How to access UIView in ViewController when calling function from another file?












0















Situation: I paint stuff through a button-click on a subview. Then I add the subview to the view.



Problem: When calling drawNew from another swift file, the if-loop is not triggered. Probably because the view with the tag 777 does not get found.



Question: How do I tell the code to look for the view in ViewController?



When do I call the function drawNew()? I call it from another file with override func touchesEnded(...)



//###########################
// ViewController.swift
//###########################
var dv = Painting() // in here are functions to create a cg path

//
// IBActions
//
@IBAction func buttonPressed(_ sender: UIButton) {
// painting
if sender.tag == 1 {
drawNew()
} else if sender.tag == 2 {
CanvasView.clearCanvas()
}

}

//
// FUNCTIONS
//
func drawNew() {
dv.makeMeSomePath()
if let foundView = view.viewWithTag(777) { // problem lies here maybe
dv.tag = 111
foundView.addSubview(dv)
print("added subview")
}
}

override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
// prepare the canvas for
let newView = CharacterView(frame: CGRect(x: 0,
y:0,
width: HandwritingCanvasView.frame.width,
height: HandwritingCanvasView.frame.height))

newView.tag = 777
HandwritingCanvasView.addSubview(newView)
// self.view.addSubview(demoView)
}


Then this is the other file from where I call the drawNew() func



//  HandwritingCanvasView.swift

override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {

ViewController.drawNew()

}









share|improve this question

























  • Needs more details, When do you add the view with tag 777? and on what event you call drawNew() from another swift file?

    – Gkolunia
    Nov 25 '18 at 14:25











  • @Gkolunia I added more code... Hope it helps...

    – ItsMeDom
    Nov 25 '18 at 14:47











  • And where do you set ViewController for HandwritingCanvasView?

    – Gkolunia
    Nov 25 '18 at 14:57
















0















Situation: I paint stuff through a button-click on a subview. Then I add the subview to the view.



Problem: When calling drawNew from another swift file, the if-loop is not triggered. Probably because the view with the tag 777 does not get found.



Question: How do I tell the code to look for the view in ViewController?



When do I call the function drawNew()? I call it from another file with override func touchesEnded(...)



//###########################
// ViewController.swift
//###########################
var dv = Painting() // in here are functions to create a cg path

//
// IBActions
//
@IBAction func buttonPressed(_ sender: UIButton) {
// painting
if sender.tag == 1 {
drawNew()
} else if sender.tag == 2 {
CanvasView.clearCanvas()
}

}

//
// FUNCTIONS
//
func drawNew() {
dv.makeMeSomePath()
if let foundView = view.viewWithTag(777) { // problem lies here maybe
dv.tag = 111
foundView.addSubview(dv)
print("added subview")
}
}

override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
// prepare the canvas for
let newView = CharacterView(frame: CGRect(x: 0,
y:0,
width: HandwritingCanvasView.frame.width,
height: HandwritingCanvasView.frame.height))

newView.tag = 777
HandwritingCanvasView.addSubview(newView)
// self.view.addSubview(demoView)
}


Then this is the other file from where I call the drawNew() func



//  HandwritingCanvasView.swift

override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {

ViewController.drawNew()

}









share|improve this question

























  • Needs more details, When do you add the view with tag 777? and on what event you call drawNew() from another swift file?

    – Gkolunia
    Nov 25 '18 at 14:25











  • @Gkolunia I added more code... Hope it helps...

    – ItsMeDom
    Nov 25 '18 at 14:47











  • And where do you set ViewController for HandwritingCanvasView?

    – Gkolunia
    Nov 25 '18 at 14:57














0












0








0


0






Situation: I paint stuff through a button-click on a subview. Then I add the subview to the view.



Problem: When calling drawNew from another swift file, the if-loop is not triggered. Probably because the view with the tag 777 does not get found.



Question: How do I tell the code to look for the view in ViewController?



When do I call the function drawNew()? I call it from another file with override func touchesEnded(...)



