JavaScript combining function parameter with excisting variable












0















I am creating a piece of code that repeats for multiple variables and I was wondering if it might be easier to make a function for it, and in the function 'dynamically' adjust the variable that I need to change.



Example: I am creating 31 doors that are either open or closed. So I have:



var door1State = 0;
var door2State = 0;
...
var door31State = 0;


My question is wether it's possible to create a function where I pass the door number as a parameter, like this:



function openDoor(doorNumber) {
door+doorNumber+State = 1;
}


So when I bind a listener to the door, I don't have to write anonymous functions everytime.



I hope my explanation is clear, if not I'm happy to clarify it a bit more.



Thanks in advance!



EDIT: Thanks for all the helpfull replies, I have a next question regarding this issue. I am working with 'Blippar', and they have an API which works fairly easy, but now I need to animate the doors to open. First I've declared the 'sprites' in the 'scene', and next I need to animate the specific parts



deur1.onTouchEnd = function() {
if (door1Openable == 1) {
deur1.animate().rotationY(180).scale(600,360).translation(0,0,95).duration(1000);
deur1text.animate().rotationY(0).scale(600,360).translation(0,0,100).duration(1000);

setTimeout(function(){
door1State = 1;
}, 1500);
} else {
return false;
}


This happens 31 times, for 31 doors. My question is, how would it be easiest to covert this into a function with parameters? The only required parameters are 'door number', 'x position' and 'y position'.



I tried something like this, which obviously didn't work, but I'm having a hard time finding the correct way to do it.



function() openDoor(doorNumber,xPos,yPos) {
if ('door'+doorNumber+'Openable' == 1) {
'deur'+doorNumber.animate().rotationY(180).scale(600,360).translation(xPos,yPos,95).duration(1000);
'deur'+doorNumber+'text'.animate().rotationY(0).scale(600,360).translation(xPos,yPos,100).duration(1000);

setTimeout(function(){
'door'+doorNumber+'Openable' = 1;
}, 1500);
} else {
return false;
}


Again, hopefully it's clear enough, I am basically trying to dynamically use variables within a function by using parameters.



EDIT 2: The API doesn't accept window for some reason, it runs in-app.










share|improve this question





























    0















    I am creating a piece of code that repeats for multiple variables and I was wondering if it might be easier to make a function for it, and in the function 'dynamically' adjust the variable that I need to change.



    Example: I am creating 31 doors that are either open or closed. So I have:



    var door1State = 0;
    var door2State = 0;
    ...
    var door31State = 0;


    My question is wether it's possible to create a function where I pass the door number as a parameter, like this:



    function openDoor(doorNumber) {
    door+doorNumber+State = 1;
    }


    So when I bind a listener to the door, I don't have to write anonymous functions everytime.



    I hope my explanation is clear, if not I'm happy to clarify it a bit more.



    Thanks in advance!



    EDIT: Thanks for all the helpfull replies, I have a next question regarding this issue. I am working with 'Blippar', and they have an API which works fairly easy, but now I need to animate the doors to open. First I've declared the 'sprites' in the 'scene', and next I need to animate the specific parts



    deur1.onTouchEnd = function() {
    if (door1Openable == 1) {
    deur1.animate().rotationY(180).scale(600,360).translation(0,0,95).duration(1000);
    deur1text.animate().rotationY(0).scale(600,360).translation(0,0,100).duration(1000);

    setTimeout(function(){
    door1State = 1;
    }, 1500);
    } else {
    return false;
    }


    This happens 31 times, for 31 doors. My question is, how would it be easiest to covert this into a function with parameters? The only required parameters are 'door number', 'x position' and 'y position'.



