Automatically resizing the window based on dynamic content












0















I am checking for a feature to automatically resize the window based on the content. I am already aware of Window.sizeToScene() method. But this is so cumbersome that I need to take care in every place to call the sizeToScene(). For example, when I add/remove nodes, when I expanded the titlePanes, etc...



Can someone let me know if it is possible to automatically adjust the window based on the content. I am looking this feature for both normal and transparent windows.



Any hints/suggestion is highly appreciated.



Please find below a quick demo of what I am looking for. Everything works as expected if I consider calling sizeToScene(). I am targeting for a way to get the same behavior without calling sizeToScene for every scenario.



enter image description here



import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
import javafx.scene.control.Label;
import javafx.scene.control.TitledPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import javafx.stage.StageStyle;

public class TransparentWindowResizeDemo extends Application {
@Override
public void start(Stage stage) throws Exception {
VBox root = new VBox();
root.setSpacing(15);
root.setAlignment(Pos.CENTER);

Scene sc = new Scene(root, 300, 300);
stage.setScene(sc);
stage.show();

Button showNormal = new Button("Show Normal Window");
showNormal.setOnAction(e -> showWindow(false));

Button showTransparent = new Button("Show Transparent Window");
showTransparent.setOnAction(e -> showWindow(true));

root.getChildren().addAll(showNormal, showTransparent);
}

private void showWindow(boolean isTransparent) {
Stage window = new Stage();
VBox root = new VBox();
root.setStyle("-fx-background-color: grey; -fx-border-width:2px;-fx-border-color:black;");
Scene scene = new Scene(root, Color.TRANSPARENT);
window.setScene(scene);

VBox layout = new VBox();
layout.setSpacing(5);
layout.setPadding(new Insets(5));

CheckBox sizeToScene = new CheckBox("sizeToScene");
sizeToScene.setSelected(true);

StackPane box = new StackPane();
box.setStyle("-fx-background-color:yellow; -fx-border-width:1px;-fx-border-color:black;");
box.setMinSize(200, 100);
box.setMaxSize(200, 100);

Button add = new Button("Add Pane");
Button remove = new Button("Remove Pane");
remove.setDisable(true);
add.setOnAction(e -> {
layout.getChildren().add(box);
add.setDisable(true);
remove.setDisable(false);
if (sizeToScene.isSelected()) {
window.sizeToScene();
}
});
remove.setOnAction(e -> {
layout.getChildren().remove(box);
add.setDisable(false);
remove.setDisable(true);
if (sizeToScene.isSelected()) {
window.sizeToScene();
}
});
HBox btnLayout = new HBox();
btnLayout.setSpacing(5);
btnLayout.getChildren().addAll(add, remove);

StackPane tpContent = new StackPane();
tpContent.setStyle("-fx-background-color:pink; -fx-border-width:1px;-fx-border-color:black;");
tpContent.setMinSize(200, 100);
tpContent.setMaxSize(200, 100);

TitledPane tp = new TitledPane("Titled Pane", tpContent);
tp.setAnimated(false);
tp.expandedProperty().addListener((obs, oldVal, newVal) -> {
if (sizeToScene.isSelected()) {
window.sizeToScene();
}
});

if (isTransparent) {
window.initStyle(StageStyle.TRANSPARENT);

StackPane close = new StackPane();
close.setMaxWidth(30);
close.setStyle("-fx-background-color:red;");
close.getChildren().add(new Label("X"));
close.setOnMouseClicked(e -> window.hide());

DoubleProperty x = new SimpleDoubleProperty();
DoubleProperty y = new SimpleDoubleProperty();
StackPane header = new StackPane();
header.setOnMousePressed(e -> {
x.set(e.getSceneX());
y.set(e.getSceneY());
});
header.setOnMouseDragged(e -> {
window.setX(e.getScreenX() - x.get());
window.setY(e.getScreenY() - y.get());
});
header.setStyle("-fx-border-width:0px 0px 2px 0px;-fx-border-color:black;");
header.setMinHeight(30);
header.setAlignment(Pos.CENTER_RIGHT);
Label lbl = new Label("I am draggable !!");
lbl.setStyle("-fx-text-fill:white;-fx-font-weight:bold;");
StackPane.setAlignment(lbl,Pos.CENTER_LEFT);
header.getChildren().addAll(lbl,close);
root.getChildren().add(header);
}

layout.getChildren().addAll(sizeToScene, btnLayout, tp);
root.getChildren().add(layout);
window.show();

