Can the Defensive Duelist feat be used at the same time as the Uncanny Dodge Rogue feature?












2














I'm making a Bladesinger (Wizard)/Swashbuckler (Rogue) Multiclass.



Can the Rogue's Uncanny Dodge class feature be used at the same time as the Defensive Duelist feat?










share|improve this question





























    2














    I'm making a Bladesinger (Wizard)/Swashbuckler (Rogue) Multiclass.



    Can the Rogue's Uncanny Dodge class feature be used at the same time as the Defensive Duelist feat?










    share|improve this question



























      2












      2








      2







      I'm making a Bladesinger (Wizard)/Swashbuckler (Rogue) Multiclass.



      Can the Rogue's Uncanny Dodge class feature be used at the same time as the Defensive Duelist feat?










      share|improve this question















      I'm making a Bladesinger (Wizard)/Swashbuckler (Rogue) Multiclass.



      Can the Rogue's Uncanny Dodge class feature be used at the same time as the Defensive Duelist feat?







      dnd-5e feats class-feature rogue reactions






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 36 mins ago









      V2Blast

      19.3k253119




      19.3k253119










      asked 5 hours ago









      TribalBearWarrior

      1319




      1319






















          1 Answer
          1






          active

          oldest

          votes


















          7














          No, you need to choose one or the other



          Each of them uses your reaction, which is a part of the "action economy" for a round/turn in D&D 5e. You get one reaction on another creature's turn; choose which one of these you want to do: the Defensive Duelist feat, or the rogue's Uncanny Dodge.



          The Defensive Duelist feat (PHB, p. 165) says:




          When you are wielding a finesse weapon with which you are proficient
          and another creature hits you with a melee attack, you can use your
          reaction to add your proficiency bonus to your AC for that att⁠ack,
          potentially causing the a⁠ttack to miss you.




          The rogue's Uncanny Dodge feature says:




          Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.




          You can only take one reaction until the start of your next turn:




          When you take a reaction, you can’t take another one until the start
          of your next turn. If the reaction interrupts another creature’s turn,
          that creature can continue its turn right after the reaction. (Basic Rules, "Reactions", p. 73)




          When should you choose which?



          If you are pretty sure that a slight boost in AC will render the hit a miss, use that one. Zero damage is better than half damage.



          If a boost in AC won't stop it being a hit, use the class ability to halve the damage.






          share|improve this answer























          • "You get one reaction on another creature's turn" - Reactions aren't limited to other creatures' turns. You could use it on your own turn if the trigger for that reaction occurs (e.g. you get hit by an opportunity attack as you move).
            – V2Blast
            35 mins ago













          Your Answer





          StackExchange.ifUsing("editor", function () {
          return StackExchange.using("mathjaxEditing", function () {
          StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
          StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
          });
          });
          }, "mathjax-editing");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "122"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          noCode: true, onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f137837%2fcan-the-defensive-duelist-feat-be-used-at-the-same-time-as-the-uncanny-dodge-rog%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          7














          No, you need to choose one or the other



          Each of them uses your reaction, which is a part of the "action economy" for a round/turn in D&D 5e. You get one reaction on another creature's turn; choose which one of these you want to do: the Defensive Duelist feat, or the rogue's Uncanny Dodge.



          The Defensive Duelist feat (PHB, p. 165) says:




          When you are wielding a finesse weapon with which you are proficient
          and another creature hits you with a melee attack, you can use your
          reaction to add your proficiency bonus to your AC for that att⁠ack,
          potentially causing the a⁠ttack to miss you.




          The rogue's Uncanny Dodge feature says:




          Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.




          You can only take one reaction until the start of your next turn:




          When you take a reaction, you can’t take another one until the start
          of your next turn. If the reaction interrupts another creature’s turn,
          that creature can continue its turn right after the reaction. (Basic Rules, "Reactions", p. 73)




          When should you choose which?



          If you are pretty sure that a slight boost in AC will render the hit a miss, use that one. Zero damage is better than half damage.



          If a boost in AC won't stop it being a hit, use the class ability to halve the damage.






          share|improve this answer























          • "You get one reaction on another creature's turn" - Reactions aren't limited to other creatures' turns. You could use it on your own turn if the trigger for that reaction occurs (e.g. you get hit by an opportunity attack as you move).
            – V2Blast
            35 mins ago


















          7














          No, you need to choose one or the other



          Each of them uses your reaction, which is a part of the "action economy" for a round/turn in D&D 5e. You get one reaction on another creature's turn; choose which one of these you want to do: the Defensive Duelist feat, or the rogue's Uncanny Dodge.



          The Defensive Duelist feat (PHB, p. 165) says:




          When you are wielding a finesse weapon with which you are proficient
          and another creature hits you with a melee attack, you can use your
          reaction to add your proficiency bonus to your AC for that att⁠ack,
          potentially causing the a⁠ttack to miss you.




