Access private struct within class c++












-1















Trying to implement an adjacency matrix graph and practice OOP. I've been stuck on implementing the inserNode(string ) method.



My troubles are with accessing the private data fields. What am I completely missing?



Some of the errors:



Graph.cpp:30:26: error: unknown type name 'node'
graph[id] = new node;
^



Graph.cpp:35:10: error: use of undeclared identifier 'numnodes'
numnodes++;



Graph.cpp:34:19: error: expected ';' at end of declaration
graph[id]->nodename = name;



Graph.cpp:34:15: error: decomposition declaration '[id]' requires an initializer



graph.h



#include <iostream>
using namespace std;

class Graph {

public:
Graph();
int insertNode(string name);

private:
static const int vertices = 20;
int nodeCount;

struct node {
int nodeid; // node position in graph
string nodename; // username
};

// pointers to the graph nodes
node *graph[vertices];

// adjacency matrix for graph. True if edge is going from node i to j.
bool edges[vertices][vertices];
};

#endif


graph.cpp



#include "Graph.h"

Graph::Graph() {
for (int i = 0; i < vertices; i++) {
graph[i] = 0;
for (int j = 0; j < vertices; j++ )
edges[i][j] = 0;
}
}

/* create node and insert pointer in first available graph position. Returns id value, -1 if unsuccessful. */
int insertNode(string name) {
int id = 0;
while (id < vertices) {
if (graph[id] == NULL) {
graph[id] = new node;
if (!graph[id])
return -1;
graph[id]->nodeid = id;
graph[id]->nodename = name;
numnodes++;
return id;
}
id++;
}
return -1;
}









share|improve this question























  • Don't use using namespace std;. Especially not in header files.

    – Swordfish
    Nov 26 '18 at 3:38











  • Use node *graph[vertices]{}; and bool edges[vertices][vertices]{}; (mind the curly brackets) instead of the for-loops in the constructor. Then you can Graph() = default; your constructor and remove the definition of it from graph.cpp.

    – Swordfish
    Nov 26 '18 at 3:43


















-1















Trying to implement an adjacency matrix graph and practice OOP. I've been stuck on implementing the inserNode(string ) method.



My troubles are with accessing the private data fields. What am I completely missing?



Some of the errors:



Graph.cpp:30:26: error: unknown type name 'node'
graph[id] = new node;
^



Graph.cpp:35:10: error: use of undeclared identifier 'numnodes'
numnodes++;



Graph.cpp:34:19: error: expected ';' at end of declaration
graph[id]->nodename = name;



Graph.cpp:34:15: error: decomposition declaration '[id]' requires an initializer



graph.h



#include <iostream>
using namespace std;

class Graph {

public:
Graph();
int insertNode(string name);

private:
static const int vertices = 20;
int nodeCount;

struct node {
int nodeid; // node position in graph
string nodename; // username
};

// pointers to the graph nodes
node *graph[vertices];

// adjacency matrix for graph. True if edge is going from node i to j.
bool edges[vertices][vertices];
};

#endif


graph.cpp



#include "Graph.h"

Graph::Graph() {
for (int i = 0; i < vertices; i++) {
graph[i] = 0;
for (int j = 0; j < vertices; j++ )
edges[i][j] = 0;
}
}

/* create node and insert pointer in first available graph position. Returns id value, -1 if unsuccessful. */
int insertNode(string name) {
int id = 0;
while (id < vertices) {
if (graph[id] == NULL) {
graph[id] = new node;
if (!graph[id])
return -1;
graph[id]->nodeid = id;
graph[id]->nodename = name;
numnodes++;
return id;
}
id++;
}
return -1;
}









share|improve this question























  • Don't use using namespace std;. Especially not in header files.

    – Swordfish
    Nov 26 '18 at 3:38











  • Use node *graph[vertices]{}; and bool edges[vertices][vertices]{}; (mind the curly brackets) instead of the for-loops in the constructor. Then you can Graph() = default; your constructor and remove the definition of it from graph.cpp.

    – Swordfish
    Nov 26 '18 at 3:43
















-1












-1








-1








Trying to implement an adjacency matrix graph and practice OOP. I've been stuck on implementing the inserNode(string ) method.



My troubles are with accessing the private data fields. What am I completely missing?



Some of the errors:



Graph.cpp:30:26: error: unknown type name 'node'
graph[id] = new node;
^



Graph.cpp:35:10: error: use of undeclared identifier 'numnodes'
numnodes++;



Graph.cpp:34:19: error: expected ';' at end of declaration
graph[id]->nodename = name;



Graph.cpp:34:15: error: decomposition declaration '[id]' requires an initializer



graph.h



#include <iostream>
using namespace std;

class Graph {

public:
Graph();
int insertNode(string name);

private:
static const int vertices = 20;
int nodeCount;

struct node {
int nodeid; // node position in graph
string nodename; // username
};

// pointers to the graph nodes
node *graph[vertices];

// adjacency matrix for graph. True if edge is going from node i to j.
bool edges[vertices][vertices];
};

#endif


graph.cpp



#include "Graph.h"

Graph::Graph() {
for (int i = 0; i < vertices; i++) {
graph[i] = 0;
for (int j = 0; j < vertices; j++ )
edges[i][j] = 0;
}
}

/* create node and insert pointer in first available graph position. Returns id value, -1 if unsuccessful. */
int insertNode(string name) {
int id = 0;
while (id < vertices) {
if (graph[id] == NULL) {
graph[id] = new node;
if (!graph[id])
return -1;
graph[id]->nodeid = id;
graph[id]->nodename = name;
numnodes++;
return id;
}
id++;
}
return -1;
}









share|improve this question














Trying to implement an adjacency matrix graph and practice OOP. I've been stuck on implementing the inserNode(string ) method.