}

public static void main(String args) {
Application.launch(args);
}
}


Edit :: This is different from what I already found in other questions or with the link in the comment. The solution that is specified is what I am aware of and I already mentioned that in the question. I have a heavy screen where it contain many nodes in differnt hirerchy. I am checking for any generic solution to include in one place rather that calling from every node add/remove scenario.










share|improve this question

























  • Possible duplicate of JavaFX Stage/Scene automatic resize

    – Sedrick
    Nov 28 '18 at 0:46











  • @Sedrick, I already mentioned in the question that I am aware of sizeToScene() method.

    – Sai Dandem
    Nov 28 '18 at 1:54











  • Anything beyond that will probably be way more complicated.

    – Sedrick
    Nov 28 '18 at 2:05






  • 1





    Thanks Sedrick. For time being I am relying on Jai's solution of keeping the sizeToScene() in the layoutChildren method of the root node. May be this is an expensive call. But atleast I dont need to worry about repeating the same line.

    – Sai Dandem
    Nov 28 '18 at 3:24
















0















I am checking for a feature to automatically resize the window based on the content. I am already aware of Window.sizeToScene() method. But this is so cumbersome that I need to take care in every place to call the sizeToScene(). For example, when I add/remove nodes, when I expanded the titlePanes, etc...



Can someone let me know if it is possible to automatically adjust the window based on the content. I am looking this feature for both normal and transparent windows.



Any hints/suggestion is highly appreciated.



Please find below a quick demo of what I am looking for. Everything works as expected if I consider calling sizeToScene(). I am targeting for a way to get the same behavior without calling sizeToScene for every scenario.



enter image description here



import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
import javafx.scene.control.Label;
import javafx.scene.control.TitledPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import javafx.stage.StageStyle;

public class TransparentWindowResizeDemo extends Application {
@Override
public void start(Stage stage) throws Exception {
VBox root = new VBox();
root.setSpacing(15);
root.setAlignment(Pos.CENTER);

Scene sc = new Scene(root, 300, 300);
stage.setScene(sc);
stage.show();

Button showNormal = new Button("Show Normal Window");
showNormal.setOnAction(e -> showWindow(false));

Button showTransparent = new Button("Show Transparent Window");
showTransparent.setOnAction(e -> showWindow(true));

root.getChildren().addAll(showNormal, showTransparent);
}

private void showWindow(boolean isTransparent) {
Stage window = new Stage();
VBox root = new VBox();
root.setStyle("-fx-background-color: grey; -fx-border-width:2px;-fx-border-color:black;");
Scene scene = new Scene(root, Color.TRANSPARENT);
window.setScene(scene);

VBox layout = new VBox();
layout.setSpacing(5);
layout.setPadding(new Insets(5));

CheckBox sizeToScene = new CheckBox("sizeToScene");
sizeToScene.setSelected(true);

StackPane box = new StackPane();
box.setStyle("-fx-background-color:yellow; -fx-border-width:1px;-fx-border-color:black;");
box.setMinSize(200, 100);
box.setMaxSize(200, 100);

Button add = new Button("Add Pane");
Button remove = new Button("Remove Pane");
remove.setDisable(true);
add.setOnAction(e -> {
layout.getChildren().add(box);
add.setDisable(true);
remove.setDisable(false);
if (sizeToScene.isSelected()) {
window.sizeToScene();
}
});
remove.setOnAction(e -> {
layout.getChildren().remove(box);
add.setDisable(false);
remove.setDisable(true);
if (sizeToScene.isSelected()) {
window.sizeToScene();
}
});
HBox btnLayout = new HBox();
btnLayout.setSpacing(5);
btnLayout.getChildren().addAll(add, remove);

StackPane tpContent = new StackPane();
tpContent.setStyle("-fx-background-color:pink; -fx-border-width:1px;-fx-border-color:black;");
tpContent.setMinSize(200, 100);
tpContent.setMaxSize(200, 100);

TitledPane tp = new TitledPane("Titled Pane", tpContent);
tp.setAnimated(false);
tp.expandedProperty().addListener((obs, oldVal, newVal) -> {
if (sizeToScene.isSelected()) {
window.sizeToScene();
}
});

if (isTransparent) {
window.initStyle(StageStyle.TRANSPARENT);

