Mirror binary tree with private left and right subtrees
There's tons of info on how to mirror it, but those assume that node->left and node->right can be modified, such as this function (not mine, copied from another website).
void mirror(struct Node* node) {
if (node==NULL) return;
else {
struct Node* temp;
/* do the subtrees */
mirror(node->left);
mirror(node->right);
/* swap the pointers in this node */
temp = node->left;
node->left = node->right;
node->right = temp;
}
}
I know there has to be recursion and a base case (basically the "do the subtrees" part) but I have no idea how to do the actual swapping since Node is a class with the left and right subtrees being private (can't change that).
For reference, this is the class constructor (there's no default constructor). I can provide more functions if they're important (there are accessor functions but no mutators). It also uses templates, hence the T.
Node(const T &x, Node *L = 0, Node *R = 0) : data(x), left(L), right(R) {}
I also made two other functions (treeHeight and countNodes), don't know if that's relevant. And I have to make a new tree to return, not modify the original tree.
Note - I did not want to provide this as an answer but wanted to inform the OP about C++ syntax
You originally had this for your function:
void mirror(struct Node* node) {
if (node==NULL) return;
else {
struct Node* temp;
/* do the subtrees */
mirror(node->left);
mirror(node->right);
/* swap the pointers in this node */
temp = node->left;
node->left = node->right;
node->right = temp;
}
}
In C++
you do not need to use the keyword struct
when declaring it as a function-parameter
nor as a declaration
of a variable
. You only need it when you are writing the declaration
to the struct
or class
itself. You can simply do this:
void mirror(Node* node) {
if (node==NULL) return;
else {
Node* temp;
/* do the subtrees */
mirror(node->left);
mirror(node->right);
/* swap the pointers in this node */
temp = node->left;
node->left = node->right;
node->right = temp;
}
}
c++ binary-tree
add a comment |
There's tons of info on how to mirror it, but those assume that node->left and node->right can be modified, such as this function (not mine, copied from another website).
void mirror(struct Node* node) {
if (node==NULL) return;
else {
struct Node* temp;
/* do the subtrees */
mirror(node->left);
mirror(node->right);
/* swap the pointers in this node */
temp = node->left;
node->left = node->right;
node->right = temp;
}
}
I know there has to be recursion and a base case (basically the "do the subtrees" part) but I have no idea how to do the actual swapping since Node is a class with the left and right subtrees being private (can't change that).
For reference, this is the class constructor (there's no default constructor). I can provide more functions if they're important (there are accessor functions but no mutators). It also uses templates, hence the T.
Node(const T &x, Node *L = 0, Node *R = 0) : data(x), left(L), right(R) {}
I also made two other functions (treeHeight and countNodes), don't know if that's relevant. And I have to make a new tree to return, not modify the original tree.
Note - I did not want to provide this as an answer but wanted to inform the OP about C++ syntax
You originally had this for your function:
void mirror(struct Node* node) {
if (node==NULL) return;
else {
struct Node* temp;
/* do the subtrees */
mirror(node->left);
mirror(node->right);
/* swap the pointers in this node */
temp = node->left;
node->left = node->right;
node->right = temp;
}
}
In C++
you do not need to use the keyword struct
when declaring it as a function-parameter
nor as a declaration
of a variable
. You only need it when you are writing the declaration
to the struct
or class
itself. You can simply do this:
void mirror(Node* node) {
if (node==NULL) return;
else {
Node* temp;
/* do the subtrees */
mirror(node->left);
mirror(node->right);
/* swap the pointers in this node */
temp = node->left;
node->left = node->right;
node->right = temp;
}
}
c++ binary-tree
1
I made an edit and appended it at the bottom of your original question to help you with the syntax for C++ structs and classes.
– Francis Cugler
Nov 26 '18 at 8:44
add a comment |
There's tons of info on how to mirror it, but those assume that node->left and node->right can be modified, such as this function (not mine, copied from another website).
void mirror(struct Node* node) {
if (node==NULL) return;
else {
struct Node* temp;
/* do the subtrees */
mirror(node->left);
mirror(node->right);
/* swap the pointers in this node */
temp = node->left;
node->left = node->right;
node->right = temp;
}
}
I know there has to be recursion and a base case (basically the "do the subtrees" part) but I have no idea how to do the actual swapping since Node is a class with the left and right subtrees being private (can't change that).