//###########################
// ViewController.swift
//###########################
var dv = Painting() // in here are functions to create a cg path

//
// IBActions
//
@IBAction func buttonPressed(_ sender: UIButton) {
// painting
if sender.tag == 1 {
drawNew()
} else if sender.tag == 2 {
CanvasView.clearCanvas()
}

}

//
// FUNCTIONS
//
func drawNew() {
dv.makeMeSomePath()
if let foundView = view.viewWithTag(777) { // problem lies here maybe
dv.tag = 111
foundView.addSubview(dv)
print("added subview")
}
}

override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
// prepare the canvas for
let newView = CharacterView(frame: CGRect(x: 0,
y:0,
width: HandwritingCanvasView.frame.width,
height: HandwritingCanvasView.frame.height))

newView.tag = 777
HandwritingCanvasView.addSubview(newView)
// self.view.addSubview(demoView)
}


Then this is the other file from where I call the drawNew() func



//  HandwritingCanvasView.swift

override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {

ViewController.drawNew()

}









share|improve this question
















Situation: I paint stuff through a button-click on a subview. Then I add the subview to the view.



Problem: When calling drawNew from another swift file, the if-loop is not triggered. Probably because the view with the tag 777 does not get found.



Question: How do I tell the code to look for the view in ViewController?



When do I call the function drawNew()? I call it from another file with override func touchesEnded(...)



//###########################
// ViewController.swift
//###########################
var dv = Painting() // in here are functions to create a cg path

//
// IBActions
//
@IBAction func buttonPressed(_ sender: UIButton) {
// painting
if sender.tag == 1 {
drawNew()
} else if sender.tag == 2 {
CanvasView.clearCanvas()
}

}

//
// FUNCTIONS
//
func drawNew() {
dv.makeMeSomePath()
if let foundView = view.viewWithTag(777) { // problem lies here maybe
dv.tag = 111
foundView.addSubview(dv)
print("added subview")
}
}

override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
// prepare the canvas for
let newView = CharacterView(frame: CGRect(x: 0,
y:0,
width: HandwritingCanvasView.frame.width,
height: HandwritingCanvasView.frame.height))

newView.tag = 777
HandwritingCanvasView.addSubview(newView)
// self.view.addSubview(demoView)
}


Then this is the other file from where I call the drawNew() func



//  HandwritingCanvasView.swift

override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {

ViewController.drawNew()

}






ios swift uiview






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 25 '18 at 14:46







ItsMeDom

















asked Nov 25 '18 at 13:38









ItsMeDomItsMeDom

1842317




1842317













  • Needs more details, When do you add the view with tag 777? and on what event you call drawNew() from another swift file?

    – Gkolunia
    Nov 25 '18 at 14:25











  • @Gkolunia I added more code... Hope it helps...

    – ItsMeDom
    Nov 25 '18 at 14:47











  • And where do you set ViewController for HandwritingCanvasView?

    – Gkolunia
    Nov 25 '18 at 14:57



















  • Needs more details, When do you add the view with tag 777? and on what event you call drawNew() from another swift file?

    – Gkolunia
    Nov 25 '18 at 14:25











  • @Gkolunia I added more code... Hope it helps...

    – ItsMeDom
    Nov 25 '18 at 14:47











  • And where do you set ViewController for HandwritingCanvasView?

    – Gkolunia
    Nov 25 '18 at 14:57

















Needs more details, When do you add the view with tag 777? and on what event you call drawNew() from another swift file?

– Gkolunia
Nov 25 '18 at 14:25





Needs more details, When do you add the view with tag 777? and on what event you call drawNew() from another swift file?

– Gkolunia
Nov 25 '18 at 14:25













@Gkolunia I added more code... Hope it helps...

– ItsMeDom
Nov 25 '18 at 14:47





@Gkolunia I added more code... Hope it helps...

– ItsMeDom
Nov 25 '18 at 14:47













And where do you set ViewController for HandwritingCanvasView?

– Gkolunia
Nov 25 '18 at 14:57





And where do you set ViewController for HandwritingCanvasView?

– Gkolunia
Nov 25 '18 at 14:57












1 Answer
1






active

oldest

votes


















0














It will be easier to have reference on newView in ViewController.