StackPane close = new StackPane();
close.setMaxWidth(30);
close.setStyle("-fx-background-color:red;");
close.getChildren().add(new Label("X"));
close.setOnMouseClicked(e -> window.hide());

DoubleProperty x = new SimpleDoubleProperty();
DoubleProperty y = new SimpleDoubleProperty();
StackPane header = new StackPane();
header.setOnMousePressed(e -> {
x.set(e.getSceneX());
y.set(e.getSceneY());
});
header.setOnMouseDragged(e -> {
window.setX(e.getScreenX() - x.get());
window.setY(e.getScreenY() - y.get());
});
header.setStyle("-fx-border-width:0px 0px 2px 0px;-fx-border-color:black;");
header.setMinHeight(30);
header.setAlignment(Pos.CENTER_RIGHT);
Label lbl = new Label("I am draggable !!");
lbl.setStyle("-fx-text-fill:white;-fx-font-weight:bold;");
StackPane.setAlignment(lbl,Pos.CENTER_LEFT);
header.getChildren().addAll(lbl,close);
root.getChildren().add(header);
}

layout.getChildren().addAll(sizeToScene, btnLayout, tp);
root.getChildren().add(layout);
window.show();

}

public static void main(String args) {
Application.launch(args);
}
}


Edit :: This is different from what I already found in other questions or with the link in the comment. The solution that is specified is what I am aware of and I already mentioned that in the question. I have a heavy screen where it contain many nodes in differnt hirerchy. I am checking for any generic solution to include in one place rather that calling from every node add/remove scenario.










share|improve this question

























  • Possible duplicate of JavaFX Stage/Scene automatic resize

    – Sedrick
    Nov 28 '18 at 0:46











  • @Sedrick, I already mentioned in the question that I am aware of sizeToScene() method.

    – Sai Dandem
    Nov 28 '18 at 1:54











  • Anything beyond that will probably be way more complicated.

    – Sedrick
    Nov 28 '18 at 2:05






  • 1





    Thanks Sedrick. For time being I am relying on Jai's solution of keeping the sizeToScene() in the layoutChildren method of the root node. May be this is an expensive call. But atleast I dont need to worry about repeating the same line.

    – Sai Dandem
    Nov 28 '18 at 3:24














0












0








0








I am checking for a feature to automatically resize the window based on the content. I am already aware of Window.sizeToScene() method. But this is so cumbersome that I need to take care in every place to call the sizeToScene(). For example, when I add/remove nodes, when I expanded the titlePanes, etc...



Can someone let me know if it is possible to automatically adjust the window based on the content. I am looking this feature for both normal and transparent windows.



Any hints/suggestion is highly appreciated.



Please find below a quick demo of what I am looking for. Everything works as expected if I consider calling sizeToScene(). I am targeting for a way to get the same behavior without calling sizeToScene for every scenario.



enter image description here



import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
import javafx.scene.control.Label;
import javafx.scene.control.TitledPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import javafx.stage.StageStyle;

public class TransparentWindowResizeDemo extends Application {
@Override
public void start(Stage stage) throws Exception {
VBox root = new VBox();
root.setSpacing(15);
root.setAlignment(Pos.CENTER);

Scene sc = new Scene(root, 300, 300);
stage.setScene(sc);
stage.show();

Button showNormal = new Button("Show Normal Window");
showNormal.setOnAction(e -> showWindow(false));

Button showTransparent = new Button("Show Transparent Window");
showTransparent.setOnAction(e -> showWindow(true));

root.getChildren().addAll(showNormal, showTransparent);
}

private void showWindow(boolean isTransparent) {
Stage window = new Stage();
VBox root = new VBox();
root.setStyle("-fx-background-color: grey; -fx-border-width:2px;-fx-border-color:black;");
Scene scene = new Scene(root, Color.TRANSPARENT);
window.setScene(scene);

VBox layout = new VBox();
layout.setSpacing(5);
layout.setPadding(new Insets(5));

CheckBox sizeToScene = new CheckBox("sizeToScene");
sizeToScene.setSelected(true);

StackPane box = new StackPane();
box.setStyle("-fx-background-color:yellow; -fx-border-width:1px;-fx-border-color:black;");
box.setMinSize(200, 100);
box.setMaxSize(200, 100);

