Intersection of a sphere and a plane knowing equations












1















I am trying draw a circle is intersection of a plane has equation 2 x − 2 y + z − 15 = 0 and the equation of the sphere is ( x − 1)^2 + ( y + 1)^ 2 + ( z − 2)^ 2 − 25 = 0.
enter image description here



The plane cut the sphere is a circle with centre (3,-3,3 and radius r = 4.



I can't draw the circle. I tried



documentclass[12pt,border = 2 mm]{standalone}
usepackage{tikz}
usepackage{tikz-3dplot}
usetikzlibrary{arrows,calc,backgrounds}
begin{document}
tdplotsetmaincoords{60}{110}
begin{tikzpicture}[tdplot_main_coords]
path
coordinate (T) at (3,-3,3)
coordinate (I) at (1,-1,2);

foreach v/position in {T/above,I/below} {
draw[fill=black] (v) circle (0.7pt) node [position=0.2mm] {$v$};
}

draw[dashed] (T) circle[radius={4}];

begin{scope}[tdplot_screen_coords, on background layer]
pgfmathsetmacro{R}{5}%
fill[ball color=purple, opacity=1.0] (I) circle (R);
end{scope}
end{tikzpicture}
end{document}


enter image description here



How can I draw the circle?










share|improve this question























  • I guess the issue is rather basic: you need to specify the plane in which the circle is in. Your plane has a nontrivial normal vector but you draw the circle in the xy plane, which is why it does not match up.

    – marmot
    32 mins ago











  • The plane has normal vector is (2,-2,1).

    – minhthien_2016
    30 mins ago











  • Yes, I know. Naively I would think that it is better to switch to a local coordinate system in which the center of the sphere is at (0,0,0) and the normal goes in the z direction, and then just rotate the view. Do your know this nice answer. It will allow you to draw the intersection in such a way that the visible stretch is distinguished from the hidden one. (If you do not like pgfplot, you could also use this answer.)

    – marmot
    27 mins ago


















1















I am trying draw a circle is intersection of a plane has equation 2 x − 2 y + z − 15 = 0 and the equation of the sphere is ( x − 1)^2 + ( y + 1)^ 2 + ( z − 2)^ 2 − 25 = 0.
enter image description here



The plane cut the sphere is a circle with centre (3,-3,3 and radius r = 4.



I can't draw the circle. I tried



documentclass[12pt,border = 2 mm]{standalone}
usepackage{tikz}
usepackage{tikz-3dplot}
usetikzlibrary{arrows,calc,backgrounds}
begin{document}
tdplotsetmaincoords{60}{110}
begin{tikzpicture}[tdplot_main_coords]
path
coordinate (T) at (3,-3,3)
coordinate (I) at (1,-1,2);

foreach v/position in {T/above,I/below} {
draw[fill=black] (v) circle (0.7pt) node [position=0.2mm] {$v$};
}

draw[dashed] (T) circle[radius={4}];

begin{scope}[tdplot_screen_coords, on background layer]
pgfmathsetmacro{R}{5}%
fill[ball color=purple, opacity=1.0] (I) circle (R);
end{scope}
end{tikzpicture}
end{document}


enter image description here



How can I draw the circle?










share|improve this question























  • I guess the issue is rather basic: you need to specify the plane in which the circle is in. Your plane has a nontrivial normal vector but you draw the circle in the xy plane, which is why it does not match up.

    – marmot
    32 mins ago











  • The plane has normal vector is (2,-2,1).

    – minhthien_2016
    30 mins ago











  • Yes, I know. Naively I would think that it is better to switch to a local coordinate system in which the center of the sphere is at (0,0,0) and the normal goes in the z direction, and then just rotate the view. Do your know this nice answer. It will allow you to draw the intersection in such a way that the visible stretch is distinguished from the hidden one. (If you do not like pgfplot, you could also use this answer.)

    – marmot
    27 mins ago
















1












1








1








I am trying draw a circle is intersection of a plane has equation 2 x − 2 y + z − 15 = 0 and the equation of the sphere is ( x − 1)^2 + ( y + 1)^ 2 + ( z − 2)^ 2 − 25 = 0.
enter image description here



The plane cut the sphere is a circle with centre (3,-3,3 and radius r = 4.