    I tried something like this, which obviously didn't work, but I'm having a hard time finding the correct way to do it.



    function() openDoor(doorNumber,xPos,yPos) {
    if ('door'+doorNumber+'Openable' == 1) {
    'deur'+doorNumber.animate().rotationY(180).scale(600,360).translation(xPos,yPos,95).duration(1000);
    'deur'+doorNumber+'text'.animate().rotationY(0).scale(600,360).translation(xPos,yPos,100).duration(1000);

    setTimeout(function(){
    'door'+doorNumber+'Openable' = 1;
    }, 1500);
    } else {
    return false;
    }


    Again, hopefully it's clear enough, I am basically trying to dynamically use variables within a function by using parameters.



    EDIT 2: The API doesn't accept window for some reason, it runs in-app.










    share|improve this question



























      0












      0








      0








      I am creating a piece of code that repeats for multiple variables and I was wondering if it might be easier to make a function for it, and in the function 'dynamically' adjust the variable that I need to change.



      Example: I am creating 31 doors that are either open or closed. So I have:



      var door1State = 0;
      var door2State = 0;
      ...
      var door31State = 0;


      My question is wether it's possible to create a function where I pass the door number as a parameter, like this:



      function openDoor(doorNumber) {
      door+doorNumber+State = 1;
      }


      So when I bind a listener to the door, I don't have to write anonymous functions everytime.



      I hope my explanation is clear, if not I'm happy to clarify it a bit more.



      Thanks in advance!



      EDIT: Thanks for all the helpfull replies, I have a next question regarding this issue. I am working with 'Blippar', and they have an API which works fairly easy, but now I need to animate the doors to open. First I've declared the 'sprites' in the 'scene', and next I need to animate the specific parts



      deur1.onTouchEnd = function() {
      if (door1Openable == 1) {
      deur1.animate().rotationY(180).scale(600,360).translation(0,0,95).duration(1000);
      deur1text.animate().rotationY(0).scale(600,360).translation(0,0,100).duration(1000);

      setTimeout(function(){
      door1State = 1;
      }, 1500);
      } else {
      return false;
      }


      This happens 31 times, for 31 doors. My question is, how would it be easiest to covert this into a function with parameters? The only required parameters are 'door number', 'x position' and 'y position'.



      I tried something like this, which obviously didn't work, but I'm having a hard time finding the correct way to do it.



      function() openDoor(doorNumber,xPos,yPos) {
      if ('door'+doorNumber+'Openable' == 1) {
      'deur'+doorNumber.animate().rotationY(180).scale(600,360).translation(xPos,yPos,95).duration(1000);
      'deur'+doorNumber+'text'.animate().rotationY(0).scale(600,360).translation(xPos,yPos,100).duration(1000);

      setTimeout(function(){
      'door'+doorNumber+'Openable' = 1;
      }, 1500);
      } else {
      return false;
      }


      Again, hopefully it's clear enough, I am basically trying to dynamically use variables within a function by using parameters.



      EDIT 2: The API doesn't accept window for some reason, it runs in-app.










      share|improve this question
















      I am creating a piece of code that repeats for multiple variables and I was wondering if it might be easier to make a function for it, and in the function 'dynamically' adjust the variable that I need to change.



      Example: I am creating 31 doors that are either open or closed. So I have:



      var door1State = 0;
      var door2State = 0;
      ...
      var door31State = 0;


      My question is wether it's possible to create a function where I pass the door number as a parameter, like this:



      function openDoor(doorNumber) {
      door+doorNumber+State = 1;
      }


      So when I bind a listener to the door, I don't have to write anonymous functions everytime.



      I hope my explanation is clear, if not I'm happy to clarify it a bit more.



      Thanks in advance!



      EDIT: Thanks for all the helpfull replies, I have a next question regarding this issue. I am working with 'Blippar', and they have an API which works fairly easy, but now I need to animate the doors to open. First I've declared the 'sprites' in the 'scene', and next I need to animate the specific parts



      deur1.onTouchEnd = function() {
      if (door1Openable == 1) {
      deur1.animate().rotationY(180).scale(600,360).translation(0,0,95).duration(1000);
      deur1text.animate().rotationY(0).scale(600,360).translation(0,0,100).duration(1000);

      setTimeout(function(){
      door1State = 1;
      }, 1500);
      } else {
      return false;
      }


      This happens 31 times, for 31 doors. My question is, how would it be easiest to covert this into a function with parameters? The only required parameters are 'door number', 'x position' and 'y position'.



