This version of the application is not configured for billing through Google Play












233















When I try to run my application with in-app billing I am getting the error: "This version of the application is not configured for billing through Google Play. Check the help center for more information".



I have the billing permission already in the Manifest file and I have a signed .apk uploaded as a draft onto Google Play and I have also installed that same signed apk onto my phone.



Any help on how to solve this issue?










share|improve this question































    233















    When I try to run my application with in-app billing I am getting the error: "This version of the application is not configured for billing through Google Play. Check the help center for more information".



    I have the billing permission already in the Manifest file and I have a signed .apk uploaded as a draft onto Google Play and I have also installed that same signed apk onto my phone.



    Any help on how to solve this issue?










    share|improve this question





























      233












      233








      233


      64






      When I try to run my application with in-app billing I am getting the error: "This version of the application is not configured for billing through Google Play. Check the help center for more information".



      I have the billing permission already in the Manifest file and I have a signed .apk uploaded as a draft onto Google Play and I have also installed that same signed apk onto my phone.



      Any help on how to solve this issue?










      share|improve this question














      When I try to run my application with in-app billing I am getting the error: "This version of the application is not configured for billing through Google Play. Check the help center for more information".



      I have the billing permission already in the Manifest file and I have a signed .apk uploaded as a draft onto Google Play and I have also installed that same signed apk onto my phone.



      Any help on how to solve this issue?







      android apk in-app-billing google-play






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Jun 17 '12 at 3:20









      GatekeeperGatekeeper

      3,76062237




      3,76062237





























          18 Answers
          18






          active

          oldest

          votes


















          282














          This error may be caused by several reasons.



          Here is the list of requirements for the Google IAB testing.



          Prerequisites:




          1. AndroidManifest must include "com.android.vending.BILLING" permission.

          2. APK is built in release mode.

          3. APK is signed with the release certificate(s).

          4. APK is uploaded to alpha/beta distribution channel (previously - as a draft) to the developer console at least once. (takes some time ~2h-24h).

          5. IAB products are published and their status set to active.


          6. Test account(s) is added in developer console.


          Testing requirements:




          1. Test APK has the same versionCode as the one uploaded to developer console.

          2. Test APK is signed with the same certificate(s) as the one uploaded to dev.console.


          3. Test account (not developer) - is the main account on the device.


          4. Test account is opted-in as a tester and it's linked to a valid payment method. (@Kyone)


          P.S: Debugging with release certificate: https://stackoverflow.com/a/15754187/1321401 (Thnx @dipp for the link)



          P.P.S: Wanted to make this list for a long time already.



          Thnx @zlgdev, @Kyone for updates






          share|improve this answer





















          • 1





            that's a nice little round up of the many conditions needed for IAP. +1

            – georgiecasey
            Apr 18 '14 at 18:05






          • 2





            This should be the accepted answer for this question!

            – SARose
            Jan 26 '15 at 6:04






          • 6





            The best answer here, it's a shame that Google's own docs don't have such a round up. Working with Google Play Store has been frustrating due to poor and scattered documentation.

            – enobayram
            Apr 24 '15 at 7:20






          • 10





            How wonderful it would be if google could provide such nice and condensed lists instead of hiding the information in massive blocks of texts spread out over half a dozen pages.... Have a +1

            – Olof Hedman
            Nov 12 '15 at 13:53






          • 5





            Don't forget to make sure the account you're using to test IAB is opted-in as a tester using the "opt-in URL" generated once you've uploaded a build; AND that it's linked to a valid payment method.

            – Kyone
            Nov 17 '15 at 0:21





















          183














          Ahh found the solution after trying for a couple of hours.




          1. Google takes a while to process applications and update them to their servers, for me it takes about half a day. So after saving the apk as a draft on Google Play, you must wait a few hours before the in-app products will respond normally and allow for regular purchases.

          2. Export and sign APK. Unsigned APK trying to make purchases will get error.






          share|improve this answer





















          • 64





            Wow, is this serious? Just ran into the same problem. Did everything Google asked me to do in order to test in-app billing, but still getting the same evasive error message. I guess I'll have to wait and see. But does Google really expect us developers to wait hours each time we need to update our app in order to implement in-app billing? It seems quite inappropriate to me, to say the least.

            – Simon
            Aug 6 '12 at 20:16






          • 5





            Can you test while connected to Android Studio / running while connected to the debugger? Or do you need to install the release apk via USB?

            – Alfie Hanssen
            Aug 1 '13 at 19:37






          • 3





            Is there an easier way to test the purchase process other than, Android Tools > Export signed project... etc, then manually copy APK across to device, Test, .... repeat? I must be missing something?

            – wired00
            Aug 28 '13 at 4:23






          • 4





            Seriously, I cannot use the application with debug certificate and test In-App Billing?

            – TacB0sS
            Sep 12 '13 at 5:28






          • 8





            Note that you CAN use debug builds, straight from your IDE as you are working. You just need to change the debug keystore to one that matches your release store. See this post for more information on how: stackoverflow.com/questions/10886814/…

            – cottonBallPaws
            May 14 '14 at 4:23



















          129














          The same will happen if your published version is not the same as the version you're testing on your phone.



          For example, uploaded version is android:versionCode="1", and the version you're testing on your phone is android:versionCode="2"






          share|improve this answer



















          • 2





            can u tell please me what if uploaded version is android:versionCode="1" and phone is android:versionCode="2" dose it ok or i have to change my apk google play ?.

            – Youddh
            Dec 17 '12 at 7:35






          • 1





            What you need to do is to bump down the local version to "1" so it matches the current live version, as least temporarily for testing.

            – Gromix
            Feb 12 '13 at 13:30






          • 2





            Looks like there are 2 common fixes to this error depending on your situation. In my case it was this one.

            – Matt
            May 20 '13 at 12:44











          • This one also fixed my problem.

            – Justin Smith
            Nov 5 '13 at 14:10






          • 1





            Agree depends on situation there are two fixes, This one solved my issue. thanks

            – Yasitha Chinthaka
            Feb 18 '14 at 16:21



















          45














          You need to sign your APK with your live certificate. Then install that onto your test device. You can then test InAppBilling. If you are testing your application by direct run via eclipse to device(In debug mode) then you will get this error.



          If you are using android.test.purchased as the SKU, it will work all the way, but you won't have the developerPayload in your final response.



          If you are using your own draft in app item you can test all the way but you will be charged and so will have to refund it yourself afterwards.



          You cannot buy items with the same gmail account that you use for the google play development console.






          share|improve this answer





















          • 1





            +1 Running from debugger uses debug certificate. After exporting the app and creating a new public key (and installing it in the developer console), just email yourself the apk and install it from your gmail inbox.

            – cdavidyoung
            Feb 19 '13 at 0:41













          • If I want to try "android.test.purchased" am I then going to change the SKU in both my code and in the developer console?

            – Rocologo
            May 10 '14 at 7:07











          • you're a ***** genius man! s2

            – Victor R. Oliveira
            Dec 31 '16 at 0:41



















          9














          If you're here from 2018, you need to download the APK directly from Play Store and install the "derived" APK. Maybe it is because of Google's Play Store has a feature "App Signing by Google Play".






          share|improve this answer


























          • Thanks Law. You have saved my time. I made some changes in code I was so worried why my code was not working. pheww..

            – Manish Gupta
            May 18 '18 at 11:04











          • Glad to help out @ManishGupta

            – Law Gimenez
            May 29 '18 at 13:26






          • 1





            Which APK? I am using AIDL do i still need to do that?

            – Zhen Liu
            Aug 22 '18 at 3:10











          • @ZhenLiu I guess not needed

            – Law Gimenez
            Dec 11 '18 at 1:50



















          6














          In the developer console:



          Settings -> Account details -> License Testing -> Gmail accounts with testing access



          and type here your accounts






          share|improve this answer

































            3














            Let me just add what happened with me, may help some one.



            It was mainly due to signing.



            Since I have added the signing details in the Project structure, I was thinking that every time when I run, expected signed apk is getting installed. But build type 'debug' was selected.



            Below fix solved the problem for me.




            • Generated signed apk of build type 'release'.

