BST table implementation segfault (C)












-2















I've been trying to implement an associative array (int -> int) in C using binary search trees. However, my current implementation reliably produces a segfault, and I'm not quite sure why. I apologize if the problem is something very simple I just overlooked.



Code:



#include <stdlib.h>
#include <stdio.h>

struct tree {
int key;
int value;
struct tree *a;
struct tree *b;
};

int summon (struct tree *t, int key) {
if (t == NULL) {
fprintf(stderr, "%s", "Key not in tree");
exit(-1);
} else {
if (t -> key < key)
return summon(t -> a, key);
else if (t -> key > key)
return summon(t -> b, key);
else
return t -> value;
}
}

struct tree _make (int key, int value) {
struct tree ret;
ret.key = key;
ret.value = value;
ret.a = ret.b = NULL;
return ret;
}

void cast (struct tree *t, int key, int value) {
if (key == t -> key) {
t -> value = value;
} else if (key > t -> key) {
if (t -> a == NULL) {
struct tree n = _make(key, value);
t -> a = &n;
} else {
cast(t -> a, key, value);
}
} else {
if (t -> b == NULL) {
struct tree n = _make(key, value);
t -> b = &n;
} else {
cast(t -> b, key, value);
}
}
}

int main (int argc, char **argv) {
struct tree h = _make(5, 2);
cast(&h, 16, 43);
printf("%d", summon(&h, 16));
return 0;
}


I'm using gcc on Ubuntu; gdb is not being helpful.










share|improve this question


















  • 3





    in the function _make, you try to return a structure, which is hold on stack.

    – Tom Kuschel
    Nov 24 '18 at 21:03











  • @TomKuschel that's valid... it is in cast where it goes wrong.

    – Antti Haapala
    Nov 25 '18 at 4:29













  • for ease of readability and understanding: 1) variable names, field names, parameter names should indicate content or usage names like a and b are meaningless even in the current context

    – user3629249
    Nov 25 '18 at 5:54











  • the function: cast() is recursive, but nothing in the passed parameters is being modified before the function calls itself. This is not a valid way to implement recursion

    – user3629249
    Nov 25 '18 at 5:58











  • regarding: int main (int argc, char **argv) { When the parameters to main() are not used, then the signature: int main( void ) should be used

    – user3629249
    Nov 25 '18 at 6:00
















-2















I've been trying to implement an associative array (int -> int) in C using binary search trees. However, my current implementation reliably produces a segfault, and I'm not quite sure why. I apologize if the problem is something very simple I just overlooked.



Code:



#include <stdlib.h>
#include <stdio.h>

struct tree {
int key;
int value;
struct tree *a;
struct tree *b;
};

int summon (struct tree *t, int key) {
if (t == NULL) {
fprintf(stderr, "%s", "Key not in tree");
exit(-1);
} else {
if (t -> key < key)
return summon(t -> a, key);
else if (t -> key > key)
return summon(t -> b, key);
else
return t -> value;
}
}

struct tree _make (int key, int value) {
struct tree ret;
ret.key = key;
ret.value = value;
ret.a = ret.b = NULL;
return ret;
}

void cast (struct tree *t, int key, int value) {
if (key == t -> key) {
t -> value = value;
} else if (key > t -> key) {
if (t -> a == NULL) {
struct tree n = _make(key, value);
t -> a = &n;
} else {
cast(t -> a, key, value);
}
} else {
if (t -> b == NULL) {
struct tree n = _make(key, value);
t -> b = &n;
} else {
cast(t -> b, key, value);
}
}
}

int main (int argc, char **argv) {
struct tree h = _make(5, 2);
cast(&h, 16, 43);
printf("%d", summon(&h, 16));
return 0;
}


I'm using gcc on Ubuntu; gdb is not being helpful.










share|improve this question


















  • 3





    in the function _make, you try to return a structure, which is hold on stack.

    – Tom Kuschel
    Nov 24 '18 at 21:03











  • @TomKuschel that's valid... it is in cast where it goes wrong.

    – Antti Haapala
    Nov 25 '18 at 4:29













  • for ease of readability and understanding: 1) variable names, field names, parameter names should indicate content or usage names like a and b are meaningless even in the current context

    – user3629249
    Nov 25 '18 at 5:54











  • the function: cast() is recursive, but nothing in the passed parameters is being modified before the function calls itself. This is not a valid way to implement recursion

    – user3629249
    Nov 25 '18 at 5:58











  • regarding: int main (int argc, char **argv) { When the parameters to main() are not used, then the signature: int main( void ) should be used

    – user3629249
    Nov 25 '18 at 6:00














-2












-2








-2








I've been trying to implement an associative array (int -> int) in C using binary search trees. However, my current implementation reliably produces a segfault, and I'm not quite sure why. I apologize if the problem is something very simple I just overlooked.



