Initializing an EMGU (NOT OpenCV C++) Mat (C#) with 2D array












0















I know this "looks" like a duplicate question, but -- it's not answered in any definitive way that I can see.
In C++, OpenCv operation to init a Mat can be done like so:



    float[,] camera = new float[,] {
{ 857.483f, 0.0f, 968.06f },
{ 0.0f, 876.72f, 556.37f },
{ 0.0f, 0.0f, 1.0f }
};
A = Mat(3,3, CV_32FC1, &camera);


Note that the array is 2D.
Now, I want to accomplish the same thing in EMGU, //using managed C#; so Mat is constructed as:



    Mat _cameraMatrix = new Mat(3, 3, DepthType.Cv64F, 1);
// and a similar 1D Mat:
Mat _distCoeffs = new Mat(8, 1, DepthType.Cv64F, 1);
// to be passed to the method:
CvInvoke.Undistort(bkgimage, ndimage, _cameraMatrix, _distCoeffs);


Unlike cv::Mat, EMGU Mat's constructor doesn't seem to have an obvious way to get that 2D "camera" data into it. Anyone have any success getting this kind of code to work?










share|improve this question



























    0















    I know this "looks" like a duplicate question, but -- it's not answered in any definitive way that I can see.
    In C++, OpenCv operation to init a Mat can be done like so:



        float[,] camera = new float[,] {
    { 857.483f, 0.0f, 968.06f },
    { 0.0f, 876.72f, 556.37f },
    { 0.0f, 0.0f, 1.0f }
    };
    A = Mat(3,3, CV_32FC1, &camera);


    Note that the array is 2D.
    Now, I want to accomplish the same thing in EMGU, //using managed C#; so Mat is constructed as:



        Mat _cameraMatrix = new Mat(3, 3, DepthType.Cv64F, 1);
    // and a similar 1D Mat:
    Mat _distCoeffs = new Mat(8, 1, DepthType.Cv64F, 1);
    // to be passed to the method:
    CvInvoke.Undistort(bkgimage, ndimage, _cameraMatrix, _distCoeffs);


    Unlike cv::Mat, EMGU Mat's constructor doesn't seem to have an obvious way to get that 2D "camera" data into it. Anyone have any success getting this kind of code to work?










    share|improve this question

























      0












      0








      0








      I know this "looks" like a duplicate question, but -- it's not answered in any definitive way that I can see.
      In C++, OpenCv operation to init a Mat can be done like so:



          float[,] camera = new float[,] {
      { 857.483f, 0.0f, 968.06f },
      { 0.0f, 876.72f, 556.37f },
      { 0.0f, 0.0f, 1.0f }
      };
      A = Mat(3,3, CV_32FC1, &camera);


      Note that the array is 2D.
      Now, I want to accomplish the same thing in EMGU, //using managed C#; so Mat is constructed as:



          Mat _cameraMatrix = new Mat(3, 3, DepthType.Cv64F, 1);
      // and a similar 1D Mat:
      Mat _distCoeffs = new Mat(8, 1, DepthType.Cv64F, 1);
      // to be passed to the method:
      CvInvoke.Undistort(bkgimage, ndimage, _cameraMatrix, _distCoeffs);


      Unlike cv::Mat, EMGU Mat's constructor doesn't seem to have an obvious way to get that 2D "camera" data into it. Anyone have any success getting this kind of code to work?










      share|improve this question














      I know this "looks" like a duplicate question, but -- it's not answered in any definitive way that I can see.
      In C++, OpenCv operation to init a Mat can be done like so:



          float[,] camera = new float[,] {
      { 857.483f, 0.0f, 968.06f },
      { 0.0f, 876.72f, 556.37f },
      { 0.0f, 0.0f, 1.0f }
      };
      A = Mat(3,3, CV_32FC1, &camera);


      Note that the array is 2D.
      Now, I want to accomplish the same thing in EMGU, //using managed C#; so Mat is constructed as:



          Mat _cameraMatrix = new Mat(3, 3, DepthType.Cv64F, 1);
      // and a similar 1D Mat:
      Mat _distCoeffs = new Mat(8, 1, DepthType.Cv64F, 1);
      // to be passed to the method:
      CvInvoke.Undistort(bkgimage, ndimage, _cameraMatrix, _distCoeffs);


      Unlike cv::Mat, EMGU Mat's constructor doesn't seem to have an obvious way to get that 2D "camera" data into it. Anyone have any success getting this kind of code to work?







      emgucv






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      asked Nov 26 '18 at 20:15









      JimJim

      112




      112
























          1 Answer
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          According to the EmguCV documentation, there is a constructor that takes an IntPr as 'data':
          see http://www.emgu.com/wiki/files/3.4.3/document/html/c8424736-2d44-c5d6-212f-31dedfe6fb95.htm



          The problem is how to get that pointer. Here, maybe this post will help you:



          How to get IntPtr from byte in C#



          Hopefully, this will get you at least started.






          share|improve this answer























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            1 Answer
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            0














            According to the EmguCV documentation, there is a constructor that takes an IntPr as 'data':
            see http://www.emgu.com/wiki/files/3.4.3/document/html/c8424736-2d44-c5d6-212f-31dedfe6fb95.htm



            The problem is how to get that pointer. Here, maybe this post will help you:



            How to get IntPtr from byte in C#



            Hopefully, this will get you at least started.






            share|improve this answer




























              0














              According to the EmguCV documentation, there is a constructor that takes an IntPr as 'data':
              see http://www.emgu.com/wiki/files/3.4.3/document/html/c8424736-2d44-c5d6-212f-31dedfe6fb95.htm



              The problem is how to get that pointer. Here, maybe this post will help you:



              How to get IntPtr from byte in C#



              Hopefully, this will get you at least started.






              share|improve this answer


























                0












                0








                0







                According to the EmguCV documentation, there is a constructor that takes an IntPr as 'data':
                see http://www.emgu.com/wiki/files/3.4.3/document/html/c8424736-2d44-c5d6-212f-31dedfe6fb95.htm



                The problem is how to get that pointer. Here, maybe this post will help you:



                How to get IntPtr from byte in C#



                Hopefully, this will get you at least started.






                share|improve this answer













                According to the EmguCV documentation, there is a constructor that takes an IntPr as 'data':
                see http://www.emgu.com/wiki/files/3.4.3/document/html/c8424736-2d44-c5d6-212f-31dedfe6fb95.htm



                The problem is how to get that pointer. Here, maybe this post will help you:



                How to get IntPtr from byte in C#



                Hopefully, this will get you at least started.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Dec 14 '18 at 8:59









                Roland DeschainRoland Deschain

                16611




                16611
































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