            • Manually installed the apk.






            share|improve this answer































              2














              This will happen if you use a different version of the apk than the one in the google play.






              share|improve this answer































                1














                In my case I saw the same message due to the different signatures of the installed apk and an uploaded to the market apk.






                share|improve this answer































                  1














                  If you want to debug IAB what do you have to do is:





                  1. Submit to google play a version of your app with the IAB permission on the manifest:





                  2. Add a product to your app on google play: Administering In-app Billing


                  3. Set a custom debug keystore signed: Configure Eclipse to use signed keystore







                  share|improve this answer

































                    1














                    Contrary to many answers and comments on SO and other sites, you do NOT have to perform preliminary tests with an alpha/beta version of your product that has been downloaded from Google Play onto your test device (the alpha/beta publication process often eats up half a day). Neither do you have to load and re-load a signed release apk from your developer studio to your test device.



                    You CAN debug preliminary Google Play in app billing services using the debug app as loaded from your developer studio directly to your test device via ADB. If you are experiencing errors that prevent this, likely you have done something wrong in your code. Pay especially close attention to the CASE of your SKU's (product ids) and their format (for example, if you load your APK as com.mydomain.my_product_id, be sure your try to purchase it this way - providing the same case and domain). Also, pay especially close attention to your itemType - this should be either "inapp" or "subs" for managed/unmanaged in app purchases or subscriptions, respectively.



                    As suggested by Chirag Patel, provided you have your billing code properly established, perform all testing using the android.test.purchased Sku (product ID) during your preliminary tests. Check for this ID throughout your billing operations to pass it through signature, token and payload checks, since this data is not provided by the Google test system. Additionally, give one of your test products this ID to test its purchase, unlock/load and presentation all the way through your schema. To CLEAR the purchase, simply consume it, passing the same Sku AND a token string formatted this way - no other fields are relevant :



                        "inapp:"+appContext.getAppContext().getPackageName()+":android.test.purchased";


                    Once you have completed this phase of testing, move to semi-live testing with your alpha/beta product. Create a Google group (essentially a mailing list), add your test users emails to it, and add/invite this group to test your device in this phase (performed at the "APK" portion of your app's Google developer listing). Purchases will be simulated but not actually charged - however to clear and re-test the purchases, Google indicates that you must refund them from your Google wallet. THIS is the only phase of testing that requires the time-consuming process of using alpha/beta loads and test users.






                    share|improve this answer

































                      1














                      Had the same problem, and it was not solved before i read the post from DZDomi. It suddenly occurred to be that there is a setting in the Google Developer Console that you need to enable. In the "In app purchases" section, there's a line for your product and to the far right there's a status for it. It should be ACTIVE!






                      share|improve this answer































                        0














                        my problem was that i tried to check it with the debug.keystore , i mean running it through eclipse.I exported it with the keystore with which i published in alpha mode(it must be published before you can test it).installed it in my phone and than i could test it normally.






                        share|improve this answer































                          0














                          The problem also occurs, when you have added an in-app purchase after you uploaded the apk, but you have not published the application in the play store (alpha, beta and production).



                          Which basically means, that you have to add the In-App purchase AFTER you have published the apk in the Play store (alpha, beta and production). Otherwise you wont be able to purchase or query for the In-App purchase.






                          share|improve this answer































                            0














                            Another reason not mentioned here is that you need to be testing on a real device.
                            With the emulator becoming really good, it's an easy mistake to make.






                            share|improve this answer































                              0














                              SOLUTION



                              Just hold on a while after uploading your app on play store because google takes some time to update app versions.It will work !






                              share|improve this answer































                                0














                                I have same problem in moto c2+ in my case it is device problem once i restart then it will rune perfect...






                                share|improve this answer































                                  -1














                                  Recently google has implemented a change on their systems, and since you have uploaded at least one APK to your console, you can test your in-app requests with your app with any version code / number.



                                  Cross reference LINK




                                  Configure gradle to sign your debug build for debugging.




                                  android {
                                  ...
                                  defaultConfig { ... }
                                  signingConfigs {
                                  release {
                                  storeFile file("my-release-key.jks")
                                  storePassword "password"
                                  keyAlias "my-alias"
                                  keyPassword "password"
                                  }
                                  }
                                  buildTypes {
                                  debug {
                                  signingConfig signingConfigs.release
                                  ...
                                  }
                                  }
                                  }





                                  share|improve this answer

























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                                    18 Answers
                                    18






                                    active

                                    oldest

                                    votes








                                    18 Answers
                                    18






                                    active

                                    oldest

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                                    active

                                    oldest

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                                    active

                                    oldest

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                                    282














                                    This error may be caused by several reasons.



                                    Here is the list of requirements for the Google IAB testing.



                                    Prerequisites:




                                    1. AndroidManifest must include "com.android.vending.BILLING" permission.

                                    2. APK is built in release mode.

                                    3. APK is signed with the release certificate(s).

                                    4. APK is uploaded to alpha/beta distribution channel (previously - as a draft) to the developer console at least once. (takes some time ~2h-24h).

                                    5. IAB products are published and their status set to active.


                                    6. Test account(s) is added in developer console.


                                    Testing requirements:




                                    1. Test APK has the same versionCode as the one uploaded to developer console.

                                    2. Test APK is signed with the same certificate(s) as the one uploaded to dev.console.


                                    3. Test account (not developer) - is the main account on the device.


                                    4. Test account is opted-in as a tester and it's linked to a valid payment method. (@Kyone)


                                    P.S: Debugging with release certificate: https://stackoverflow.com/a/15754187/1321401 (Thnx @dipp for the link)



                                    P.P.S: Wanted to make this list for a long time already.



                                    Thnx @zlgdev, @Kyone for updates






                                    share|improve this answer





















                                    • 1





                                      that's a nice little round up of the many conditions needed for IAP. +1

                                      – georgiecasey
                                      Apr 18 '14 at 18:05






                                    • 2





                                      This should be the accepted answer for this question!

                                      – SARose
                                      Jan 26 '15 at 6:04






                                    • 6





                                      The best answer here, it's a shame that Google's own docs don't have such a round up. Working with Google Play Store has been frustrating due to poor and scattered documentation.

                                      – enobayram
                                      Apr 24 '15 at 7:20






                                    • 10





                                      How wonderful it would be if google could provide such nice and condensed lists instead of hiding the information in massive blocks of texts spread out over half a dozen pages.... Have a +1

                                      – Olof Hedman
                                      Nov 12 '15 at 13:53






                                    • 5





                                      Don't forget to make sure the account you're using to test IAB is opted-in as a tester using the "opt-in URL" generated once you've uploaded a build; AND that it's linked to a valid payment method.

                                      – Kyone
                                      Nov 17 '15 at 0:21


















                                    282














                                    This error may be caused by several reasons.



                                    Here is the list of requirements for the Google IAB testing.



                                    Prerequisites:




                                    1. AndroidManifest must include "com.android.vending.BILLING" permission.

                                    2. APK is built in release mode.

                                    3. APK is signed with the release certificate(s).

                                    4. APK is uploaded to alpha/beta distribution channel (previously - as a draft) to the developer console at least once. (takes some time ~2h-24h).

                                    5. IAB products are published and their status set to active.


                                    6. Test account(s) is added in developer console.


                                    Testing requirements:




                                    1. Test APK has the same versionCode as the one uploaded to developer console.

                                    2. Test APK is signed with the same certificate(s) as the one uploaded to dev.console.


                                    3. Test account (not developer) - is the main account on the device.


                                    4. Test account is opted-in as a tester and it's linked to a valid payment method. (@Kyone)


                                    P.S: Debugging with release certificate: https://stackoverflow.com/a/15754187/1321401 (Thnx @dipp for the link)



                                    P.P.S: Wanted to make this list for a long time already.



                                    Thnx @zlgdev, @Kyone for updates






                                    share|improve this answer





















                                    • 1





                                      that's a nice little round up of the many conditions needed for IAP. +1

                                      – georgiecasey
                                      Apr 18 '14 at 18:05






                                    • 2





                                      This should be the accepted answer for this question!

                                      – SARose
                                      Jan 26 '15 at 6:04






                                    • 6





                                      The best answer here, it's a shame that Google's own docs don't have such a round up. Working with Google Play Store has been frustrating due to poor and scattered documentation.

                                      – enobayram
                                      Apr 24 '15 at 7:20






                                    • 10





                                      How wonderful it would be if google could provide such nice and condensed lists instead of hiding the information in massive blocks of texts spread out over half a dozen pages.... Have a +1

                                      – Olof Hedman
                                      Nov 12 '15 at 13:53






                                    • 5





                                      Don't forget to make sure the account you're using to test IAB is opted-in as a tester using the "opt-in URL" generated once you've uploaded a build; AND that it's linked to a valid payment method.