      I tried something like this, which obviously didn't work, but I'm having a hard time finding the correct way to do it.



      function() openDoor(doorNumber,xPos,yPos) {
      if ('door'+doorNumber+'Openable' == 1) {
      'deur'+doorNumber.animate().rotationY(180).scale(600,360).translation(xPos,yPos,95).duration(1000);
      'deur'+doorNumber+'text'.animate().rotationY(0).scale(600,360).translation(xPos,yPos,100).duration(1000);

      setTimeout(function(){
      'door'+doorNumber+'Openable' = 1;
      }, 1500);
      } else {
      return false;
      }


      Again, hopefully it's clear enough, I am basically trying to dynamically use variables within a function by using parameters.



      EDIT 2: The API doesn't accept window for some reason, it runs in-app.







      javascript variables parameters






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 26 '18 at 17:10







      Bas

















      asked Nov 26 '18 at 11:57









      BasBas

      112




      112
























          4 Answers
          4






          active

          oldest

          votes


















          1














          Try using an array that holds your state






          const Doors=[
          {
          id:1,
          isOpen:true,
          },
          {
          id:2,
          isOpen:true,
          },
          {
          id:3,
          isOpen:false,
          }
          //..etc
          ]





          this is much easier to handle and manipulate than a huge number of variables.



          To open the door you can do something like this :






          const OpenDoor=(doorNumber)=>{
          Doors.forEach(function(door, index) {
          if(door.id===doorNumber)
          Doors[index].isOpen = true;
          });
          }





          and then OpenDoor(3);






          share|improve this answer


























          • Thanks, would you also have an answer for my edit? It must be in ES5 tho, since the API doesn't accept ES6.

            – Bas
            Nov 26 '18 at 17:11











          • it's better to close this one and open a new question.

            – Fawzi
            Nov 27 '18 at 6:37



















          0














          It's possible, if you change the door#State variables to a single object instead of 31 separate variables. Then, you can just use bracket notation to look up the correct object.:



          const doorStates = { door1State: 0, door2State: 0, ... };
          function openDoor(doorNumber) {
          doorStates['door' + doorNumber + 'state'] = 1;
          }


          Or, you might consider using an array instead:



          // Create an array of length 31, all elements are 0:
          const doorStates = Array.from({ length: 31 }, () => 0);

          function openDoor(doorNumber) {
          // arrays are zero-indexed
          doorStates[doorNumber - 1] = 1;
          }





          share|improve this answer































            0














            You could try to make a dictionary of the doors.
            It seems like your usage might merit the use of a dictionary instead of multiple variables.
            Here's an example:



            list_dict = {};
            function(doorname)
            {
            this.list_dict[doorname] = 0;
            }


            You might also want to read a bit about maps, here: Javascript Maps






            share|improve this answer































              0














              Yes, it's possible.



              function openDoor(number) {
              window['door'+number+'State'] = 1;
              }

              for (var i = 1; i <= 31; i++) {
              window['door'+i+'State'] = 0;
              }

              openDoor(2)
              console.log(door2State)


              You can also use an array for that:



              var doors = [
              0,0,0,0,0,0,...0 // to 31 0s
              ];


              Then reference door1State using doors[0]






              share|improve this answer
























              • Unfortunately I can't use window in this API

                – Bas
                Nov 26 '18 at 17:26











              Your Answer






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              4 Answers
              4






              active

              oldest

              votes








              4 Answers
              4






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              1














              Try using an array that holds your state






              const Doors=[
              {
              id:1,
              isOpen:true,
              },
              {
              id:2,
              isOpen:true,
              },
              {
              id:3,
              isOpen:false,
              }
              //..etc
              ]





              this is much easier to handle and manipulate than a huge number of variables.