I can't draw the circle. I tried



documentclass[12pt,border = 2 mm]{standalone}
usepackage{tikz}
usepackage{tikz-3dplot}
usetikzlibrary{arrows,calc,backgrounds}
begin{document}
tdplotsetmaincoords{60}{110}
begin{tikzpicture}[tdplot_main_coords]
path
coordinate (T) at (3,-3,3)
coordinate (I) at (1,-1,2);

foreach v/position in {T/above,I/below} {
draw[fill=black] (v) circle (0.7pt) node [position=0.2mm] {$v$};
}

draw[dashed] (T) circle[radius={4}];

begin{scope}[tdplot_screen_coords, on background layer]
pgfmathsetmacro{R}{5}%
fill[ball color=purple, opacity=1.0] (I) circle (R);
end{scope}
end{tikzpicture}
end{document}


enter image description here



How can I draw the circle?










share|improve this question














I am trying draw a circle is intersection of a plane has equation 2 x − 2 y + z − 15 = 0 and the equation of the sphere is ( x − 1)^2 + ( y + 1)^ 2 + ( z − 2)^ 2 − 25 = 0.
enter image description here



The plane cut the sphere is a circle with centre (3,-3,3 and radius r = 4.



I can't draw the circle. I tried



documentclass[12pt,border = 2 mm]{standalone}
usepackage{tikz}
usepackage{tikz-3dplot}
usetikzlibrary{arrows,calc,backgrounds}
begin{document}
tdplotsetmaincoords{60}{110}
begin{tikzpicture}[tdplot_main_coords]
path
coordinate (T) at (3,-3,3)
coordinate (I) at (1,-1,2);

foreach v/position in {T/above,I/below} {
draw[fill=black] (v) circle (0.7pt) node [position=0.2mm] {$v$};
}

draw[dashed] (T) circle[radius={4}];

begin{scope}[tdplot_screen_coords, on background layer]
pgfmathsetmacro{R}{5}%
fill[ball color=purple, opacity=1.0] (I) circle (R);
end{scope}
end{tikzpicture}
end{document}


enter image description here



How can I draw the circle?







tikz-pgf tikz-3dplot






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked 41 mins ago









minhthien_2016minhthien_2016

1,3561917




1,3561917













  • I guess the issue is rather basic: you need to specify the plane in which the circle is in. Your plane has a nontrivial normal vector but you draw the circle in the xy plane, which is why it does not match up.

    – marmot
    32 mins ago











  • The plane has normal vector is (2,-2,1).

    – minhthien_2016
    30 mins ago











  • Yes, I know. Naively I would think that it is better to switch to a local coordinate system in which the center of the sphere is at (0,0,0) and the normal goes in the z direction, and then just rotate the view. Do your know this nice answer. It will allow you to draw the intersection in such a way that the visible stretch is distinguished from the hidden one. (If you do not like pgfplot, you could also use this answer.)

    – marmot
    27 mins ago





















  • I guess the issue is rather basic: you need to specify the plane in which the circle is in. Your plane has a nontrivial normal vector but you draw the circle in the xy plane, which is why it does not match up.

    – marmot
    32 mins ago











  • The plane has normal vector is (2,-2,1).

    – minhthien_2016
    30 mins ago











  • Yes, I know. Naively I would think that it is better to switch to a local coordinate system in which the center of the sphere is at (0,0,0) and the normal goes in the z direction, and then just rotate the view. Do your know this nice answer. It will allow you to draw the intersection in such a way that the visible stretch is distinguished from the hidden one. (If you do not like pgfplot, you could also use this answer.)

    – marmot
    27 mins ago



















I guess the issue is rather basic: you need to specify the plane in which the circle is in. Your plane has a nontrivial normal vector but you draw the circle in the xy plane, which is why it does not match up.

– marmot
32 mins ago





I guess the issue is rather basic: you need to specify the plane in which the circle is in. Your plane has a nontrivial normal vector but you draw the circle in the xy plane, which is why it does not match up.

– marmot
32 mins ago













The plane has normal vector is (2,-2,1).

– minhthien_2016
30 mins ago





The plane has normal vector is (2,-2,1).

– minhthien_2016
30 mins ago













Yes, I know. Naively I would think that it is better to switch to a local coordinate system in which the center of the sphere is at (0,0,0) and the normal goes in the z direction, and then just rotate the view. Do your know this nice answer. It will allow you to draw the intersection in such a way that the visible stretch is distinguished from the hidden one. (If you do not like pgfplot, you could also use this answer.)

– marmot
27 mins ago







Yes, I know. Naively I would think that it is better to switch to a local coordinate system in which the center of the sphere is at (0,0,0) and the normal goes in the z direction, and then just rotate the view. Do your know this nice answer. It will allow you to draw the intersection in such a way that the visible stretch is distinguished from the hidden one. (If you do not like pgfplot, you could also use this answer.)

– marmot
27 mins ago












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