                                      – Kyone
                                      Nov 17 '15 at 0:21
















                                    282












                                    282








                                    282







                                    This error may be caused by several reasons.



                                    Here is the list of requirements for the Google IAB testing.



                                    Prerequisites:




                                    1. AndroidManifest must include "com.android.vending.BILLING" permission.

                                    2. APK is built in release mode.

                                    3. APK is signed with the release certificate(s).

                                    4. APK is uploaded to alpha/beta distribution channel (previously - as a draft) to the developer console at least once. (takes some time ~2h-24h).

                                    5. IAB products are published and their status set to active.


                                    6. Test account(s) is added in developer console.


                                    Testing requirements:




                                    1. Test APK has the same versionCode as the one uploaded to developer console.

                                    2. Test APK is signed with the same certificate(s) as the one uploaded to dev.console.


                                    3. Test account (not developer) - is the main account on the device.


                                    4. Test account is opted-in as a tester and it's linked to a valid payment method. (@Kyone)


                                    P.S: Debugging with release certificate: https://stackoverflow.com/a/15754187/1321401 (Thnx @dipp for the link)



                                    P.P.S: Wanted to make this list for a long time already.



                                    Thnx @zlgdev, @Kyone for updates






                                    share|improve this answer















                                    This error may be caused by several reasons.



                                    Here is the list of requirements for the Google IAB testing.



                                    Prerequisites:




                                    1. AndroidManifest must include "com.android.vending.BILLING" permission.

                                    2. APK is built in release mode.

                                    3. APK is signed with the release certificate(s).

                                    4. APK is uploaded to alpha/beta distribution channel (previously - as a draft) to the developer console at least once. (takes some time ~2h-24h).

                                    5. IAB products are published and their status set to active.


                                    6. Test account(s) is added in developer console.


                                    Testing requirements:




                                    1. Test APK has the same versionCode as the one uploaded to developer console.

                                    2. Test APK is signed with the same certificate(s) as the one uploaded to dev.console.


                                    3. Test account (not developer) - is the main account on the device.


                                    4. Test account is opted-in as a tester and it's linked to a valid payment method. (@Kyone)


                                    P.S: Debugging with release certificate: https://stackoverflow.com/a/15754187/1321401 (Thnx @dipp for the link)



                                    P.P.S: Wanted to make this list for a long time already.



                                    Thnx @zlgdev, @Kyone for updates







                                    share|improve this answer














                                    share|improve this answer



                                    share|improve this answer








                                    edited May 24 '17 at 7:53

























                                    answered Mar 18 '14 at 2:24









                                    LutenLuten

                                    4,09121720




                                    4,09121720








                                    • 1





                                      that's a nice little round up of the many conditions needed for IAP. +1

                                      – georgiecasey
                                      Apr 18 '14 at 18:05






                                    • 2





                                      This should be the accepted answer for this question!

                                      – SARose
                                      Jan 26 '15 at 6:04






                                    • 6





                                      The best answer here, it's a shame that Google's own docs don't have such a round up. Working with Google Play Store has been frustrating due to poor and scattered documentation.

                                      – enobayram
                                      Apr 24 '15 at 7:20






                                    • 10





                                      How wonderful it would be if google could provide such nice and condensed lists instead of hiding the information in massive blocks of texts spread out over half a dozen pages.... Have a +1

                                      – Olof Hedman
                                      Nov 12 '15 at 13:53






                                    • 5





                                      Don't forget to make sure the account you're using to test IAB is opted-in as a tester using the "opt-in URL" generated once you've uploaded a build; AND that it's linked to a valid payment method.

                                      – Kyone
                                      Nov 17 '15 at 0:21
















                                    • 1





                                      that's a nice little round up of the many conditions needed for IAP. +1

                                      – georgiecasey
                                      Apr 18 '14 at 18:05






                                    • 2





                                      This should be the accepted answer for this question!

                                      – SARose
                                      Jan 26 '15 at 6:04






                                    • 6





                                      The best answer here, it's a shame that Google's own docs don't have such a round up. Working with Google Play Store has been frustrating due to poor and scattered documentation.

                                      – enobayram
                                      Apr 24 '15 at 7:20






                                    • 10





                                      How wonderful it would be if google could provide such nice and condensed lists instead of hiding the information in massive blocks of texts spread out over half a dozen pages.... Have a +1

                                      – Olof Hedman
                                      Nov 12 '15 at 13:53






                                    • 5





                                      Don't forget to make sure the account you're using to test IAB is opted-in as a tester using the "opt-in URL" generated once you've uploaded a build; AND that it's linked to a valid payment method.

                                      – Kyone
                                      Nov 17 '15 at 0:21










                                    1




                                    1





                                    that's a nice little round up of the many conditions needed for IAP. +1

                                    – georgiecasey
                                    Apr 18 '14 at 18:05





                                    that's a nice little round up of the many conditions needed for IAP. +1

                                    – georgiecasey
                                    Apr 18 '14 at 18:05




                                    2




                                    2





                                    This should be the accepted answer for this question!

                                    – SARose
                                    Jan 26 '15 at 6:04





                                    This should be the accepted answer for this question!

                                    – SARose
                                    Jan 26 '15 at 6:04




                                    6




                                    6





                                    The best answer here, it's a shame that Google's own docs don't have such a round up. Working with Google Play Store has been frustrating due to poor and scattered documentation.

                                    – enobayram
                                    Apr 24 '15 at 7:20





                                    The best answer here, it's a shame that Google's own docs don't have such a round up. Working with Google Play Store has been frustrating due to poor and scattered documentation.

                                    – enobayram
                                    Apr 24 '15 at 7:20




                                    10




                                    10





                                    How wonderful it would be if google could provide such nice and condensed lists instead of hiding the information in massive blocks of texts spread out over half a dozen pages.... Have a +1

                                    – Olof Hedman
                                    Nov 12 '15 at 13:53





                                    How wonderful it would be if google could provide such nice and condensed lists instead of hiding the information in massive blocks of texts spread out over half a dozen pages.... Have a +1

                                    – Olof Hedman
                                    Nov 12 '15 at 13:53




                                    5




                                    5





                                    Don't forget to make sure the account you're using to test IAB is opted-in as a tester using the "opt-in URL" generated once you've uploaded a build; AND that it's linked to a valid payment method.

                                    – Kyone
                                    Nov 17 '15 at 0:21







                                    Don't forget to make sure the account you're using to test IAB is opted-in as a tester using the "opt-in URL" generated once you've uploaded a build; AND that it's linked to a valid payment method.

                                    – Kyone
                                    Nov 17 '15 at 0:21















                                    183














                                    Ahh found the solution after trying for a couple of hours.




                                    1. Google takes a while to process applications and update them to their servers, for me it takes about half a day. So after saving the apk as a draft on Google Play, you must wait a few hours before the in-app products will respond normally and allow for regular purchases.

                                    2. Export and sign APK. Unsigned APK trying to make purchases will get error.






                                    share|improve this answer





















                                    • 64





                                      Wow, is this serious? Just ran into the same problem. Did everything Google asked me to do in order to test in-app billing, but still getting the same evasive error message. I guess I'll have to wait and see. But does Google really expect us developers to wait hours each time we need to update our app in order to implement in-app billing? It seems quite inappropriate to me, to say the least.

                                      – Simon
                                      Aug 6 '12 at 20:16






                                    • 5





                                      Can you test while connected to Android Studio / running while connected to the debugger? Or do you need to install the release apk via USB?

                                      – Alfie Hanssen
                                      Aug 1 '13 at 19:37






                                    • 3





                                      Is there an easier way to test the purchase process other than, Android Tools > Export signed project... etc, then manually copy APK across to device, Test, .... repeat? I must be missing something?

                                      – wired00
                                      Aug 28 '13 at 4:23






                                    • 4





                                      Seriously, I cannot use the application with debug certificate and test In-App Billing?

                                      – TacB0sS
                                      Sep 12 '13 at 5:28






                                    • 8





                                      Note that you CAN use debug builds, straight from your IDE as you are working. You just need to change the debug keystore to one that matches your release store. See this post for more information on how: stackoverflow.com/questions/10886814/…

                                      – cottonBallPaws
                                      May 14 '14 at 4:23
















                                    183














                                    Ahh found the solution after trying for a couple of hours.




                                    1. Google takes a while to process applications and update them to their servers, for me it takes about half a day. So after saving the apk as a draft on Google Play, you must wait a few hours before the in-app products will respond normally and allow for regular purchases.

