How can I restrict users with 64 bit devices to install my iOS app?












0















I am working on an iPhone app that uses a framework that only works with 64-bit devices.



Other than targeting iOS 11, How can I restrict my app to work with only 64-bit iOS devices?










share|improve this question

























  • Have you tried removing 32bit architectures from Build Settings?

    – Mohammadreza Farahani
    Nov 26 '18 at 5:49











  • hi, not yet, but my question is if that change will disable the app showing on appstore for 32 bit device? thanks

    – MaKo
    Nov 26 '18 at 5:50











  • Supported devices shown on the AppStore are stored in your app's Info.plist file under UIRequiredDeviceCapabilities item. If you change that, your supported devices on the AppStore will change as well :)

    – Mohammadreza Farahani
    Nov 26 '18 at 5:53













  • stackoverflow.com/questions/48285965/…

    – Mohammadreza Farahani
    Nov 26 '18 at 5:56
















0















I am working on an iPhone app that uses a framework that only works with 64-bit devices.



Other than targeting iOS 11, How can I restrict my app to work with only 64-bit iOS devices?










share|improve this question

























  • Have you tried removing 32bit architectures from Build Settings?

    – Mohammadreza Farahani
    Nov 26 '18 at 5:49











  • hi, not yet, but my question is if that change will disable the app showing on appstore for 32 bit device? thanks

    – MaKo
    Nov 26 '18 at 5:50











  • Supported devices shown on the AppStore are stored in your app's Info.plist file under UIRequiredDeviceCapabilities item. If you change that, your supported devices on the AppStore will change as well :)

    – Mohammadreza Farahani
    Nov 26 '18 at 5:53













  • stackoverflow.com/questions/48285965/…

    – Mohammadreza Farahani
    Nov 26 '18 at 5:56














0












0








0


1






I am working on an iPhone app that uses a framework that only works with 64-bit devices.



Other than targeting iOS 11, How can I restrict my app to work with only 64-bit iOS devices?










share|improve this question
















I am working on an iPhone app that uses a framework that only works with 64-bit devices.



Other than targeting iOS 11, How can I restrict my app to work with only 64-bit iOS devices?







ios 64bit






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 26 '18 at 10:12









Imad Ali

2,09611827




2,09611827










asked Nov 26 '18 at 5:28









MaKoMaKo

6,1702085174




6,1702085174













  • Have you tried removing 32bit architectures from Build Settings?

    – Mohammadreza Farahani
    Nov 26 '18 at 5:49











  • hi, not yet, but my question is if that change will disable the app showing on appstore for 32 bit device? thanks

    – MaKo
    Nov 26 '18 at 5:50











  • Supported devices shown on the AppStore are stored in your app's Info.plist file under UIRequiredDeviceCapabilities item. If you change that, your supported devices on the AppStore will change as well :)

    – Mohammadreza Farahani
    Nov 26 '18 at 5:53













  • stackoverflow.com/questions/48285965/…

    – Mohammadreza Farahani
    Nov 26 '18 at 5:56



















  • Have you tried removing 32bit architectures from Build Settings?

    – Mohammadreza Farahani
    Nov 26 '18 at 5:49











  • hi, not yet, but my question is if that change will disable the app showing on appstore for 32 bit device? thanks

    – MaKo
    Nov 26 '18 at 5:50











  • Supported devices shown on the AppStore are stored in your app's Info.plist file under UIRequiredDeviceCapabilities item. If you change that, your supported devices on the AppStore will change as well :)

    – Mohammadreza Farahani
    Nov 26 '18 at 5:53













  • stackoverflow.com/questions/48285965/…

    – Mohammadreza Farahani
    Nov 26 '18 at 5:56

















Have you tried removing 32bit architectures from Build Settings?

– Mohammadreza Farahani
Nov 26 '18 at 5:49





Have you tried removing 32bit architectures from Build Settings?

– Mohammadreza Farahani
Nov 26 '18 at 5:49













hi, not yet, but my question is if that change will disable the app showing on appstore for 32 bit device? thanks

– MaKo
Nov 26 '18 at 5:50





hi, not yet, but my question is if that change will disable the app showing on appstore for 32 bit device? thanks

– MaKo
Nov 26 '18 at 5:50













Supported devices shown on the AppStore are stored in your app's Info.plist file under UIRequiredDeviceCapabilities item. If you change that, your supported devices on the AppStore will change as well :)

– Mohammadreza Farahani
Nov 26 '18 at 5:53







Supported devices shown on the AppStore are stored in your app's Info.plist file under UIRequiredDeviceCapabilities item. If you change that, your supported devices on the AppStore will change as well :)

– Mohammadreza Farahani
Nov 26 '18 at 5:53















stackoverflow.com/questions/48285965/…

– Mohammadreza Farahani
Nov 26 '18 at 5:56





stackoverflow.com/questions/48285965/…

– Mohammadreza Farahani
Nov 26 '18 at 5:56












1 Answer
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Go to Build setting and set below parameters



1. Valid Architectures = arm64
2. Build Active Architecture Only
Debug = NO // This setting is for simulator to work
Release = Yes // This is for device





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    oldest

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    Go to Build setting and set below parameters



    1. Valid Architectures = arm64
    2. Build Active Architecture Only
    Debug = NO // This setting is for simulator to work
    Release = Yes // This is for device





    share|improve this answer




























      1














      Go to Build setting and set below parameters



      1. Valid Architectures = arm64
      2. Build Active Architecture Only
      Debug = NO // This setting is for simulator to work
      Release = Yes // This is for device





      share|improve this answer


























        1












        1








        1







        Go to Build setting and set below parameters



        1. Valid Architectures = arm64
        2. Build Active Architecture Only
        Debug = NO // This setting is for simulator to work
        Release = Yes // This is for device





        share|improve this answer













        Go to Build setting and set below parameters



        1. Valid Architectures = arm64
        2. Build Active Architecture Only
        Debug = NO // This setting is for simulator to work
        Release = Yes // This is for device






        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 26 '18 at 6:27









        RockerRocker

        1,095513




        1,095513






























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