For reference, this is the class constructor (there's no default constructor). I can provide more functions if they're important (there are accessor functions but no mutators). It also uses templates, hence the T.
Node(const T &x, Node *L = 0, Node *R = 0) : data(x), left(L), right(R) {}
I also made two other functions (treeHeight and countNodes), don't know if that's relevant. And I have to make a new tree to return, not modify the original tree.
Note - I did not want to provide this as an answer but wanted to inform the OP about C++ syntax
You originally had this for your function:
void mirror(struct Node* node) {
if (node==NULL) return;
else {
struct Node* temp;
/* do the subtrees */
mirror(node->left);
mirror(node->right);
/* swap the pointers in this node */
temp = node->left;
node->left = node->right;
node->right = temp;
}
}
In C++
you do not need to use the keyword struct
when declaring it as a function-parameter
nor as a declaration
of a variable
. You only need it when you are writing the declaration
to the struct
or class
itself. You can simply do this:
void mirror(Node* node) {
if (node==NULL) return;
else {
Node* temp;
/* do the subtrees */
mirror(node->left);
mirror(node->right);
/* swap the pointers in this node */
temp = node->left;
node->left = node->right;
node->right = temp;
}
}
c++ binary-tree
There's tons of info on how to mirror it, but those assume that node->left and node->right can be modified, such as this function (not mine, copied from another website).
void mirror(struct Node* node) {
if (node==NULL) return;
else {
struct Node* temp;
/* do the subtrees */
mirror(node->left);
mirror(node->right);
/* swap the pointers in this node */
temp = node->left;
node->left = node->right;
node->right = temp;
}
}
I know there has to be recursion and a base case (basically the "do the subtrees" part) but I have no idea how to do the actual swapping since Node is a class with the left and right subtrees being private (can't change that).
For reference, this is the class constructor (there's no default constructor). I can provide more functions if they're important (there are accessor functions but no mutators). It also uses templates, hence the T.
Node(const T &x, Node *L = 0, Node *R = 0) : data(x), left(L), right(R) {}
I also made two other functions (treeHeight and countNodes), don't know if that's relevant. And I have to make a new tree to return, not modify the original tree.
Note - I did not want to provide this as an answer but wanted to inform the OP about C++ syntax
You originally had this for your function:
void mirror(struct Node* node) {
if (node==NULL) return;
else {
struct Node* temp;
/* do the subtrees */
mirror(node->left);
mirror(node->right);
/* swap the pointers in this node */
temp = node->left;
node->left = node->right;
node->right = temp;
}
}
In C++
you do not need to use the keyword struct
when declaring it as a function-parameter
nor as a declaration
of a variable
. You only need it when you are writing the declaration
to the struct
or class
itself. You can simply do this:
void mirror(Node* node) {
if (node==NULL) return;
else {
Node* temp;
/* do the subtrees */
mirror(node->left);
mirror(node->right);
/* swap the pointers in this node */
temp = node->left;
node->left = node->right;
node->right = temp;
}
}
c++ binary-tree
c++ binary-tree
edited Nov 26 '18 at 8:50
Francis Cugler
4,60911227
4,60911227
asked Nov 26 '18 at 7:01
Karan BijaniKaran Bijani
12
12
1
I made an edit and appended it at the bottom of your original question to help you with the syntax for C++ structs and classes.
– Francis Cugler
Nov 26 '18 at 8:44
add a comment |
1
I made an edit and appended it at the bottom of your original question to help you with the syntax for C++ structs and classes.
– Francis Cugler
Nov 26 '18 at 8:44
1
1
I made an edit and appended it at the bottom of your original question to help you with the syntax for C++ structs and classes.
– Francis Cugler
Nov 26 '18 at 8:44
I made an edit and appended it at the bottom of your original question to help you with the syntax for C++ structs and classes.
– Francis Cugler
Nov 26 '18 at 8:44
add a comment |
1 Answer
1
active
oldest
votes
I would suggest you write your own swap member function:
void swapChildren(){
temp = node->left;
node->left = node->right;
node->right = temp;
}
This swaps the left and right elements.