                                    2. Export and sign APK. Unsigned APK trying to make purchases will get error.






                                    share|improve this answer





















                                    • 64





                                      Wow, is this serious? Just ran into the same problem. Did everything Google asked me to do in order to test in-app billing, but still getting the same evasive error message. I guess I'll have to wait and see. But does Google really expect us developers to wait hours each time we need to update our app in order to implement in-app billing? It seems quite inappropriate to me, to say the least.

                                      – Simon
                                      Aug 6 '12 at 20:16






                                    • 5





                                      Can you test while connected to Android Studio / running while connected to the debugger? Or do you need to install the release apk via USB?

                                      – Alfie Hanssen
                                      Aug 1 '13 at 19:37






                                    • 3





                                      Is there an easier way to test the purchase process other than, Android Tools > Export signed project... etc, then manually copy APK across to device, Test, .... repeat? I must be missing something?

                                      – wired00
                                      Aug 28 '13 at 4:23






                                    • 4





                                      Seriously, I cannot use the application with debug certificate and test In-App Billing?

                                      – TacB0sS
                                      Sep 12 '13 at 5:28






                                    • 8





                                      Note that you CAN use debug builds, straight from your IDE as you are working. You just need to change the debug keystore to one that matches your release store. See this post for more information on how: stackoverflow.com/questions/10886814/…

                                      – cottonBallPaws
                                      May 14 '14 at 4:23














                                    183












                                    183








                                    183







                                    Ahh found the solution after trying for a couple of hours.




                                    1. Google takes a while to process applications and update them to their servers, for me it takes about half a day. So after saving the apk as a draft on Google Play, you must wait a few hours before the in-app products will respond normally and allow for regular purchases.

                                    2. Export and sign APK. Unsigned APK trying to make purchases will get error.






                                    share|improve this answer















                                    Ahh found the solution after trying for a couple of hours.




                                    1. Google takes a while to process applications and update them to their servers, for me it takes about half a day. So after saving the apk as a draft on Google Play, you must wait a few hours before the in-app products will respond normally and allow for regular purchases.

                                    2. Export and sign APK. Unsigned APK trying to make purchases will get error.







                                    share|improve this answer














                                    share|improve this answer



                                    share|improve this answer








                                    edited Nov 13 '12 at 0:15









                                    Community

                                    11




                                    11










                                    answered Jun 18 '12 at 1:19









                                    GatekeeperGatekeeper

                                    3,76062237




                                    3,76062237








                                    • 64





                                      Wow, is this serious? Just ran into the same problem. Did everything Google asked me to do in order to test in-app billing, but still getting the same evasive error message. I guess I'll have to wait and see. But does Google really expect us developers to wait hours each time we need to update our app in order to implement in-app billing? It seems quite inappropriate to me, to say the least.

                                      – Simon
                                      Aug 6 '12 at 20:16






                                    • 5





                                      Can you test while connected to Android Studio / running while connected to the debugger? Or do you need to install the release apk via USB?

                                      – Alfie Hanssen
                                      Aug 1 '13 at 19:37






                                    • 3





                                      Is there an easier way to test the purchase process other than, Android Tools > Export signed project... etc, then manually copy APK across to device, Test, .... repeat? I must be missing something?

                                      – wired00
                                      Aug 28 '13 at 4:23






                                    • 4





                                      Seriously, I cannot use the application with debug certificate and test In-App Billing?

                                      – TacB0sS
                                      Sep 12 '13 at 5:28






                                    • 8





                                      Note that you CAN use debug builds, straight from your IDE as you are working. You just need to change the debug keystore to one that matches your release store. See this post for more information on how: stackoverflow.com/questions/10886814/…

                                      – cottonBallPaws
                                      May 14 '14 at 4:23














                                    • 64





                                      Wow, is this serious? Just ran into the same problem. Did everything Google asked me to do in order to test in-app billing, but still getting the same evasive error message. I guess I'll have to wait and see. But does Google really expect us developers to wait hours each time we need to update our app in order to implement in-app billing? It seems quite inappropriate to me, to say the least.

                                      – Simon
                                      Aug 6 '12 at 20:16






                                    • 5





                                      Can you test while connected to Android Studio / running while connected to the debugger? Or do you need to install the release apk via USB?

                                      – Alfie Hanssen
                                      Aug 1 '13 at 19:37






                                    • 3





                                      Is there an easier way to test the purchase process other than, Android Tools > Export signed project... etc, then manually copy APK across to device, Test, .... repeat? I must be missing something?

                                      – wired00
                                      Aug 28 '13 at 4:23






                                    • 4





                                      Seriously, I cannot use the application with debug certificate and test In-App Billing?

                                      – TacB0sS
                                      Sep 12 '13 at 5:28






                                    • 8





                                      Note that you CAN use debug builds, straight from your IDE as you are working. You just need to change the debug keystore to one that matches your release store. See this post for more information on how: stackoverflow.com/questions/10886814/…

                                      – cottonBallPaws
                                      May 14 '14 at 4:23








                                    64




                                    64





                                    Wow, is this serious? Just ran into the same problem. Did everything Google asked me to do in order to test in-app billing, but still getting the same evasive error message. I guess I'll have to wait and see. But does Google really expect us developers to wait hours each time we need to update our app in order to implement in-app billing? It seems quite inappropriate to me, to say the least.

                                    – Simon
                                    Aug 6 '12 at 20:16





                                    Wow, is this serious? Just ran into the same problem. Did everything Google asked me to do in order to test in-app billing, but still getting the same evasive error message. I guess I'll have to wait and see. But does Google really expect us developers to wait hours each time we need to update our app in order to implement in-app billing? It seems quite inappropriate to me, to say the least.

                                    – Simon
                                    Aug 6 '12 at 20:16




                                    5




                                    5





                                    Can you test while connected to Android Studio / running while connected to the debugger? Or do you need to install the release apk via USB?

                                    – Alfie Hanssen
                                    Aug 1 '13 at 19:37





                                    Can you test while connected to Android Studio / running while connected to the debugger? Or do you need to install the release apk via USB?

                                    – Alfie Hanssen
                                    Aug 1 '13 at 19:37




                                    3




                                    3





                                    Is there an easier way to test the purchase process other than, Android Tools > Export signed project... etc, then manually copy APK across to device, Test, .... repeat? I must be missing something?

                                    – wired00
                                    Aug 28 '13 at 4:23





                                    Is there an easier way to test the purchase process other than, Android Tools > Export signed project... etc, then manually copy APK across to device, Test, .... repeat? I must be missing something?

                                    – wired00
                                    Aug 28 '13 at 4:23




                                    4




                                    4





                                    Seriously, I cannot use the application with debug certificate and test In-App Billing?

                                    – TacB0sS
                                    Sep 12 '13 at 5:28





                                    Seriously, I cannot use the application with debug certificate and test In-App Billing?

                                    – TacB0sS
                                    Sep 12 '13 at 5:28




                                    8




                                    8





                                    Note that you CAN use debug builds, straight from your IDE as you are working. You just need to change the debug keystore to one that matches your release store. See this post for more information on how: stackoverflow.com/questions/10886814/…

                                    – cottonBallPaws
                                    May 14 '14 at 4:23





                                    Note that you CAN use debug builds, straight from your IDE as you are working. You just need to change the debug keystore to one that matches your release store. See this post for more information on how: stackoverflow.com/questions/10886814/…

                                    – cottonBallPaws
                                    May 14 '14 at 4:23











                                    129














                                    The same will happen if your published version is not the same as the version you're testing on your phone.



                                    For example, uploaded version is android:versionCode="1", and the version you're testing on your phone is android:versionCode="2"






                                    share|improve this answer



















                                    • 2





                                      can u tell please me what if uploaded version is android:versionCode="1" and phone is android:versionCode="2" dose it ok or i have to change my apk google play ?.

                                      – Youddh
                                      Dec 17 '12 at 7:35






                                    • 1





                                      What you need to do is to bump down the local version to "1" so it matches the current live version, as least temporarily for testing.

                                      – Gromix
                                      Feb 12 '13 at 13:30






                                    • 2





                                      Looks like there are 2 common fixes to this error depending on your situation. In my case it was this one.

                                      – Matt
                                      May 20 '13 at 12:44











                                    • This one also fixed my problem.

                                      – Justin Smith
                                      Nov 5 '13 at 14:10






                                    • 1





                                      Agree depends on situation there are two fixes, This one solved my issue. thanks

                                      – Yasitha Chinthaka
                                      Feb 18 '14 at 16:21
















                                    129














                                    The same will happen if your published version is not the same as the version you're testing on your phone.



