylabel('y')

      class cube():

      def __init__(self, ax, x = 0, y = 0, z = 0,
      height = 1., width = 1., depth = 1.) :

      self.ax = ax
      self.initiate(ax, x, y, z, height, width, depth)

      def initiate(self, ax, x = 0, y = 0, z = 0,
      height = 1., width = 1., depth = 1.) :

      self.ax = ax
      self.x, self.y, self.z = x, y, z
      self.height, self.width, self.depth = height, width, depth

      X = [[x, x + width], [x, x + width]]
      Y = [[y, y], [y, y]]
      Z = [[z, z], [depth, depth]]
      self.top = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'red')

      X = [[x, x + width], [x, x + width]]
      Y = [[y + height, y + height], [y + height, y + height]]
      Z = [[z, z], [depth, depth]]
      self.bottom = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'red')

      X = [[x, x + width], [x, x + width]]
      Y = [[y, y], [y + height, y + height]]
      Z = [[z, z], [z, z]]
      self.front = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'green')

      X = [[x, x + width], [x, x + width]]
      Y = [[y, y], [y + height, y + height]]
      Z = [[depth, depth], [depth, depth]]
      self.back = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'green')

      X = [[x, x], [x, x]]
      Y = [[y, y + height], [y, y + height]]
      Z = [[z, z], [depth, depth]]
      self.left = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'blue')

      X = [[x + width, x + width], [x + width, x + width]]
      Y = [[y, y + height], [y, y + height]]
      Z = [[z, z], [depth, depth]]
      self.right = ax.plot_surface(X, Y, Z,
      linewidth=1, edgecolors='black', shade=False, color = 'blue')

      def set_location(self, x, y, z) :
      c.front.set_offsets([x, y])
      c.back.set_offsets([x, y])
      c.left.set_offsets([x, y])
      c.right.set_offsets([x, y])
      c.top.set_offsets([x, y])
      c.bottom.set_offsets([x, y])

      c = cube(ax, 1, 0, 0)
      print type(c.left)
      c.set_location(100, 0, 0)
      plt.show()









      share|improve this question














      I try to make an animation using matplotlib and fail at the first step. I cannot even make a moving cube. I created six surface by using the plot_surface method but I cant move them precisely. I have two questions:





      1. How to move a Poly3DCollection object.



        The method I tried is using set_offsets provided by the collection class.
        But this method can only set x and y and the unit is weird.
        For example, I create a cube at (1, 0 ,0) and invoke set_offsets([100, 0]),
        the horizontal position of the plotted cube is approximately 1.4. I try to link this unit to the dpi of the figure object but failed.



      2. What are the units for my data, the line width, and the set_offsets method.



      My current code is as follows:



          # -*- coding: utf-8 -*-
      from mpl_toolkits.mplot3d import Axes3D
      import matplotlib.pyplot as plt

      fig = plt.figure()
      ax = fig.gca(projection='3d')
      ax.set_aspect("equal")
      plt.xlabel('x')
      plt.ylabel('y')

      class cube():

      def __init__(self, ax, x = 0, y = 0, z = 0,
      height = 1., width = 1., depth = 1.) :

      self.ax = ax
      self.initiate(ax, x, y, z, height, width, depth)

      def initiate(self, ax, x = 0, y = 0, z = 0,
      height = 1., width = 1., depth = 1.) :

      self.ax = ax
      self.x, self.y, self.z = x, y, z
      self.height, self.width, self.depth = height, width, depth

      X = [[x, x + width], [x, x + width]]
      Y = [[y, y], [y, y]]
      Z = [[z, z], [depth, depth]]
      self.top = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'red')

      X = [[x, x + width], [x, x + width]]
      Y = [[y + height, y + height], [y + height, y + height]]
      Z = [[z, z], [depth, depth]]
      self.bottom = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'red')

      X = [[x, x + width], [x, x + width]]
      Y = [[y, y], [y + height, y + height]]
      Z = [[z, z], [z, z]]
      self.front = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'green')

      X = [[x, x + width], [x, x + width]]
      Y = [[y, y], [y + height, y + height]]
      Z = [[depth, depth], [depth, depth]]
      self.back = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'green')

      X = [[x, x], [x, x]]
      Y = [[y, y + height], [y, y + height]]
      Z = [[z, z], [depth, depth]]
      self.left = ax.plot_surface(X, Y, Z, linewidth=1, edgecolors='black', shade=False, color = 'blue')

      X = [[x + width, x + width], [x + width, x + width]]
      Y = [[y, y + height], [y, y + height]]
      Z = [[z, z], [depth, depth]]
      self.right = ax.plot_surface(X, Y, Z,
      linewidth=1, edgecolors='black', shade=False, color = 'blue')

      def set_location(self, x, y, z) :
      c.front.set_offsets([x, y])
      c.back.set_offsets([x, y])
      c.left.set_offsets([x, y])
      c.right.set_offsets([x, y])
      c.top.set_offsets([x, y])
      c.bottom.set_offsets([x, y])

      c = cube(ax, 1, 0, 0)
      print type(c.left)
      c.set_location(100, 0, 0)
      plt.show()






      python animation matplotlib






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      asked Apr 4 '15 at 21:38









      Shuo LiShuo Li

      9616




      9616
























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          According to the PolyCollection documentation, the offsets are applied in screen coordinates by default. To move your objects in data coordinates, first call set_offset_position('data') for each of your objects, e.g.



          self.top.set_offset_position('data')





          share|improve this answer























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            1 Answer
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            1 Answer
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            active

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            active

            oldest

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            According to the PolyCollection documentation, the offsets are applied in screen coordinates by default. To move your objects in data coordinates, first call set_offset_position('data') for each of your objects, e.g.



            self.top.set_offset_position('data')





            share|improve this answer




























              0














              According to the PolyCollection documentation, the offsets are applied in screen coordinates by default. To move your objects in data coordinates, first call set_offset_position('data') for each of your objects, e.g.



              self.top.set_offset_position('data')





              share|improve this answer


























                0












                0








                0







                According to the PolyCollection documentation, the offsets are applied in screen coordinates by default. To move your objects in data coordinates, first call set_offset_position('data') for each of your objects, e.g.



                self.top.set_offset_position('data')





                share|improve this answer













                According to the PolyCollection documentation, the offsets are applied in screen coordinates by default. To move your objects in data coordinates, first call set_offset_position('data') for each of your objects, e.g.



                self.top.set_offset_position('data')






                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 28 '18 at 15:26









                Paul DaumPaul Daum

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