My troubles are with accessing the private data fields. What am I completely missing?



Some of the errors:



Graph.cpp:30:26: error: unknown type name 'node'
graph[id] = new node;
^



Graph.cpp:35:10: error: use of undeclared identifier 'numnodes'
numnodes++;



Graph.cpp:34:19: error: expected ';' at end of declaration
graph[id]->nodename = name;



Graph.cpp:34:15: error: decomposition declaration '[id]' requires an initializer



graph.h



#include <iostream>
using namespace std;

class Graph {

public:
Graph();
int insertNode(string name);

private:
static const int vertices = 20;
int nodeCount;

struct node {
int nodeid; // node position in graph
string nodename; // username
};

// pointers to the graph nodes
node *graph[vertices];

// adjacency matrix for graph. True if edge is going from node i to j.
bool edges[vertices][vertices];
};

#endif


graph.cpp



#include "Graph.h"

Graph::Graph() {
for (int i = 0; i < vertices; i++) {
graph[i] = 0;
for (int j = 0; j < vertices; j++ )
edges[i][j] = 0;
}
}

/* create node and insert pointer in first available graph position. Returns id value, -1 if unsuccessful. */
int insertNode(string name) {
int id = 0;
while (id < vertices) {
if (graph[id] == NULL) {
graph[id] = new node;
if (!graph[id])
return -1;
graph[id]->nodeid = id;
graph[id]->nodename = name;
numnodes++;
return id;
}
id++;
}
return -1;
}






c++






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asked Nov 26 '18 at 3:32









addbunny123addbunny123

13




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  • Don't use using namespace std;. Especially not in header files.

    – Swordfish
    Nov 26 '18 at 3:38











  • Use node *graph[vertices]{}; and bool edges[vertices][vertices]{}; (mind the curly brackets) instead of the for-loops in the constructor. Then you can Graph() = default; your constructor and remove the definition of it from graph.cpp.

    – Swordfish
    Nov 26 '18 at 3:43





















  • Don't use using namespace std;. Especially not in header files.

    – Swordfish
    Nov 26 '18 at 3:38











  • Use node *graph[vertices]{}; and bool edges[vertices][vertices]{}; (mind the curly brackets) instead of the for-loops in the constructor. Then you can Graph() = default; your constructor and remove the definition of it from graph.cpp.

    – Swordfish
    Nov 26 '18 at 3:43



















Don't use using namespace std;. Especially not in header files.

– Swordfish
Nov 26 '18 at 3:38





Don't use using namespace std;. Especially not in header files.

– Swordfish
Nov 26 '18 at 3:38













Use node *graph[vertices]{}; and bool edges[vertices][vertices]{}; (mind the curly brackets) instead of the for-loops in the constructor. Then you can Graph() = default; your constructor and remove the definition of it from graph.cpp.

– Swordfish
Nov 26 '18 at 3:43







Use node *graph[vertices]{}; and bool edges[vertices][vertices]{}; (mind the curly brackets) instead of the for-loops in the constructor. Then you can Graph() = default; your constructor and remove the definition of it from graph.cpp.

– Swordfish
Nov 26 '18 at 3:43














1 Answer
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The insertNode you've defined is not the same way you declared in Graph. You've just made a free function called insertNode, which isn't a member of Graph and therefore can't access Graph. You need to define it like so:



int Graph::insertNode(string name)
{
}





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    1 Answer
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    1 Answer
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    active

    oldest

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    active

    oldest

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    active

    oldest

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    The insertNode you've defined is not the same way you declared in Graph. You've just made a free function called insertNode, which isn't a member of Graph and therefore can't access Graph. You need to define it like so:



    int Graph::insertNode(string name)
    {
    }





    share|improve this answer




























      1














      The insertNode you've defined is not the same way you declared in Graph. You've just made a free function called insertNode, which isn't a member of Graph and therefore can't access Graph. You need to define it like so:



      int Graph::insertNode(string name)
      {
      }





      share|improve this answer


























        1












        1








        1







        The insertNode you've defined is not the same way you declared in Graph. You've just made a free function called insertNode, which isn't a member of Graph and therefore can't access Graph. You need to define it like so:



        int Graph::insertNode(string name)
        {
        }





        share|improve this answer













        The insertNode you've defined is not the same way you declared in Graph. You've just made a free function called insertNode, which isn't a member of Graph and therefore can't access Graph. You need to define it like so:



        int Graph::insertNode(string name)
        {
        }






        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 26 '18 at 3:38









        TasTas

        5,35832542




        5,35832542






























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