Code:



#include <stdlib.h>
#include <stdio.h>

struct tree {
int key;
int value;
struct tree *a;
struct tree *b;
};

int summon (struct tree *t, int key) {
if (t == NULL) {
fprintf(stderr, "%s", "Key not in tree");
exit(-1);
} else {
if (t -> key < key)
return summon(t -> a, key);
else if (t -> key > key)
return summon(t -> b, key);
else
return t -> value;
}
}

struct tree _make (int key, int value) {
struct tree ret;
ret.key = key;
ret.value = value;
ret.a = ret.b = NULL;
return ret;
}

void cast (struct tree *t, int key, int value) {
if (key == t -> key) {
t -> value = value;
} else if (key > t -> key) {
if (t -> a == NULL) {
struct tree n = _make(key, value);
t -> a = &n;
} else {
cast(t -> a, key, value);
}
} else {
if (t -> b == NULL) {
struct tree n = _make(key, value);
t -> b = &n;
} else {
cast(t -> b, key, value);
}
}
}

int main (int argc, char **argv) {
struct tree h = _make(5, 2);
cast(&h, 16, 43);
printf("%d", summon(&h, 16));
return 0;
}


I'm using gcc on Ubuntu; gdb is not being helpful.










share|improve this question














I've been trying to implement an associative array (int -> int) in C using binary search trees. However, my current implementation reliably produces a segfault, and I'm not quite sure why. I apologize if the problem is something very simple I just overlooked.



Code:



#include <stdlib.h>
#include <stdio.h>

struct tree {
int key;
int value;
struct tree *a;
struct tree *b;
};

int summon (struct tree *t, int key) {
if (t == NULL) {
fprintf(stderr, "%s", "Key not in tree");
exit(-1);
} else {
if (t -> key < key)
return summon(t -> a, key);
else if (t -> key > key)
return summon(t -> b, key);
else
return t -> value;
}
}

struct tree _make (int key, int value) {
struct tree ret;
ret.key = key;
ret.value = value;
ret.a = ret.b = NULL;
return ret;
}

void cast (struct tree *t, int key, int value) {
if (key == t -> key) {
t -> value = value;
} else if (key > t -> key) {
if (t -> a == NULL) {
struct tree n = _make(key, value);
t -> a = &n;
} else {
cast(t -> a, key, value);
}
} else {
if (t -> b == NULL) {
struct tree n = _make(key, value);
t -> b = &n;
} else {
cast(t -> b, key, value);
}
}
}

int main (int argc, char **argv) {
struct tree h = _make(5, 2);
cast(&h, 16, 43);
printf("%d", summon(&h, 16));
return 0;
}


I'm using gcc on Ubuntu; gdb is not being helpful.







c segmentation-fault associative-array






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 24 '18 at 20:56









user124user124

1097




1097








  • 3





    in the function _make, you try to return a structure, which is hold on stack.

    – Tom Kuschel
    Nov 24 '18 at 21:03











  • @TomKuschel that's valid... it is in cast where it goes wrong.

    – Antti Haapala
    Nov 25 '18 at 4:29













  • for ease of readability and understanding: 1) variable names, field names, parameter names should indicate content or usage names like a and b are meaningless even in the current context

    – user3629249
    Nov 25 '18 at 5:54











  • the function: cast() is recursive, but nothing in the passed parameters is being modified before the function calls itself. This is not a valid way to implement recursion

    – user3629249
    Nov 25 '18 at 5:58











  • regarding: int main (int argc, char **argv) { When the parameters to main() are not used, then the signature: int main( void ) should be used

    – user3629249
    Nov 25 '18 at 6:00














  • 3





    in the function _make, you try to return a structure, which is hold on stack.

    – Tom Kuschel
    Nov 24 '18 at 21:03











  • @TomKuschel that's valid... it is in cast where it goes wrong.

    – Antti Haapala
    Nov 25 '18 at 4:29













  • for ease of readability and understanding: 1) variable names, field names, parameter names should indicate content or usage names like a and b are meaningless even in the current context

    – user3629249
    Nov 25 '18 at 5:54











  • the function: cast() is recursive, but nothing in the passed parameters is being modified before the function calls itself. This is not a valid way to implement recursion

    – user3629249
    Nov 25 '18 at 5:58











  • regarding: int main (int argc, char **argv) { When the parameters to main() are not used, then the signature: int main( void ) should be used

    – user3629249
    Nov 25 '18 at 6:00








3




3





in the function _make, you try to return a structure, which is hold on stack.

– Tom Kuschel
Nov 24 '18 at 21:03





in the function _make, you try to return a structure, which is hold on stack.

– Tom Kuschel
Nov 24 '18 at 21:03













@TomKuschel that's valid... it is in cast where it goes wrong.

– Antti Haapala
Nov 25 '18 at 4:29







@TomKuschel that's valid... it is in cast where it goes wrong.

