Reading incoming bluetooth data to another app
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1
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I have a fitness tracker that syncs with a phone app.
I am interested in retrieving the incoming data from the fitness tracker to the android app during the syncing process.
Any way to go about this?
anyway to the retrieve the api of the fitness tracker? its not publicly released.
I am trying to make my app integrate with the fitness tracker.
android bluetooth android-bluetooth
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up vote
1
down vote
favorite
I have a fitness tracker that syncs with a phone app.
I am interested in retrieving the incoming data from the fitness tracker to the android app during the syncing process.
Any way to go about this?
anyway to the retrieve the api of the fitness tracker? its not publicly released.
I am trying to make my app integrate with the fitness tracker.
android bluetooth android-bluetooth
add a comment |
up vote
1
down vote
favorite
up vote
1
down vote
favorite
I have a fitness tracker that syncs with a phone app.
I am interested in retrieving the incoming data from the fitness tracker to the android app during the syncing process.
Any way to go about this?
anyway to the retrieve the api of the fitness tracker? its not publicly released.
I am trying to make my app integrate with the fitness tracker.
android bluetooth android-bluetooth
I have a fitness tracker that syncs with a phone app.
I am interested in retrieving the incoming data from the fitness tracker to the android app during the syncing process.
Any way to go about this?
anyway to the retrieve the api of the fitness tracker? its not publicly released.
I am trying to make my app integrate with the fitness tracker.
android bluetooth android-bluetooth
android bluetooth android-bluetooth
edited Nov 22 at 16:39
asked Nov 22 at 14:44
tzj
438
438
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1 Answer
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1
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This is not possible and here is why:
When two devices connect over Bluetooth one acts as a server and the other as a client. When the server creates its BluetoothServerSocket
it provides a string (it can be the application's package) and a Universally Unique Identifier (UUID).
On the other side,
when the client attempts to connect with this device (the server), it carries a
UUID that uniquely identifies the service with which it wants to
connect. These UUIDs must match in order for the connection to be accepted.
You can read all of these here.
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
1
down vote
This is not possible and here is why:
When two devices connect over Bluetooth one acts as a server and the other as a client. When the server creates its BluetoothServerSocket
it provides a string (it can be the application's package) and a Universally Unique Identifier (UUID).
On the other side,
when the client attempts to connect with this device (the server), it carries a
UUID that uniquely identifies the service with which it wants to
connect. These UUIDs must match in order for the connection to be accepted.
You can read all of these here.
add a comment |
up vote
1
down vote
This is not possible and here is why:
When two devices connect over Bluetooth one acts as a server and the other as a client. When the server creates its BluetoothServerSocket
it provides a string (it can be the application's package) and a Universally Unique Identifier (UUID).
On the other side,
when the client attempts to connect with this device (the server), it carries a
UUID that uniquely identifies the service with which it wants to
connect. These UUIDs must match in order for the connection to be accepted.
You can read all of these here.
add a comment |
up vote
1
down vote
up vote
1
down vote
This is not possible and here is why:
When two devices connect over Bluetooth one acts as a server and the other as a client. When the server creates its BluetoothServerSocket
it provides a string (it can be the application's package) and a Universally Unique Identifier (UUID).
On the other side,
when the client attempts to connect with this device (the server), it carries a
UUID that uniquely identifies the service with which it wants to
connect. These UUIDs must match in order for the connection to be accepted.
You can read all of these here.
This is not possible and here is why:
When two devices connect over Bluetooth one acts as a server and the other as a client. When the server creates its BluetoothServerSocket
it provides a string (it can be the application's package) and a Universally Unique Identifier (UUID).
On the other side,
when the client attempts to connect with this device (the server), it carries a
UUID that uniquely identifies the service with which it wants to
connect. These UUIDs must match in order for the connection to be accepted.
You can read all of these here.
answered Nov 22 at 15:14
Skemelio
752214
752214
add a comment |
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