FireMonkey different canvas classes in one application
Is it possible to use different canvas classes in one application (WinOCX desktop)?
I use GlobalUseDirect2D = false
to get better text quality (as described in FireMonkey Performance Issues). But when drawing custom graphics on a TPaintBox
(or a TBitmap
) I'd like to use a GPUCanvas to obtain better performance.
Is this possible?
delphi canvas firemonkey
add a comment |
Is it possible to use different canvas classes in one application (WinOCX desktop)?
I use GlobalUseDirect2D = false
to get better text quality (as described in FireMonkey Performance Issues). But when drawing custom graphics on a TPaintBox
(or a TBitmap
) I'd like to use a GPUCanvas to obtain better performance.
Is this possible?
delphi canvas firemonkey
add a comment |
Is it possible to use different canvas classes in one application (WinOCX desktop)?
I use GlobalUseDirect2D = false
to get better text quality (as described in FireMonkey Performance Issues). But when drawing custom graphics on a TPaintBox
(or a TBitmap
) I'd like to use a GPUCanvas to obtain better performance.
Is this possible?
delphi canvas firemonkey
Is it possible to use different canvas classes in one application (WinOCX desktop)?
I use GlobalUseDirect2D = false
to get better text quality (as described in FireMonkey Performance Issues). But when drawing custom graphics on a TPaintBox
(or a TBitmap
) I'd like to use a GPUCanvas to obtain better performance.
Is this possible?
delphi canvas firemonkey
delphi canvas firemonkey
edited Nov 24 '18 at 7:55
Remy Lebeau
332k18251443
332k18251443
asked Nov 24 '18 at 4:09
SargisSargis
614
614
add a comment |
add a comment |
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