              To open the door you can do something like this :






              const OpenDoor=(doorNumber)=>{
              Doors.forEach(function(door, index) {
              if(door.id===doorNumber)
              Doors[index].isOpen = true;
              });
              }





              and then OpenDoor(3);






              share|improve this answer


























              • Thanks, would you also have an answer for my edit? It must be in ES5 tho, since the API doesn't accept ES6.

                – Bas
                Nov 26 '18 at 17:11











              • it's better to close this one and open a new question.

                – Fawzi
                Nov 27 '18 at 6:37
















              1














              Try using an array that holds your state






              const Doors=[
              {
              id:1,
              isOpen:true,
              },
              {
              id:2,
              isOpen:true,
              },
              {
              id:3,
              isOpen:false,
              }
              //..etc
              ]





              this is much easier to handle and manipulate than a huge number of variables.



              To open the door you can do something like this :






              const OpenDoor=(doorNumber)=>{
              Doors.forEach(function(door, index) {
              if(door.id===doorNumber)
              Doors[index].isOpen = true;
              });
              }





              and then OpenDoor(3);






              share|improve this answer


























              • Thanks, would you also have an answer for my edit? It must be in ES5 tho, since the API doesn't accept ES6.

                – Bas
                Nov 26 '18 at 17:11











              • it's better to close this one and open a new question.

                – Fawzi
                Nov 27 '18 at 6:37














              1












              1








              1







              Try using an array that holds your state






              const Doors=[
              {
              id:1,
              isOpen:true,
              },
              {
              id:2,
              isOpen:true,
              },
              {
              id:3,
              isOpen:false,
              }
              //..etc
              ]





              this is much easier to handle and manipulate than a huge number of variables.



              To open the door you can do something like this :






              const OpenDoor=(doorNumber)=>{
              Doors.forEach(function(door, index) {
              if(door.id===doorNumber)
              Doors[index].isOpen = true;
              });
              }





              and then OpenDoor(3);






              share|improve this answer















              Try using an array that holds your state






              const Doors=[
              {
              id:1,
              isOpen:true,
              },
              {
              id:2,
              isOpen:true,
              },
              {
              id:3,
              isOpen:false,
              }
              //..etc
              ]





              this is much easier to handle and manipulate than a huge number of variables.



              To open the door you can do something like this :






              const OpenDoor=(doorNumber)=>{
              Doors.forEach(function(door, index) {
              if(door.id===doorNumber)
              Doors[index].isOpen = true;
              });
              }





              and then OpenDoor(3);






              const Doors=[
              {
              id:1,
              isOpen:true,
              },
              {
              id:2,
              isOpen:true,
              },
              {
              id:3,
              isOpen:false,
              }
              //..etc
              ]





              const Doors=[
              {
              id:1,
              isOpen:true,
              },
              {
              id:2,
              isOpen:true,
              },
              {
              id:3,
              isOpen:false,
              }
              //..etc
              ]





              const OpenDoor=(doorNumber)=>{
              Doors.forEach(function(door, index) {
              if(door.id===doorNumber)
              Doors[index].isOpen = true;
              });
              }





              const OpenDoor=(doorNumber)=>{
              Doors.forEach(function(door, index) {
              if(door.id===doorNumber)
              Doors[index].isOpen = true;
              });
              }






              share|improve this answer














              share|improve this answer



              share|improve this answer








              edited Nov 26 '18 at 12:05

























              answered Nov 26 '18 at 12:00









              FawziFawzi

              267110




              267110













              • Thanks, would you also have an answer for my edit? It must be in ES5 tho, since the API doesn't accept ES6.

                – Bas
                Nov 26 '18 at 17:11











              • it's better to close this one and open a new question.