                                    For example, uploaded version is android:versionCode="1", and the version you're testing on your phone is android:versionCode="2"






                                    share|improve this answer



















                                    • 2





                                      can u tell please me what if uploaded version is android:versionCode="1" and phone is android:versionCode="2" dose it ok or i have to change my apk google play ?.

                                      – Youddh
                                      Dec 17 '12 at 7:35






                                    • 1





                                      What you need to do is to bump down the local version to "1" so it matches the current live version, as least temporarily for testing.

                                      – Gromix
                                      Feb 12 '13 at 13:30






                                    • 2





                                      Looks like there are 2 common fixes to this error depending on your situation. In my case it was this one.

                                      – Matt
                                      May 20 '13 at 12:44











                                    • This one also fixed my problem.

                                      – Justin Smith
                                      Nov 5 '13 at 14:10






                                    • 1





                                      Agree depends on situation there are two fixes, This one solved my issue. thanks

                                      – Yasitha Chinthaka
                                      Feb 18 '14 at 16:21














                                    129












                                    129








                                    129







                                    The same will happen if your published version is not the same as the version you're testing on your phone.



                                    For example, uploaded version is android:versionCode="1", and the version you're testing on your phone is android:versionCode="2"






                                    share|improve this answer













                                    The same will happen if your published version is not the same as the version you're testing on your phone.



                                    For example, uploaded version is android:versionCode="1", and the version you're testing on your phone is android:versionCode="2"







                                    share|improve this answer












                                    share|improve this answer



                                    share|improve this answer










                                    answered Jul 9 '12 at 12:31









                                    sandalonesandalone

                                    23k54182295




                                    23k54182295








                                    • 2





                                      can u tell please me what if uploaded version is android:versionCode="1" and phone is android:versionCode="2" dose it ok or i have to change my apk google play ?.

                                      – Youddh
                                      Dec 17 '12 at 7:35






                                    • 1





                                      What you need to do is to bump down the local version to "1" so it matches the current live version, as least temporarily for testing.

                                      – Gromix
                                      Feb 12 '13 at 13:30






                                    • 2





                                      Looks like there are 2 common fixes to this error depending on your situation. In my case it was this one.

                                      – Matt
                                      May 20 '13 at 12:44











                                    • This one also fixed my problem.

                                      – Justin Smith
                                      Nov 5 '13 at 14:10






                                    • 1





                                      Agree depends on situation there are two fixes, This one solved my issue. thanks

                                      – Yasitha Chinthaka
                                      Feb 18 '14 at 16:21














                                    • 2





                                      can u tell please me what if uploaded version is android:versionCode="1" and phone is android:versionCode="2" dose it ok or i have to change my apk google play ?.

                                      – Youddh
                                      Dec 17 '12 at 7:35






                                    • 1





                                      What you need to do is to bump down the local version to "1" so it matches the current live version, as least temporarily for testing.

                                      – Gromix
                                      Feb 12 '13 at 13:30






                                    • 2





                                      Looks like there are 2 common fixes to this error depending on your situation. In my case it was this one.

                                      – Matt
                                      May 20 '13 at 12:44











                                    • This one also fixed my problem.

                                      – Justin Smith
                                      Nov 5 '13 at 14:10






                                    • 1





                                      Agree depends on situation there are two fixes, This one solved my issue. thanks

                                      – Yasitha Chinthaka
                                      Feb 18 '14 at 16:21








                                    2




                                    2





                                    can u tell please me what if uploaded version is android:versionCode="1" and phone is android:versionCode="2" dose it ok or i have to change my apk google play ?.

                                    – Youddh
                                    Dec 17 '12 at 7:35





                                    can u tell please me what if uploaded version is android:versionCode="1" and phone is android:versionCode="2" dose it ok or i have to change my apk google play ?.

                                    – Youddh
                                    Dec 17 '12 at 7:35




                                    1




                                    1





                                    What you need to do is to bump down the local version to "1" so it matches the current live version, as least temporarily for testing.

                                    – Gromix
                                    Feb 12 '13 at 13:30





                                    What you need to do is to bump down the local version to "1" so it matches the current live version, as least temporarily for testing.

                                    – Gromix
                                    Feb 12 '13 at 13:30




                                    2




                                    2





                                    Looks like there are 2 common fixes to this error depending on your situation. In my case it was this one.

                                    – Matt
                                    May 20 '13 at 12:44





                                    Looks like there are 2 common fixes to this error depending on your situation. In my case it was this one.

                                    – Matt
                                    May 20 '13 at 12:44













                                    This one also fixed my problem.

                                    – Justin Smith
                                    Nov 5 '13 at 14:10





                                    This one also fixed my problem.

                                    – Justin Smith
                                    Nov 5 '13 at 14:10




                                    1




                                    1





                                    Agree depends on situation there are two fixes, This one solved my issue. thanks

                                    – Yasitha Chinthaka
                                    Feb 18 '14 at 16:21





                                    Agree depends on situation there are two fixes, This one solved my issue. thanks

                                    – Yasitha Chinthaka
                                    Feb 18 '14 at 16:21











                                    45














                                    You need to sign your APK with your live certificate. Then install that onto your test device. You can then test InAppBilling. If you are testing your application by direct run via eclipse to device(In debug mode) then you will get this error.



                                    If you are using android.test.purchased as the SKU, it will work all the way, but you won't have the developerPayload in your final response.



                                    If you are using your own draft in app item you can test all the way but you will be charged and so will have to refund it yourself afterwards.



                                    You cannot buy items with the same gmail account that you use for the google play development console.






                                    share|improve this answer





















                                    • 1





                                      +1 Running from debugger uses debug certificate. After exporting the app and creating a new public key (and installing it in the developer console), just email yourself the apk and install it from your gmail inbox.

                                      – cdavidyoung
                                      Feb 19 '13 at 0:41













                                    • If I want to try "android.test.purchased" am I then going to change the SKU in both my code and in the developer console?

                                      – Rocologo
                                      May 10 '14 at 7:07











                                    • you're a ***** genius man! s2

                                      – Victor R. Oliveira
                                      Dec 31 '16 at 0:41
















                                    45














                                    You need to sign your APK with your live certificate. Then install that onto your test device. You can then test InAppBilling. If you are testing your application by direct run via eclipse to device(In debug mode) then you will get this error.



                                    If you are using android.test.purchased as the SKU, it will work all the way, but you won't have the developerPayload in your final response.



                                    If you are using your own draft in app item you can test all the way but you will be charged and so will have to refund it yourself afterwards.



                                    You cannot buy items with the same gmail account that you use for the google play development console.






                                    share|improve this answer





















                                    • 1





                                      +1 Running from debugger uses debug certificate. After exporting the app and creating a new public key (and installing it in the developer console), just email yourself the apk and install it from your gmail inbox.

                                      – cdavidyoung
                                      Feb 19 '13 at 0:41













                                    • If I want to try "android.test.purchased" am I then going to change the SKU in both my code and in the developer console?

                                      – Rocologo
                                      May 10 '14 at 7:07











                                    • you're a ***** genius man! s2

                                      – Victor R. Oliveira
                                      Dec 31 '16 at 0:41














                                    45












                                    45








                                    45







                                    You need to sign your APK with your live certificate. Then install that onto your test device. You can then test InAppBilling. If you are testing your application by direct run via eclipse to device(In debug mode) then you will get this error.



                                    If you are using android.test.purchased as the SKU, it will work all the way, but you won't have the developerPayload in your final response.



                                    If you are using your own draft in app item you can test all the way but you will be charged and so will have to refund it yourself afterwards.



                                    You cannot buy items with the same gmail account that you use for the google play development console.






                                    share|improve this answer















                                    You need to sign your APK with your live certificate. Then install that onto your test device. You can then test InAppBilling. If you are testing your application by direct run via eclipse to device(In debug mode) then you will get this error.



                                    If you are using android.test.purchased as the SKU, it will work all the way, but you won't have the developerPayload in your final response.



                                    If you are using your own draft in app item you can test all the way but you will be charged and so will have to refund it yourself afterwards.



                                    You cannot buy items with the same gmail account that you use for the google play development console.







                                    share|improve this answer














                                    share|improve this answer



                                    share|improve this answer








                                    edited Dec 7 '13 at 3:12









                                    Evan Leis

                                    479512




                                    479512










                                    answered Feb 6 '13 at 12:08









                                    Chirag PatelChirag Patel

                                    8,88632034




                                    8,88632034








                                    • 1





                                      +1 Running from debugger uses debug certificate. After exporting the app and creating a new public key (and installing it in the developer console), just email yourself the apk and install it from your gmail inbox.