This is homework, so I can't modify the Node header file. And I forgot to mention that I have to make a new tree, not modify the original tree (if that changes anything).
– Karan Bijani
Nov 26 '18 at 7:12
You could replace each Node with a new Node, in which you switch the left and right Node
– M. Denninger
Nov 26 '18 at 7:14
I assume you mean like this: Node<T>* left = node->get_right(); Node<T>* right = node->get_left(); How would I link this back to the new mirrored tree (let's say the name is mirrorTree) though?
– Karan Bijani
Nov 26 '18 at 7:17
Not like that, more like: node = new Node(node->data, node->RIGHT(), node->LEFT()); Oh, but I see that you can not modify the pointer of Node*, you would have to use Node**
– M. Denninger
Nov 26 '18 at 7:20
I figured it out: Node<T>* mirrorTree = new Node<T>(node->get_data(), mirror(node->get_right()), mirror(node->get_left())); seemed to work for me. Thanks for the help.
– Karan Bijani
Nov 26 '18 at 7:23
|
show 1 more comment
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1 Answer
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1 Answer
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active
oldest
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oldest
votes
I would suggest you write your own swap member function:
void swapChildren(){
temp = node->left;
node->left = node->right;
node->right = temp;
}
This swaps the left and right elements.
This is homework, so I can't modify the Node header file. And I forgot to mention that I have to make a new tree, not modify the original tree (if that changes anything).
– Karan Bijani
Nov 26 '18 at 7:12
You could replace each Node with a new Node, in which you switch the left and right Node
– M. Denninger
Nov 26 '18 at 7:14
I assume you mean like this: Node<T>* left = node->get_right(); Node<T>* right = node->get_left(); How would I link this back to the new mirrored tree (let's say the name is mirrorTree) though?
– Karan Bijani
Nov 26 '18 at 7:17
Not like that, more like: node = new Node(node->data, node->RIGHT(), node->LEFT()); Oh, but I see that you can not modify the pointer of Node*, you would have to use Node**
– M. Denninger
Nov 26 '18 at 7:20
I figured it out: Node<T>* mirrorTree = new Node<T>(node->get_data(), mirror(node->get_right()), mirror(node->get_left())); seemed to work for me. Thanks for the help.
– Karan Bijani
Nov 26 '18 at 7:23
|
show 1 more comment
I would suggest you write your own swap member function:
void swapChildren(){
temp = node->left;
node->left = node->right;
node->right = temp;
}
This swaps the left and right elements.
This is homework, so I can't modify the Node header file. And I forgot to mention that I have to make a new tree, not modify the original tree (if that changes anything).
– Karan Bijani
Nov 26 '18 at 7:12
You could replace each Node with a new Node, in which you switch the left and right Node
– M. Denninger
Nov 26 '18 at 7:14
I assume you mean like this: Node<T>* left = node->get_right(); Node<T>* right = node->get_left(); How would I link this back to the new mirrored tree (let's say the name is mirrorTree) though?
– Karan Bijani
Nov 26 '18 at 7:17
Not like that, more like: node = new Node(node->data, node->RIGHT(), node->LEFT()); Oh, but I see that you can not modify the pointer of Node*, you would have to use Node**
– M. Denninger
Nov 26 '18 at 7:20
I figured it out: Node<T>* mirrorTree = new Node<T>(node->get_data(), mirror(node->get_right()), mirror(node->get_left())); seemed to work for me. Thanks for the help.
– Karan Bijani
Nov 26 '18 at 7:23
|
show 1 more comment
I would suggest you write your own swap member function:
void swapChildren(){
temp = node->left;
node->left = node->right;
node->right = temp;
}
This swaps the left and right elements.
I would suggest you write your own swap member function:
void swapChildren(){
temp = node->left;
node->left = node->right;
node->right = temp;
}
This swaps the left and right elements.
answered Nov 26 '18 at 7:08
M. DenningerM. Denninger
1217
1217
This is homework, so I can't modify the Node header file. And I forgot to mention that I have to make a new tree, not modify the original tree (if that changes anything).