– Antti Haapala
Nov 25 '18 at 4:29















for ease of readability and understanding: 1) variable names, field names, parameter names should indicate content or usage names like a and b are meaningless even in the current context

– user3629249
Nov 25 '18 at 5:54





for ease of readability and understanding: 1) variable names, field names, parameter names should indicate content or usage names like a and b are meaningless even in the current context

– user3629249
Nov 25 '18 at 5:54













the function: cast() is recursive, but nothing in the passed parameters is being modified before the function calls itself. This is not a valid way to implement recursion

– user3629249
Nov 25 '18 at 5:58





the function: cast() is recursive, but nothing in the passed parameters is being modified before the function calls itself. This is not a valid way to implement recursion

– user3629249
Nov 25 '18 at 5:58













regarding: int main (int argc, char **argv) { When the parameters to main() are not used, then the signature: int main( void ) should be used

– user3629249
Nov 25 '18 at 6:00





regarding: int main (int argc, char **argv) { When the parameters to main() are not used, then the signature: int main( void ) should be used

– user3629249
Nov 25 '18 at 6:00












1 Answer
1






active

oldest

votes


















0














In this, for example,



if (t -> a == NULL) {
struct tree n = _make(key, value);
t -> a = &n;
}


you're storing a pointer to a variable with automatic storage duration into t->a. However the lifetime of n ends at the }, and t->a becomes a dangling pointer; use of such pointer in any context causes undefined behaviour.



You need to use dynamic memory allocation (malloc et al) for this task.






share|improve this answer
























  • Thank you! The dangling pointer makes sense (especially considering the undefined behavior - the code occasionally ran completely fine). Using calloc instead of the dangling pointer, I was able to make the code work.

    – user124
    Nov 25 '18 at 14:12













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1 Answer
1






active

oldest

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1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














In this, for example,



if (t -> a == NULL) {
struct tree n = _make(key, value);
t -> a = &n;
}


you're storing a pointer to a variable with automatic storage duration into t->a. However the lifetime of n ends at the }, and t->a becomes a dangling pointer; use of such pointer in any context causes undefined behaviour.



You need to use dynamic memory allocation (malloc et al) for this task.






share|improve this answer
























  • Thank you! The dangling pointer makes sense (especially considering the undefined behavior - the code occasionally ran completely fine). Using calloc instead of the dangling pointer, I was able to make the code work.

    – user124
    Nov 25 '18 at 14:12


















0














In this, for example,



if (t -> a == NULL) {
struct tree n = _make(key, value);
t -> a = &n;
}


you're storing a pointer to a variable with automatic storage duration into t->a. However the lifetime of n ends at the }, and t->a becomes a dangling pointer; use of such pointer in any context causes undefined behaviour.



You need to use dynamic memory allocation (malloc et al) for this task.






share|improve this answer
























  • Thank you! The dangling pointer makes sense (especially considering the undefined behavior - the code occasionally ran completely fine). Using calloc instead of the dangling pointer, I was able to make the code work.

    – user124
    Nov 25 '18 at 14:12
















0












0








0







In this, for example,



if (t -> a == NULL) {
struct tree n = _make(key, value);
t -> a = &n;
}


you're storing a pointer to a variable with automatic storage duration into t->a. However the lifetime of n ends at the }, and t->a becomes a dangling pointer; use of such pointer in any context causes undefined behaviour.



You need to use dynamic memory allocation (malloc et al) for this task.






share|improve this answer













In this, for example,



if (t -> a == NULL) {
struct tree n = _make(key, value);
t -> a = &n;
}


you're storing a pointer to a variable with automatic storage duration into t->a. However the lifetime of n ends at the }, and t->a becomes a dangling pointer; use of such pointer in any context causes undefined behaviour.



You need to use dynamic memory allocation (malloc et al) for this task.







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 25 '18 at 4:45









Antti HaapalaAntti Haapala

82.1k16153195




82.1k16153195













  • Thank you! The dangling pointer makes sense (especially considering the undefined behavior - the code occasionally ran completely fine). Using calloc instead of the dangling pointer, I was able to make the code work.

    – user124
    Nov 25 '18 at 14:12





















  • Thank you! The dangling pointer makes sense (especially considering the undefined behavior - the code occasionally ran completely fine). Using calloc instead of the dangling pointer, I was able to make the code work.

    – user124
    Nov 25 '18 at 14:12



















Thank you! The dangling pointer makes sense (especially considering the undefined behavior - the code occasionally ran completely fine). Using calloc instead of the dangling pointer, I was able to make the code work.

– user124
Nov 25 '18 at 14:12







Thank you! The dangling pointer makes sense (especially considering the undefined behavior - the code occasionally ran completely fine). Using calloc instead of the dangling pointer, I was able to make the code work.

– user124
Nov 25 '18 at 14:12




















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