                                      – cdavidyoung
                                      Feb 19 '13 at 0:41













                                    • If I want to try "android.test.purchased" am I then going to change the SKU in both my code and in the developer console?

                                      – Rocologo
                                      May 10 '14 at 7:07











                                    • you're a ***** genius man! s2

                                      – Victor R. Oliveira
                                      Dec 31 '16 at 0:41














                                    • 1





                                      +1 Running from debugger uses debug certificate. After exporting the app and creating a new public key (and installing it in the developer console), just email yourself the apk and install it from your gmail inbox.

                                      – cdavidyoung
                                      Feb 19 '13 at 0:41













                                    • If I want to try "android.test.purchased" am I then going to change the SKU in both my code and in the developer console?

                                      – Rocologo
                                      May 10 '14 at 7:07











                                    • you're a ***** genius man! s2

                                      – Victor R. Oliveira
                                      Dec 31 '16 at 0:41








                                    1




                                    1





                                    +1 Running from debugger uses debug certificate. After exporting the app and creating a new public key (and installing it in the developer console), just email yourself the apk and install it from your gmail inbox.

                                    – cdavidyoung
                                    Feb 19 '13 at 0:41







                                    +1 Running from debugger uses debug certificate. After exporting the app and creating a new public key (and installing it in the developer console), just email yourself the apk and install it from your gmail inbox.

                                    – cdavidyoung
                                    Feb 19 '13 at 0:41















                                    If I want to try "android.test.purchased" am I then going to change the SKU in both my code and in the developer console?

                                    – Rocologo
                                    May 10 '14 at 7:07





                                    If I want to try "android.test.purchased" am I then going to change the SKU in both my code and in the developer console?

                                    – Rocologo
                                    May 10 '14 at 7:07













                                    you're a ***** genius man! s2

                                    – Victor R. Oliveira
                                    Dec 31 '16 at 0:41





                                    you're a ***** genius man! s2

                                    – Victor R. Oliveira
                                    Dec 31 '16 at 0:41











                                    9














                                    If you're here from 2018, you need to download the APK directly from Play Store and install the "derived" APK. Maybe it is because of Google's Play Store has a feature "App Signing by Google Play".






                                    share|improve this answer


























                                    • Thanks Law. You have saved my time. I made some changes in code I was so worried why my code was not working. pheww..

                                      – Manish Gupta
                                      May 18 '18 at 11:04











                                    • Glad to help out @ManishGupta

                                      – Law Gimenez
                                      May 29 '18 at 13:26






                                    • 1





                                      Which APK? I am using AIDL do i still need to do that?

                                      – Zhen Liu
                                      Aug 22 '18 at 3:10











                                    • @ZhenLiu I guess not needed

                                      – Law Gimenez
                                      Dec 11 '18 at 1:50
















                                    9














                                    If you're here from 2018, you need to download the APK directly from Play Store and install the "derived" APK. Maybe it is because of Google's Play Store has a feature "App Signing by Google Play".






                                    share|improve this answer


























                                    • Thanks Law. You have saved my time. I made some changes in code I was so worried why my code was not working. pheww..

                                      – Manish Gupta
                                      May 18 '18 at 11:04











                                    • Glad to help out @ManishGupta

                                      – Law Gimenez
                                      May 29 '18 at 13:26






                                    • 1





                                      Which APK? I am using AIDL do i still need to do that?

                                      – Zhen Liu
                                      Aug 22 '18 at 3:10











                                    • @ZhenLiu I guess not needed

                                      – Law Gimenez
                                      Dec 11 '18 at 1:50














                                    9












                                    9








                                    9







                                    If you're here from 2018, you need to download the APK directly from Play Store and install the "derived" APK. Maybe it is because of Google's Play Store has a feature "App Signing by Google Play".






                                    share|improve this answer















                                    If you're here from 2018, you need to download the APK directly from Play Store and install the "derived" APK. Maybe it is because of Google's Play Store has a feature "App Signing by Google Play".







                                    share|improve this answer














                                    share|improve this answer



                                    share|improve this answer








                                    edited May 18 '18 at 12:37

























                                    answered May 11 '18 at 0:36









                                    Law GimenezLaw Gimenez

                                    1,56132437




                                    1,56132437













                                    • Thanks Law. You have saved my time. I made some changes in code I was so worried why my code was not working. pheww..

                                      – Manish Gupta
                                      May 18 '18 at 11:04











                                    • Glad to help out @ManishGupta

                                      – Law Gimenez
                                      May 29 '18 at 13:26






                                    • 1





                                      Which APK? I am using AIDL do i still need to do that?

                                      – Zhen Liu
                                      Aug 22 '18 at 3:10











                                    • @ZhenLiu I guess not needed

                                      – Law Gimenez
                                      Dec 11 '18 at 1:50



















                                    • Thanks Law. You have saved my time. I made some changes in code I was so worried why my code was not working. pheww..

                                      – Manish Gupta
                                      May 18 '18 at 11:04











                                    • Glad to help out @ManishGupta

                                      – Law Gimenez
                                      May 29 '18 at 13:26






                                    • 1





                                      Which APK? I am using AIDL do i still need to do that?

                                      – Zhen Liu
                                      Aug 22 '18 at 3:10











                                    • @ZhenLiu I guess not needed

                                      – Law Gimenez
                                      Dec 11 '18 at 1:50

















                                    Thanks Law. You have saved my time. I made some changes in code I was so worried why my code was not working. pheww..

                                    – Manish Gupta
                                    May 18 '18 at 11:04





                                    Thanks Law. You have saved my time. I made some changes in code I was so worried why my code was not working. pheww..

                                    – Manish Gupta
                                    May 18 '18 at 11:04













                                    Glad to help out @ManishGupta

                                    – Law Gimenez
                                    May 29 '18 at 13:26





                                    Glad to help out @ManishGupta

                                    – Law Gimenez
                                    May 29 '18 at 13:26




                                    1




                                    1





                                    Which APK? I am using AIDL do i still need to do that?

                                    – Zhen Liu
                                    Aug 22 '18 at 3:10





                                    Which APK? I am using AIDL do i still need to do that?

                                    – Zhen Liu
                                    Aug 22 '18 at 3:10













                                    @ZhenLiu I guess not needed

                                    – Law Gimenez
                                    Dec 11 '18 at 1:50





                                    @ZhenLiu I guess not needed

                                    – Law Gimenez
                                    Dec 11 '18 at 1:50











                                    6














                                    In the developer console:



                                    Settings -> Account details -> License Testing -> Gmail accounts with testing access



                                    and type here your accounts






                                    share|improve this answer






























                                      6














                                      In the developer console:



                                      Settings -> Account details -> License Testing -> Gmail accounts with testing access



                                      and type here your accounts






                                      share|improve this answer




























                                        6












                                        6








                                        6







                                        In the developer console:



                                        Settings -> Account details -> License Testing -> Gmail accounts with testing access



                                        and type here your accounts






                                        share|improve this answer















                                        In the developer console:



                                        Settings -> Account details -> License Testing -> Gmail accounts with testing access



                                        and type here your accounts







                                        share|improve this answer














                                        share|improve this answer



                                        share|improve this answer








                                        edited Jul 11 '18 at 12:59

























                                        answered Jul 11 '18 at 12:21









                                        Pablo CegarraPablo Cegarra

                                        3,15032744




                                        3,15032744























                                            3














                                            Let me just add what happened with me, may help some one.



                                            It was mainly due to signing.



                                            Since I have added the signing details in the Project structure, I was thinking that every time when I run, expected signed apk is getting installed. But build type 'debug' was selected.



                                            Below fix solved the problem for me.




                                            • Generated signed apk of build type 'release'.

                                            • Manually installed the apk.






                                            share|improve this answer




























                                              3














                                              Let me just add what happened with me, may help some one.



                                              It was mainly due to signing.



                                              Since I have added the signing details in the Project structure, I was thinking that every time when I run, expected signed apk is getting installed. But build type 'debug' was selected.



                                              Below fix solved the problem for me.




                                              • Generated signed apk of build type 'release'.

                                              • Manually installed the apk.






                                              share|improve this answer


























                                                3












                                                3








                                                3







                                                Let me just add what happened with me, may help some one.



                                                It was mainly due to signing.