Try to do next



//###########################
// ViewController.swift
//###########################
weak var subView: UIView? //Add reference on your view

//
// FUNCTIONS
//
func drawNew() {
dv.makeMeSomePath()
if let foundView = subView { // Use the reference instead of searching view with tag
dv.tag = 111
foundView.addSubview(dv)
print("added subview")
}
}


override func viewDidAppear(_ animated: Bool) {
// Your code is here
// ...
HandwritingCanvasView.addSubview(newView)
subView = newView
//...
}





share|improve this answer
























  • Works, thanks! I also needed to declare ``let mainViewController = ViewController()´´ in the HandwritingCanvas Class.. Above the class...

    – ItsMeDom
    Nov 26 '18 at 6:34











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














It will be easier to have reference on newView in ViewController.



Try to do next



//###########################
// ViewController.swift
//###########################
weak var subView: UIView? //Add reference on your view

//
// FUNCTIONS
//
func drawNew() {
dv.makeMeSomePath()
if let foundView = subView { // Use the reference instead of searching view with tag
dv.tag = 111
foundView.addSubview(dv)
print("added subview")
}
}


override func viewDidAppear(_ animated: Bool) {
// Your code is here
// ...
HandwritingCanvasView.addSubview(newView)
subView = newView
//...
}





share|improve this answer
























  • Works, thanks! I also needed to declare ``let mainViewController = ViewController()´´ in the HandwritingCanvas Class.. Above the class...

    – ItsMeDom
    Nov 26 '18 at 6:34
















0














It will be easier to have reference on newView in ViewController.



Try to do next



//###########################
// ViewController.swift
//###########################
weak var subView: UIView? //Add reference on your view

//
// FUNCTIONS
//
func drawNew() {
dv.makeMeSomePath()
if let foundView = subView { // Use the reference instead of searching view with tag
dv.tag = 111
foundView.addSubview(dv)
print("added subview")
}
}


override func viewDidAppear(_ animated: Bool) {
// Your code is here
// ...
HandwritingCanvasView.addSubview(newView)
subView = newView
//...
}





share|improve this answer
























  • Works, thanks! I also needed to declare ``let mainViewController = ViewController()´´ in the HandwritingCanvas Class.. Above the class...

    – ItsMeDom
    Nov 26 '18 at 6:34














0












0








0







It will be easier to have reference on newView in ViewController.



Try to do next



//###########################
// ViewController.swift
//###########################
weak var subView: UIView? //Add reference on your view

//
// FUNCTIONS
//
func drawNew() {
dv.makeMeSomePath()
if let foundView = subView { // Use the reference instead of searching view with tag
dv.tag = 111
foundView.addSubview(dv)
print("added subview")
}
}


override func viewDidAppear(_ animated: Bool) {
// Your code is here
// ...
HandwritingCanvasView.addSubview(newView)
subView = newView
//...
}





share|improve this answer













It will be easier to have reference on newView in ViewController.



Try to do next



//###########################
// ViewController.swift
//###########################
weak var subView: UIView? //Add reference on your view

//
// FUNCTIONS
//
func drawNew() {
dv.makeMeSomePath()
if let foundView = subView { // Use the reference instead of searching view with tag
dv.tag = 111
foundView.addSubview(dv)
print("added subview")
}
}


override func viewDidAppear(_ animated: Bool) {
// Your code is here
// ...
HandwritingCanvasView.addSubview(newView)
subView = newView
//...
}






share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 25 '18 at 15:18









GkoluniaGkolunia

828




828













  • Works, thanks! I also needed to declare ``let mainViewController = ViewController()´´ in the HandwritingCanvas Class.. Above the class...

    – ItsMeDom
    Nov 26 '18 at 6:34



















  • Works, thanks! I also needed to declare ``let mainViewController = ViewController()´´ in the HandwritingCanvas Class.. Above the class...

    – ItsMeDom
    Nov 26 '18 at 6:34

















Works, thanks! I also needed to declare ``let mainViewController = ViewController()´´ in the HandwritingCanvas Class.. Above the class...

– ItsMeDom
Nov 26 '18 at 6:34





Works, thanks! I also needed to declare ``let mainViewController = ViewController()´´ in the HandwritingCanvas Class.. Above the class...

– ItsMeDom
Nov 26 '18 at 6:34


















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