Button add = new Button("Add Pane");
Button remove = new Button("Remove Pane");
remove.setDisable(true);
add.setOnAction(e -> {
layout.getChildren().add(box);
add.setDisable(true);
remove.setDisable(false);
if (sizeToScene.isSelected()) {
window.sizeToScene();
}
});
remove.setOnAction(e -> {
layout.getChildren().remove(box);
add.setDisable(false);
remove.setDisable(true);
if (sizeToScene.isSelected()) {
window.sizeToScene();
}
});
HBox btnLayout = new HBox();
btnLayout.setSpacing(5);
btnLayout.getChildren().addAll(add, remove);

StackPane tpContent = new StackPane();
tpContent.setStyle("-fx-background-color:pink; -fx-border-width:1px;-fx-border-color:black;");
tpContent.setMinSize(200, 100);
tpContent.setMaxSize(200, 100);

TitledPane tp = new TitledPane("Titled Pane", tpContent);
tp.setAnimated(false);
tp.expandedProperty().addListener((obs, oldVal, newVal) -> {
if (sizeToScene.isSelected()) {
window.sizeToScene();
}
});

if (isTransparent) {
window.initStyle(StageStyle.TRANSPARENT);

StackPane close = new StackPane();
close.setMaxWidth(30);
close.setStyle("-fx-background-color:red;");
close.getChildren().add(new Label("X"));
close.setOnMouseClicked(e -> window.hide());

DoubleProperty x = new SimpleDoubleProperty();
DoubleProperty y = new SimpleDoubleProperty();
StackPane header = new StackPane();
header.setOnMousePressed(e -> {
x.set(e.getSceneX());
y.set(e.getSceneY());
});
header.setOnMouseDragged(e -> {
window.setX(e.getScreenX() - x.get());
window.setY(e.getScreenY() - y.get());
});
header.setStyle("-fx-border-width:0px 0px 2px 0px;-fx-border-color:black;");
header.setMinHeight(30);
header.setAlignment(Pos.CENTER_RIGHT);
Label lbl = new Label("I am draggable !!");
lbl.setStyle("-fx-text-fill:white;-fx-font-weight:bold;");
StackPane.setAlignment(lbl,Pos.CENTER_LEFT);
header.getChildren().addAll(lbl,close);
root.getChildren().add(header);
}

layout.getChildren().addAll(sizeToScene, btnLayout, tp);
root.getChildren().add(layout);
window.show();

}

public static void main(String args) {
Application.launch(args);
}
}


Edit :: This is different from what I already found in other questions or with the link in the comment. The solution that is specified is what I am aware of and I already mentioned that in the question. I have a heavy screen where it contain many nodes in differnt hirerchy. I am checking for any generic solution to include in one place rather that calling from every node add/remove scenario.










share|improve this question
















I am checking for a feature to automatically resize the window based on the content. I am already aware of Window.sizeToScene() method. But this is so cumbersome that I need to take care in every place to call the sizeToScene(). For example, when I add/remove nodes, when I expanded the titlePanes, etc...



Can someone let me know if it is possible to automatically adjust the window based on the content. I am looking this feature for both normal and transparent windows.



Any hints/suggestion is highly appreciated.



Please find below a quick demo of what I am looking for. Everything works as expected if I consider calling sizeToScene(). I am targeting for a way to get the same behavior without calling sizeToScene for every scenario.



enter image description here



import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
import javafx.scene.control.Label;
import javafx.scene.control.TitledPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import javafx.stage.StageStyle;

public class TransparentWindowResizeDemo extends Application {
@Override
public void start(Stage stage) throws Exception {
VBox root = new VBox();
root.setSpacing(15);
root.setAlignment(Pos.CENTER);

Scene sc = new Scene(root, 300, 300);
stage.setScene(sc);
stage.show();

Button showNormal = new Button("Show Normal Window");
showNormal.setOnAction(e -> showWindow(false));

Button showTransparent = new Button("Show Transparent Window");
showTransparent.setOnAction(e -> showWindow(true));

root.getChildren().addAll(showNormal, showTransparent);
}

private void showWindow(boolean isTransparent) {
Stage window = new Stage();
VBox root = new VBox();
root.setStyle("-fx-background-color: grey; -fx-border-width:2px;-fx-border-color:black;");
Scene scene = new Scene(root, Color.TRANSPARENT);
window.setScene(scene);

VBox layout = new VBox();
layout.setSpacing(5);
layout.setPadding(new Insets(5));