                                                Since I have added the signing details in the Project structure, I was thinking that every time when I run, expected signed apk is getting installed. But build type 'debug' was selected.



                                                Below fix solved the problem for me.




                                                • Generated signed apk of build type 'release'.

                                                • Manually installed the apk.






                                                share|improve this answer













                                                Let me just add what happened with me, may help some one.



                                                It was mainly due to signing.



                                                Since I have added the signing details in the Project structure, I was thinking that every time when I run, expected signed apk is getting installed. But build type 'debug' was selected.



                                                Below fix solved the problem for me.




                                                • Generated signed apk of build type 'release'.

                                                • Manually installed the apk.







                                                share|improve this answer












                                                share|improve this answer



                                                share|improve this answer










                                                answered Jan 2 '16 at 15:48









                                                Shree Harsha SShree Harsha S

                                                415512




                                                415512























                                                    2














                                                    This will happen if you use a different version of the apk than the one in the google play.






                                                    share|improve this answer




























                                                      2














                                                      This will happen if you use a different version of the apk than the one in the google play.






                                                      share|improve this answer


























                                                        2












                                                        2








                                                        2







                                                        This will happen if you use a different version of the apk than the one in the google play.






                                                        share|improve this answer













                                                        This will happen if you use a different version of the apk than the one in the google play.







                                                        share|improve this answer












                                                        share|improve this answer



                                                        share|improve this answer










                                                        answered Nov 25 '13 at 7:49









                                                        AmalkaAmalka

                                                        711




                                                        711























                                                            1














                                                            In my case I saw the same message due to the different signatures of the installed apk and an uploaded to the market apk.






                                                            share|improve this answer




























                                                              1














                                                              In my case I saw the same message due to the different signatures of the installed apk and an uploaded to the market apk.






                                                              share|improve this answer


























                                                                1












                                                                1








                                                                1







                                                                In my case I saw the same message due to the different signatures of the installed apk and an uploaded to the market apk.






                                                                share|improve this answer













                                                                In my case I saw the same message due to the different signatures of the installed apk and an uploaded to the market apk.







                                                                share|improve this answer












                                                                share|improve this answer



                                                                share|improve this answer










                                                                answered Nov 6 '13 at 22:37









                                                                goRGongoRGon

                                                                3,2713240




                                                                3,2713240























                                                                    1














                                                                    If you want to debug IAB what do you have to do is:





                                                                    1. Submit to google play a version of your app with the IAB permission on the manifest:





                                                                    2. Add a product to your app on google play: Administering In-app Billing


                                                                    3. Set a custom debug keystore signed: Configure Eclipse to use signed keystore







                                                                    share|improve this answer






























                                                                      1














                                                                      If you want to debug IAB what do you have to do is:





                                                                      1. Submit to google play a version of your app with the IAB permission on the manifest:





                                                                      2. Add a product to your app on google play: Administering In-app Billing


                                                                      3. Set a custom debug keystore signed: Configure Eclipse to use signed keystore







                                                                      share|improve this answer




























                                                                        1












                                                                        1








                                                                        1







                                                                        If you want to debug IAB what do you have to do is:





                                                                        1. Submit to google play a version of your app with the IAB permission on the manifest:





                                                                        2. Add a product to your app on google play: Administering In-app Billing


                                                                        3. Set a custom debug keystore signed: Configure Eclipse to use signed keystore







                                                                        share|improve this answer















                                                                        If you want to debug IAB what do you have to do is:





                                                                        1. Submit to google play a version of your app with the IAB permission on the manifest:





                                                                        2. Add a product to your app on google play: Administering In-app Billing


                                                                        3. Set a custom debug keystore signed: Configure Eclipse to use signed keystore








                                                                        share|improve this answer














                                                                        share|improve this answer



                                                                        share|improve this answer








                                                                        edited May 23 '17 at 12:02









                                                                        Community

                                                                        11




                                                                        11










                                                                        answered Dec 31 '14 at 12:21









                                                                        PabloPablo

                                                                        1,1151117




                                                                        1,1151117























                                                                            1














                                                                            Contrary to many answers and comments on SO and other sites, you do NOT have to perform preliminary tests with an alpha/beta version of your product that has been downloaded from Google Play onto your test device (the alpha/beta publication process often eats up half a day). Neither do you have to load and re-load a signed release apk from your developer studio to your test device.



                                                                            You CAN debug preliminary Google Play in app billing services using the debug app as loaded from your developer studio directly to your test device via ADB. If you are experiencing errors that prevent this, likely you have done something wrong in your code. Pay especially close attention to the CASE of your SKU's (product ids) and their format (for example, if you load your APK as com.mydomain.my_product_id, be sure your try to purchase it this way - providing the same case and domain). Also, pay especially close attention to your itemType - this should be either "inapp" or "subs" for managed/unmanaged in app purchases or subscriptions, respectively.



                                                                            As suggested by Chirag Patel, provided you have your billing code properly established, perform all testing using the android.test.purchased Sku (product ID) during your preliminary tests. Check for this ID throughout your billing operations to pass it through signature, token and payload checks, since this data is not provided by the Google test system. Additionally, give one of your test products this ID to test its purchase, unlock/load and presentation all the way through your schema. To CLEAR the purchase, simply consume it, passing the same Sku AND a token string formatted this way - no other fields are relevant :



                                                                                "inapp:"+appContext.getAppContext().getPackageName()+":android.test.purchased";


                                                                            Once you have completed this phase of testing, move to semi-live testing with your alpha/beta product. Create a Google group (essentially a mailing list), add your test users emails to it, and add/invite this group to test your device in this phase (performed at the "APK" portion of your app's Google developer listing). Purchases will be simulated but not actually charged - however to clear and re-test the purchases, Google indicates that you must refund them from your Google wallet. THIS is the only phase of testing that requires the time-consuming process of using alpha/beta loads and test users.






                                                                            share|improve this answer






























                                                                              1














                                                                              Contrary to many answers and comments on SO and other sites, you do NOT have to perform preliminary tests with an alpha/beta version of your product that has been downloaded from Google Play onto your test device (the alpha/beta publication process often eats up half a day). Neither do you have to load and re-load a signed release apk from your developer studio to your test device.



                                                                              You CAN debug preliminary Google Play in app billing services using the debug app as loaded from your developer studio directly to your test device via ADB. If you are experiencing errors that prevent this, likely you have done something wrong in your code. Pay especially close attention to the CASE of your SKU's (product ids) and their format (for example, if you load your APK as com.mydomain.my_product_id, be sure your try to purchase it this way - providing the same case and domain). Also, pay especially close attention to your itemType - this should be either "inapp" or "subs" for managed/unmanaged in app purchases or subscriptions, respectively.



                                                                              As suggested by Chirag Patel, provided you have your billing code properly established, perform all testing using the android.test.purchased Sku (product ID) during your preliminary tests. Check for this ID throughout your billing operations to pass it through signature, token and payload checks, since this data is not provided by the Google test system. Additionally, give one of your test products this ID to test its purchase, unlock/load and presentation all the way through your schema. To CLEAR the purchase, simply consume it, passing the same Sku AND a token string formatted this way - no other fields are relevant :



                                                                                  "inapp:"+appContext.getAppContext().getPackageName()+":android.test.purchased";


                                                                              Once you have completed this phase of testing, move to semi-live testing with your alpha/beta product. Create a Google group (essentially a mailing list), add your test users emails to it, and add/invite this group to test your device in this phase (performed at the "APK" portion of your app's Google developer listing). Purchases will be simulated but not actually charged - however to clear and re-test the purchases, Google indicates that you must refund them from your Google wallet. THIS is the only phase of testing that requires the time-consuming process of using alpha/beta loads and test users.






                                                                              share|improve this answer




























                                                                                1












                                                                                1








                                                                                1







                                                                                Contrary to many answers and comments on SO and other sites, you do NOT have to perform preliminary tests with an alpha/beta version of your product that has been downloaded from Google Play onto your test device (the alpha/beta publication process often eats up half a day). Neither do you have to load and re-load a signed release apk from your developer studio to your test device.



                                                                                You CAN debug preliminary Google Play in app billing services using the debug app as loaded from your developer studio directly to your test device via ADB. If you are experiencing errors that prevent this, likely you have done something wrong in your code. Pay especially close attention to the CASE of your SKU's (product ids) and their format (for example, if you load your APK as com.mydomain.my_product_id, be sure your try to purchase it this way - providing the same case and domain). Also, pay especially close attention to your itemType - this should be either "inapp" or "subs" for managed/unmanaged in app purchases or subscriptions, respectively.