          The rogue's Uncanny Dodge feature says:




          Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.




          You can only take one reaction until the start of your next turn:




          When you take a reaction, you can’t take another one until the start
          of your next turn. If the reaction interrupts another creature’s turn,
          that creature can continue its turn right after the reaction. (Basic Rules, "Reactions", p. 73)




          When should you choose which?



          If you are pretty sure that a slight boost in AC will render the hit a miss, use that one. Zero damage is better than half damage.



          If a boost in AC won't stop it being a hit, use the class ability to halve the damage.






          share|improve this answer























          • "You get one reaction on another creature's turn" - Reactions aren't limited to other creatures' turns. You could use it on your own turn if the trigger for that reaction occurs (e.g. you get hit by an opportunity attack as you move).
            – V2Blast
            35 mins ago
















          7












          7








          7






          No, you need to choose one or the other



          Each of them uses your reaction, which is a part of the "action economy" for a round/turn in D&D 5e. You get one reaction on another creature's turn; choose which one of these you want to do: the Defensive Duelist feat, or the rogue's Uncanny Dodge.



          The Defensive Duelist feat (PHB, p. 165) says:




          When you are wielding a finesse weapon with which you are proficient
          and another creature hits you with a melee attack, you can use your
          reaction to add your proficiency bonus to your AC for that att⁠ack,
          potentially causing the a⁠ttack to miss you.




          The rogue's Uncanny Dodge feature says:




          Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.




          You can only take one reaction until the start of your next turn:




          When you take a reaction, you can’t take another one until the start
          of your next turn. If the reaction interrupts another creature’s turn,
          that creature can continue its turn right after the reaction. (Basic Rules, "Reactions", p. 73)




          When should you choose which?



          If you are pretty sure that a slight boost in AC will render the hit a miss, use that one. Zero damage is better than half damage.



          If a boost in AC won't stop it being a hit, use the class ability to halve the damage.






          share|improve this answer














          No, you need to choose one or the other



          Each of them uses your reaction, which is a part of the "action economy" for a round/turn in D&D 5e. You get one reaction on another creature's turn; choose which one of these you want to do: the Defensive Duelist feat, or the rogue's Uncanny Dodge.



          The Defensive Duelist feat (PHB, p. 165) says:




          When you are wielding a finesse weapon with which you are proficient
          and another creature hits you with a melee attack, you can use your
          reaction to add your proficiency bonus to your AC for that att⁠ack,
          potentially causing the a⁠ttack to miss you.




          The rogue's Uncanny Dodge feature says:




          Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.




          You can only take one reaction until the start of your next turn:




          When you take a reaction, you can’t take another one until the start
          of your next turn. If the reaction interrupts another creature’s turn,
          that creature can continue its turn right after the reaction. (Basic Rules, "Reactions", p. 73)




          When should you choose which?



          If you are pretty sure that a slight boost in AC will render the hit a miss, use that one. Zero damage is better than half damage.



          If a boost in AC won't stop it being a hit, use the class ability to halve the damage.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 30 mins ago









          V2Blast

          19.3k253119




          19.3k253119










          answered 4 hours ago









          KorvinStarmast

          73.7k17228401




          73.7k17228401












          • "You get one reaction on another creature's turn" - Reactions aren't limited to other creatures' turns. You could use it on your own turn if the trigger for that reaction occurs (e.g. you get hit by an opportunity attack as you move).
            – V2Blast
            35 mins ago




















          • "You get one reaction on another creature's turn" - Reactions aren't limited to other creatures' turns. You could use it on your own turn if the trigger for that reaction occurs (e.g. you get hit by an opportunity attack as you move).
            – V2Blast
            35 mins ago


















          "You get one reaction on another creature's turn" - Reactions aren't limited to other creatures' turns. You could use it on your own turn if the trigger for that reaction occurs (e.g. you get hit by an opportunity attack as you move).
          – V2Blast
          35 mins ago






          "You get one reaction on another creature's turn" - Reactions aren't limited to other creatures' turns. You could use it on your own turn if the trigger for that reaction occurs (e.g. you get hit by an opportunity attack as you move).
          – V2Blast
          35 mins ago




















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Role-playing Games Stack Exchange!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          Use MathJax to format equations. MathJax reference.


          To learn more, see our tips on writing great answers.





          Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


          Please pay close attention to the following guidance:


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f137837%2fcan-the-defensive-duelist-feat-be-used-at-the-same-time-as-the-uncanny-dodge-rog%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          A CLEAN and SIMPLE way to add appendices to Table of Contents and bookmarks

          Calculate evaluation metrics using cross_val_predict sklearn

          Insert data from modal to MySQL (multiple modal on website)