CheckBox sizeToScene = new CheckBox("sizeToScene");
sizeToScene.setSelected(true);

StackPane box = new StackPane();
box.setStyle("-fx-background-color:yellow; -fx-border-width:1px;-fx-border-color:black;");
box.setMinSize(200, 100);
box.setMaxSize(200, 100);

Button add = new Button("Add Pane");
Button remove = new Button("Remove Pane");
remove.setDisable(true);
add.setOnAction(e -> {
layout.getChildren().add(box);
add.setDisable(true);
remove.setDisable(false);
if (sizeToScene.isSelected()) {
window.sizeToScene();
}
});
remove.setOnAction(e -> {
layout.getChildren().remove(box);
add.setDisable(false);
remove.setDisable(true);
if (sizeToScene.isSelected()) {
window.sizeToScene();
}
});
HBox btnLayout = new HBox();
btnLayout.setSpacing(5);
btnLayout.getChildren().addAll(add, remove);

StackPane tpContent = new StackPane();
tpContent.setStyle("-fx-background-color:pink; -fx-border-width:1px;-fx-border-color:black;");
tpContent.setMinSize(200, 100);
tpContent.setMaxSize(200, 100);

TitledPane tp = new TitledPane("Titled Pane", tpContent);
tp.setAnimated(false);
tp.expandedProperty().addListener((obs, oldVal, newVal) -> {
if (sizeToScene.isSelected()) {
window.sizeToScene();
}
});

if (isTransparent) {
window.initStyle(StageStyle.TRANSPARENT);

StackPane close = new StackPane();
close.setMaxWidth(30);
close.setStyle("-fx-background-color:red;");
close.getChildren().add(new Label("X"));
close.setOnMouseClicked(e -> window.hide());

DoubleProperty x = new SimpleDoubleProperty();
DoubleProperty y = new SimpleDoubleProperty();
StackPane header = new StackPane();
header.setOnMousePressed(e -> {
x.set(e.getSceneX());
y.set(e.getSceneY());
});
header.setOnMouseDragged(e -> {
window.setX(e.getScreenX() - x.get());
window.setY(e.getScreenY() - y.get());
});
header.setStyle("-fx-border-width:0px 0px 2px 0px;-fx-border-color:black;");
header.setMinHeight(30);
header.setAlignment(Pos.CENTER_RIGHT);
Label lbl = new Label("I am draggable !!");
lbl.setStyle("-fx-text-fill:white;-fx-font-weight:bold;");
StackPane.setAlignment(lbl,Pos.CENTER_LEFT);
header.getChildren().addAll(lbl,close);
root.getChildren().add(header);
}

layout.getChildren().addAll(sizeToScene, btnLayout, tp);
root.getChildren().add(layout);
window.show();

}

public static void main(String args) {
Application.launch(args);
}
}


Edit :: This is different from what I already found in other questions or with the link in the comment. The solution that is specified is what I am aware of and I already mentioned that in the question. I have a heavy screen where it contain many nodes in differnt hirerchy. I am checking for any generic solution to include in one place rather that calling from every node add/remove scenario.







javafx javafx-8






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 28 '18 at 1:52







Sai Dandem

















asked Nov 28 '18 at 0:23









Sai DandemSai Dandem

1,06849




1,06849













  • Possible duplicate of JavaFX Stage/Scene automatic resize

    – Sedrick
    Nov 28 '18 at 0:46











  • @Sedrick, I already mentioned in the question that I am aware of sizeToScene() method.

    – Sai Dandem
    Nov 28 '18 at 1:54











  • Anything beyond that will probably be way more complicated.

    – Sedrick
    Nov 28 '18 at 2:05






  • 1





    Thanks Sedrick. For time being I am relying on Jai's solution of keeping the sizeToScene() in the layoutChildren method of the root node. May be this is an expensive call. But atleast I dont need to worry about repeating the same line.

    – Sai Dandem
    Nov 28 '18 at 3:24



















  • Possible duplicate of JavaFX Stage/Scene automatic resize

    – Sedrick
    Nov 28 '18 at 0:46











  • @Sedrick, I already mentioned in the question that I am aware of sizeToScene() method.

    – Sai Dandem
    Nov 28 '18 at 1:54











  • Anything beyond that will probably be way more complicated.

    – Sedrick
    Nov 28 '18 at 2:05






  • 1





    Thanks Sedrick. For time being I am relying on Jai's solution of keeping the sizeToScene() in the layoutChildren method of the root node. May be this is an expensive call. But atleast I dont need to worry about repeating the same line.