– Karan Bijani
Nov 26 '18 at 7:12
You could replace each Node with a new Node, in which you switch the left and right Node
– M. Denninger
Nov 26 '18 at 7:14
I assume you mean like this: Node<T>* left = node->get_right(); Node<T>* right = node->get_left(); How would I link this back to the new mirrored tree (let's say the name is mirrorTree) though?
– Karan Bijani
Nov 26 '18 at 7:17
Not like that, more like: node = new Node(node->data, node->RIGHT(), node->LEFT()); Oh, but I see that you can not modify the pointer of Node*, you would have to use Node**
– M. Denninger
Nov 26 '18 at 7:20
I figured it out: Node<T>* mirrorTree = new Node<T>(node->get_data(), mirror(node->get_right()), mirror(node->get_left())); seemed to work for me. Thanks for the help.
– Karan Bijani
Nov 26 '18 at 7:23
|
show 1 more comment
This is homework, so I can't modify the Node header file. And I forgot to mention that I have to make a new tree, not modify the original tree (if that changes anything).
– Karan Bijani
Nov 26 '18 at 7:12
You could replace each Node with a new Node, in which you switch the left and right Node
– M. Denninger
Nov 26 '18 at 7:14
I assume you mean like this: Node<T>* left = node->get_right(); Node<T>* right = node->get_left(); How would I link this back to the new mirrored tree (let's say the name is mirrorTree) though?
– Karan Bijani
Nov 26 '18 at 7:17
Not like that, more like: node = new Node(node->data, node->RIGHT(), node->LEFT()); Oh, but I see that you can not modify the pointer of Node*, you would have to use Node**
– M. Denninger
Nov 26 '18 at 7:20
I figured it out: Node<T>* mirrorTree = new Node<T>(node->get_data(), mirror(node->get_right()), mirror(node->get_left())); seemed to work for me. Thanks for the help.
– Karan Bijani
Nov 26 '18 at 7:23
This is homework, so I can't modify the Node header file. And I forgot to mention that I have to make a new tree, not modify the original tree (if that changes anything).
– Karan Bijani
Nov 26 '18 at 7:12
This is homework, so I can't modify the Node header file. And I forgot to mention that I have to make a new tree, not modify the original tree (if that changes anything).
– Karan Bijani
Nov 26 '18 at 7:12
You could replace each Node with a new Node, in which you switch the left and right Node
– M. Denninger
Nov 26 '18 at 7:14
You could replace each Node with a new Node, in which you switch the left and right Node
– M. Denninger
Nov 26 '18 at 7:14
I assume you mean like this: Node<T>* left = node->get_right(); Node<T>* right = node->get_left(); How would I link this back to the new mirrored tree (let's say the name is mirrorTree) though?
– Karan Bijani
Nov 26 '18 at 7:17
I assume you mean like this: Node<T>* left = node->get_right(); Node<T>* right = node->get_left(); How would I link this back to the new mirrored tree (let's say the name is mirrorTree) though?
– Karan Bijani
Nov 26 '18 at 7:17
Not like that, more like: node = new Node(node->data, node->RIGHT(), node->LEFT()); Oh, but I see that you can not modify the pointer of Node*, you would have to use Node**
– M. Denninger
Nov 26 '18 at 7:20
Not like that, more like: node = new Node(node->data, node->RIGHT(), node->LEFT()); Oh, but I see that you can not modify the pointer of Node*, you would have to use Node**
– M. Denninger
Nov 26 '18 at 7:20
I figured it out: Node<T>* mirrorTree = new Node<T>(node->get_data(), mirror(node->get_right()), mirror(node->get_left())); seemed to work for me. Thanks for the help.
– Karan Bijani
Nov 26 '18 at 7:23
I figured it out: Node<T>* mirrorTree = new Node<T>(node->get_data(), mirror(node->get_right()), mirror(node->get_left())); seemed to work for me. Thanks for the help.
– Karan Bijani
Nov 26 '18 at 7:23
|
show 1 more comment
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1
I made an edit and appended it at the bottom of your original question to help you with the syntax for C++ structs and classes.
– Francis Cugler
Nov 26 '18 at 8:44