                – Fawzi
                Nov 27 '18 at 6:37



















              • Thanks, would you also have an answer for my edit? It must be in ES5 tho, since the API doesn't accept ES6.

                – Bas
                Nov 26 '18 at 17:11











              • it's better to close this one and open a new question.

                – Fawzi
                Nov 27 '18 at 6:37

















              Thanks, would you also have an answer for my edit? It must be in ES5 tho, since the API doesn't accept ES6.

              – Bas
              Nov 26 '18 at 17:11





              Thanks, would you also have an answer for my edit? It must be in ES5 tho, since the API doesn't accept ES6.

              – Bas
              Nov 26 '18 at 17:11













              it's better to close this one and open a new question.

              – Fawzi
              Nov 27 '18 at 6:37





              it's better to close this one and open a new question.

              – Fawzi
              Nov 27 '18 at 6:37













              0














              It's possible, if you change the door#State variables to a single object instead of 31 separate variables. Then, you can just use bracket notation to look up the correct object.:



              const doorStates = { door1State: 0, door2State: 0, ... };
              function openDoor(doorNumber) {
              doorStates['door' + doorNumber + 'state'] = 1;
              }


              Or, you might consider using an array instead:



              // Create an array of length 31, all elements are 0:
              const doorStates = Array.from({ length: 31 }, () => 0);

              function openDoor(doorNumber) {
              // arrays are zero-indexed
              doorStates[doorNumber - 1] = 1;
              }





              share|improve this answer




























                0














                It's possible, if you change the door#State variables to a single object instead of 31 separate variables. Then, you can just use bracket notation to look up the correct object.:



                const doorStates = { door1State: 0, door2State: 0, ... };
                function openDoor(doorNumber) {
                doorStates['door' + doorNumber + 'state'] = 1;
                }


                Or, you might consider using an array instead:



                // Create an array of length 31, all elements are 0:
                const doorStates = Array.from({ length: 31 }, () => 0);

                function openDoor(doorNumber) {
                // arrays are zero-indexed
                doorStates[doorNumber - 1] = 1;
                }





                share|improve this answer


























                  0












                  0








                  0







                  It's possible, if you change the door#State variables to a single object instead of 31 separate variables. Then, you can just use bracket notation to look up the correct object.:



                  const doorStates = { door1State: 0, door2State: 0, ... };
                  function openDoor(doorNumber) {
                  doorStates['door' + doorNumber + 'state'] = 1;
                  }


                  Or, you might consider using an array instead:



                  // Create an array of length 31, all elements are 0:
                  const doorStates = Array.from({ length: 31 }, () => 0);

                  function openDoor(doorNumber) {
                  // arrays are zero-indexed
                  doorStates[doorNumber - 1] = 1;
                  }





                  share|improve this answer













                  It's possible, if you change the door#State variables to a single object instead of 31 separate variables. Then, you can just use bracket notation to look up the correct object.:



                  const doorStates = { door1State: 0, door2State: 0, ... };
                  function openDoor(doorNumber) {
                  doorStates['door' + doorNumber + 'state'] = 1;
                  }


                  Or, you might consider using an array instead:



                  // Create an array of length 31, all elements are 0:
                  const doorStates = Array.from({ length: 31 }, () => 0);

                  function openDoor(doorNumber) {
                  // arrays are zero-indexed
                  doorStates[doorNumber - 1] = 1;
                  }






                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Nov 26 '18 at 12:00









                  CertainPerformanceCertainPerformance

                  85.9k154472




                  85.9k154472























                      0














                      You could try to make a dictionary of the doors.
                      It seems like your usage might merit the use of a dictionary instead of multiple variables.
                      Here's an example:



                      list_dict = {};
                      function(doorname)
                      {
                      this.list_dict[doorname] = 0;
                      }