    – Sai Dandem
    Nov 28 '18 at 3:24

















Possible duplicate of JavaFX Stage/Scene automatic resize

– Sedrick
Nov 28 '18 at 0:46





Possible duplicate of JavaFX Stage/Scene automatic resize

– Sedrick
Nov 28 '18 at 0:46













@Sedrick, I already mentioned in the question that I am aware of sizeToScene() method.

– Sai Dandem
Nov 28 '18 at 1:54





@Sedrick, I already mentioned in the question that I am aware of sizeToScene() method.

– Sai Dandem
Nov 28 '18 at 1:54













Anything beyond that will probably be way more complicated.

– Sedrick
Nov 28 '18 at 2:05





Anything beyond that will probably be way more complicated.

– Sedrick
Nov 28 '18 at 2:05




1




1





Thanks Sedrick. For time being I am relying on Jai's solution of keeping the sizeToScene() in the layoutChildren method of the root node. May be this is an expensive call. But atleast I dont need to worry about repeating the same line.

– Sai Dandem
Nov 28 '18 at 3:24





Thanks Sedrick. For time being I am relying on Jai's solution of keeping the sizeToScene() in the layoutChildren method of the root node. May be this is an expensive call. But atleast I dont need to worry about repeating the same line.

– Sai Dandem
Nov 28 '18 at 3:24












1 Answer
1






active

oldest

votes


















2














I would say this is not a graceful solution (it's more like a hack), but at least it has worked using your example:



VBox root = new VBox() {
private boolean needsResize = false;

@Override
protected void layoutChildren()
{
super.layoutChildren();

if (!needsResize) {
needsResize = true;

Platform.runLater(() -> {
if (needsResize) {
window.sizeToScene();
needsResize = false;
}
});
}
}
};


Of course, you should add in the sizeToScene.isSelected() part, and you could also make this an actual subclass.






share|improve this answer
























  • Jai, Thanks for providing an approach :). I didnt think of layoutChildren() method. Atleast I can rely on this. This addresses my actual question of keeping the required logic in one place.

    – Sai Dandem
    Nov 28 '18 at 3:21













  • @SaiDandem I'm still not sure if this has any side-effects though. If you are using this, I definitely recommend doing comprehension tests to make sure it's not giving you any weird problem.

    – Jai
    Nov 28 '18 at 3:25











  • As far as I am aware of, sizeToScene() is a bit expensive call. There is considerable difference in performance between with/without calling sizeToScene. But I can tradeoff that for my requirement.

    – Sai Dandem
    Nov 28 '18 at 3:27













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2














I would say this is not a graceful solution (it's more like a hack), but at least it has worked using your example:



VBox root = new VBox() {
private boolean needsResize = false;

@Override
protected void layoutChildren()
{
super.layoutChildren();

if (!needsResize) {
needsResize = true;

Platform.runLater(() -> {
if (needsResize) {
window.sizeToScene();
needsResize = false;
}
});
}
}
};


Of course, you should add in the sizeToScene.isSelected() part, and you could also make this an actual subclass.






share|improve this answer
























  • Jai, Thanks for providing an approach :). I didnt think of layoutChildren() method. Atleast I can rely on this. This addresses my actual question of keeping the required logic in one place.

    – Sai Dandem
    Nov 28 '18 at 3:21













  • @SaiDandem I'm still not sure if this has any side-effects though. If you are using this, I definitely recommend doing comprehension tests to make sure it's not giving you any weird problem.

    – Jai
    Nov 28 '18 at 3:25











  • As far as I am aware of, sizeToScene() is a bit expensive call. There is considerable difference in performance between with/without calling sizeToScene. But I can tradeoff that for my requirement.

    – Sai Dandem
    Nov 28 '18 at 3:27


















2














I would say this is not a graceful solution (it's more like a hack), but at least it has worked using your example:



VBox root = new VBox() {
private boolean needsResize = false;

@Override
protected void layoutChildren()
{
super.layoutChildren();

if (!needsResize) {
needsResize = true;

Platform.runLater(() -> {
if (needsResize) {
window.sizeToScene();
needsResize = false;
}
});
}
}
};


Of course, you should add in the sizeToScene.isSelected() part, and you could also make this an actual subclass.






share|improve this answer
























  • Jai, Thanks for providing an approach :). I didnt think of layoutChildren() method. Atleast I can rely on this. This addresses my actual question of keeping the required logic in one place.