                      You might also want to read a bit about maps, here: Javascript Maps






                      share|improve this answer




























                        0














                        You could try to make a dictionary of the doors.
                        It seems like your usage might merit the use of a dictionary instead of multiple variables.
                        Here's an example:



                        list_dict = {};
                        function(doorname)
                        {
                        this.list_dict[doorname] = 0;
                        }


                        You might also want to read a bit about maps, here: Javascript Maps






                        share|improve this answer


























                          0












                          0








                          0







                          You could try to make a dictionary of the doors.
                          It seems like your usage might merit the use of a dictionary instead of multiple variables.
                          Here's an example:



                          list_dict = {};
                          function(doorname)
                          {
                          this.list_dict[doorname] = 0;
                          }


                          You might also want to read a bit about maps, here: Javascript Maps






                          share|improve this answer













                          You could try to make a dictionary of the doors.
                          It seems like your usage might merit the use of a dictionary instead of multiple variables.
                          Here's an example:



                          list_dict = {};
                          function(doorname)
                          {
                          this.list_dict[doorname] = 0;
                          }


                          You might also want to read a bit about maps, here: Javascript Maps







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered Nov 26 '18 at 12:04









                          Oren_COren_C

                          158112




                          158112























                              0














                              Yes, it's possible.



                              function openDoor(number) {
                              window['door'+number+'State'] = 1;
                              }

                              for (var i = 1; i <= 31; i++) {
                              window['door'+i+'State'] = 0;
                              }

                              openDoor(2)
                              console.log(door2State)


                              You can also use an array for that:



                              var doors = [
                              0,0,0,0,0,0,...0 // to 31 0s
                              ];


                              Then reference door1State using doors[0]






                              share|improve this answer
























                              • Unfortunately I can't use window in this API

                                – Bas
                                Nov 26 '18 at 17:26
















                              0














                              Yes, it's possible.



                              function openDoor(number) {
                              window['door'+number+'State'] = 1;
                              }

                              for (var i = 1; i <= 31; i++) {
                              window['door'+i+'State'] = 0;
                              }

                              openDoor(2)
                              console.log(door2State)


                              You can also use an array for that:



                              var doors = [
                              0,0,0,0,0,0,...0 // to 31 0s
                              ];


                              Then reference door1State using doors[0]






                              share|improve this answer
























                              • Unfortunately I can't use window in this API

                                – Bas
                                Nov 26 '18 at 17:26














                              0












                              0








                              0







                              Yes, it's possible.



                              function openDoor(number) {
                              window['door'+number+'State'] = 1;
                              }

                              for (var i = 1; i <= 31; i++) {
                              window['door'+i+'State'] = 0;
                              }

                              openDoor(2)
                              console.log(door2State)


                              You can also use an array for that:



                              var doors = [
                              0,0,0,0,0,0,...0 // to 31 0s
                              ];


                              Then reference door1State using doors[0]






                              share|improve this answer













                              Yes, it's possible.



                              function openDoor(number) {
                              window['door'+number+'State'] = 1;
                              }

                              for (var i = 1; i <= 31; i++) {
                              window['door'+i+'State'] = 0;
                              }

                              openDoor(2)
                              console.log(door2State)


                              You can also use an array for that:



                              var doors = [
                              0,0,0,0,0,0,...0 // to 31 0s
                              ];


                              Then reference door1State using doors[0]







                              share|improve this answer












                              share|improve this answer



                              share|improve this answer










                              answered Nov 26 '18 at 12:16









                              Onwuka GideonOnwuka Gideon

                              564




                              564













                              • Unfortunately I can't use window in this API

                                – Bas
                                Nov 26 '18 at 17:26



















                              • Unfortunately I can't use window in this API

                                – Bas
                                Nov 26 '18 at 17:26

















                              Unfortunately I can't use window in this API

                              – Bas
                              Nov 26 '18 at 17:26





                              Unfortunately I can't use window in this API

                              – Bas
                              Nov 26 '18 at 17:26


















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