    – Sai Dandem
    Nov 28 '18 at 3:21













  • @SaiDandem I'm still not sure if this has any side-effects though. If you are using this, I definitely recommend doing comprehension tests to make sure it's not giving you any weird problem.

    – Jai
    Nov 28 '18 at 3:25











  • As far as I am aware of, sizeToScene() is a bit expensive call. There is considerable difference in performance between with/without calling sizeToScene. But I can tradeoff that for my requirement.

    – Sai Dandem
    Nov 28 '18 at 3:27
















2












2








2







I would say this is not a graceful solution (it's more like a hack), but at least it has worked using your example:



VBox root = new VBox() {
private boolean needsResize = false;

@Override
protected void layoutChildren()
{
super.layoutChildren();

if (!needsResize) {
needsResize = true;

Platform.runLater(() -> {
if (needsResize) {
window.sizeToScene();
needsResize = false;
}
});
}
}
};


Of course, you should add in the sizeToScene.isSelected() part, and you could also make this an actual subclass.






share|improve this answer













I would say this is not a graceful solution (it's more like a hack), but at least it has worked using your example:



VBox root = new VBox() {
private boolean needsResize = false;

@Override
protected void layoutChildren()
{
super.layoutChildren();

if (!needsResize) {
needsResize = true;

Platform.runLater(() -> {
if (needsResize) {
window.sizeToScene();
needsResize = false;
}
});
}
}
};


Of course, you should add in the sizeToScene.isSelected() part, and you could also make this an actual subclass.







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 28 '18 at 2:47









JaiJai

5,85411233




5,85411233













  • Jai, Thanks for providing an approach :). I didnt think of layoutChildren() method. Atleast I can rely on this. This addresses my actual question of keeping the required logic in one place.

    – Sai Dandem
    Nov 28 '18 at 3:21













  • @SaiDandem I'm still not sure if this has any side-effects though. If you are using this, I definitely recommend doing comprehension tests to make sure it's not giving you any weird problem.

    – Jai
    Nov 28 '18 at 3:25











  • As far as I am aware of, sizeToScene() is a bit expensive call. There is considerable difference in performance between with/without calling sizeToScene. But I can tradeoff that for my requirement.

    – Sai Dandem
    Nov 28 '18 at 3:27





















  • Jai, Thanks for providing an approach :). I didnt think of layoutChildren() method. Atleast I can rely on this. This addresses my actual question of keeping the required logic in one place.

    – Sai Dandem
    Nov 28 '18 at 3:21













  • @SaiDandem I'm still not sure if this has any side-effects though. If you are using this, I definitely recommend doing comprehension tests to make sure it's not giving you any weird problem.

    – Jai
    Nov 28 '18 at 3:25











  • As far as I am aware of, sizeToScene() is a bit expensive call. There is considerable difference in performance between with/without calling sizeToScene. But I can tradeoff that for my requirement.

    – Sai Dandem
    Nov 28 '18 at 3:27



















Jai, Thanks for providing an approach :). I didnt think of layoutChildren() method. Atleast I can rely on this. This addresses my actual question of keeping the required logic in one place.

– Sai Dandem
Nov 28 '18 at 3:21







Jai, Thanks for providing an approach :). I didnt think of layoutChildren() method. Atleast I can rely on this. This addresses my actual question of keeping the required logic in one place.

– Sai Dandem
Nov 28 '18 at 3:21















@SaiDandem I'm still not sure if this has any side-effects though. If you are using this, I definitely recommend doing comprehension tests to make sure it's not giving you any weird problem.

– Jai
Nov 28 '18 at 3:25





@SaiDandem I'm still not sure if this has any side-effects though. If you are using this, I definitely recommend doing comprehension tests to make sure it's not giving you any weird problem.

– Jai
Nov 28 '18 at 3:25













As far as I am aware of, sizeToScene() is a bit expensive call. There is considerable difference in performance between with/without calling sizeToScene. But I can tradeoff that for my requirement.

– Sai Dandem
Nov 28 '18 at 3:27







As far as I am aware of, sizeToScene() is a bit expensive call. There is considerable difference in performance between with/without calling sizeToScene. But I can tradeoff that for my requirement.

– Sai Dandem
Nov 28 '18 at 3:27






















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