                                                                                As suggested by Chirag Patel, provided you have your billing code properly established, perform all testing using the android.test.purchased Sku (product ID) during your preliminary tests. Check for this ID throughout your billing operations to pass it through signature, token and payload checks, since this data is not provided by the Google test system. Additionally, give one of your test products this ID to test its purchase, unlock/load and presentation all the way through your schema. To CLEAR the purchase, simply consume it, passing the same Sku AND a token string formatted this way - no other fields are relevant :



                                                                                    "inapp:"+appContext.getAppContext().getPackageName()+":android.test.purchased";


                                                                                Once you have completed this phase of testing, move to semi-live testing with your alpha/beta product. Create a Google group (essentially a mailing list), add your test users emails to it, and add/invite this group to test your device in this phase (performed at the "APK" portion of your app's Google developer listing). Purchases will be simulated but not actually charged - however to clear and re-test the purchases, Google indicates that you must refund them from your Google wallet. THIS is the only phase of testing that requires the time-consuming process of using alpha/beta loads and test users.






                                                                                share|improve this answer















                                                                                Contrary to many answers and comments on SO and other sites, you do NOT have to perform preliminary tests with an alpha/beta version of your product that has been downloaded from Google Play onto your test device (the alpha/beta publication process often eats up half a day). Neither do you have to load and re-load a signed release apk from your developer studio to your test device.



                                                                                You CAN debug preliminary Google Play in app billing services using the debug app as loaded from your developer studio directly to your test device via ADB. If you are experiencing errors that prevent this, likely you have done something wrong in your code. Pay especially close attention to the CASE of your SKU's (product ids) and their format (for example, if you load your APK as com.mydomain.my_product_id, be sure your try to purchase it this way - providing the same case and domain). Also, pay especially close attention to your itemType - this should be either "inapp" or "subs" for managed/unmanaged in app purchases or subscriptions, respectively.



                                                                                As suggested by Chirag Patel, provided you have your billing code properly established, perform all testing using the android.test.purchased Sku (product ID) during your preliminary tests. Check for this ID throughout your billing operations to pass it through signature, token and payload checks, since this data is not provided by the Google test system. Additionally, give one of your test products this ID to test its purchase, unlock/load and presentation all the way through your schema. To CLEAR the purchase, simply consume it, passing the same Sku AND a token string formatted this way - no other fields are relevant :



                                                                                    "inapp:"+appContext.getAppContext().getPackageName()+":android.test.purchased";


                                                                                Once you have completed this phase of testing, move to semi-live testing with your alpha/beta product. Create a Google group (essentially a mailing list), add your test users emails to it, and add/invite this group to test your device in this phase (performed at the "APK" portion of your app's Google developer listing). Purchases will be simulated but not actually charged - however to clear and re-test the purchases, Google indicates that you must refund them from your Google wallet. THIS is the only phase of testing that requires the time-consuming process of using alpha/beta loads and test users.







                                                                                share|improve this answer














                                                                                share|improve this answer



                                                                                share|improve this answer








                                                                                edited Aug 18 '16 at 13:44

























                                                                                answered Jul 23 '14 at 0:20









                                                                                Epsilon3Epsilon3

                                                                                551414




                                                                                551414























                                                                                    1














                                                                                    Had the same problem, and it was not solved before i read the post from DZDomi. It suddenly occurred to be that there is a setting in the Google Developer Console that you need to enable. In the "In app purchases" section, there's a line for your product and to the far right there's a status for it. It should be ACTIVE!






                                                                                    share|improve this answer




























                                                                                      1














                                                                                      Had the same problem, and it was not solved before i read the post from DZDomi. It suddenly occurred to be that there is a setting in the Google Developer Console that you need to enable. In the "In app purchases" section, there's a line for your product and to the far right there's a status for it. It should be ACTIVE!






                                                                                      share|improve this answer


























                                                                                        1












                                                                                        1








                                                                                        1







                                                                                        Had the same problem, and it was not solved before i read the post from DZDomi. It suddenly occurred to be that there is a setting in the Google Developer Console that you need to enable. In the "In app purchases" section, there's a line for your product and to the far right there's a status for it. It should be ACTIVE!






                                                                                        share|improve this answer













                                                                                        Had the same problem, and it was not solved before i read the post from DZDomi. It suddenly occurred to be that there is a setting in the Google Developer Console that you need to enable. In the "In app purchases" section, there's a line for your product and to the far right there's a status for it. It should be ACTIVE!







                                                                                        share|improve this answer












                                                                                        share|improve this answer



                                                                                        share|improve this answer










                                                                                        answered Mar 31 '17 at 6:50









                                                                                        SørenSøren

                                                                                        111




                                                                                        111























                                                                                            0














                                                                                            my problem was that i tried to check it with the debug.keystore , i mean running it through eclipse.I exported it with the keystore with which i published in alpha mode(it must be published before you can test it).installed it in my phone and than i could test it normally.






                                                                                            share|improve this answer




























                                                                                              0














                                                                                              my problem was that i tried to check it with the debug.keystore , i mean running it through eclipse.I exported it with the keystore with which i published in alpha mode(it must be published before you can test it).installed it in my phone and than i could test it normally.






                                                                                              share|improve this answer


























                                                                                                0












                                                                                                0








                                                                                                0







                                                                                                my problem was that i tried to check it with the debug.keystore , i mean running it through eclipse.I exported it with the keystore with which i published in alpha mode(it must be published before you can test it).installed it in my phone and than i could test it normally.






                                                                                                share|improve this answer













                                                                                                my problem was that i tried to check it with the debug.keystore , i mean running it through eclipse.I exported it with the keystore with which i published in alpha mode(it must be published before you can test it).installed it in my phone and than i could test it normally.







                                                                                                share|improve this answer












                                                                                                share|improve this answer



                                                                                                share|improve this answer










                                                                                                answered Sep 28 '14 at 10:04









                                                                                                Gal RomGal Rom

                                                                                                3,62312324




                                                                                                3,62312324























                                                                                                    0














                                                                                                    The problem also occurs, when you have added an in-app purchase after you uploaded the apk, but you have not published the application in the play store (alpha, beta and production).



                                                                                                    Which basically means, that you have to add the In-App purchase AFTER you have published the apk in the Play store (alpha, beta and production). Otherwise you wont be able to purchase or query for the In-App purchase.






                                                                                                    share|improve this answer




























                                                                                                      0














                                                                                                      The problem also occurs, when you have added an in-app purchase after you uploaded the apk, but you have not published the application in the play store (alpha, beta and production).



                                                                                                      Which basically means, that you have to add the In-App purchase AFTER you have published the apk in the Play store (alpha, beta and production). Otherwise you wont be able to purchase or query for the In-App purchase.






                                                                                                      share|improve this answer


























                                                                                                        0












                                                                                                        0








                                                                                                        0







                                                                                                        The problem also occurs, when you have added an in-app purchase after you uploaded the apk, but you have not published the application in the play store (alpha, beta and production).



                                                                                                        Which basically means, that you have to add the In-App purchase AFTER you have published the apk in the Play store (alpha, beta and production). Otherwise you wont be able to purchase or query for the In-App purchase.






                                                                                                        share|improve this answer













                                                                                                        The problem also occurs, when you have added an in-app purchase after you uploaded the apk, but you have not published the application in the play store (alpha, beta and production).



                                                                                                        Which basically means, that you have to add the In-App purchase AFTER you have published the apk in the Play store (alpha, beta and production). Otherwise you wont be able to purchase or query for the In-App purchase.







                                                                                                        share|improve this answer












                                                                                                        share|improve this answer



                                                                                                        share|improve this answer










                                                                                                        answered Aug 22 '16 at 13:54









                                                                                                        DZDomiDZDomi

                                                                                                        1,4411211




                                                                                                        1,4411211























                                                                                                            0














                                                                                                            Another reason not mentioned here is that you need to be testing on a real device.
                                                                                                            With the emulator becoming really good, it's an easy mistake to make.






                                                                                                            share|improve this answer




























                                                                                                              0














                                                                                                              Another reason not mentioned here is that you need to be testing on a real device.
                                                                                                              With the emulator becoming really good, it's an easy mistake to make.






                                                                                                              share|improve this answer


























                                                                                                                0












                                                                                                                0








                                                                                                                0







                                                                                                                Another reason not mentioned here is that you need to be testing on a real device.
                                                                                                                With the emulator becoming really good, it's an easy mistake to make.






                                                                                                                share|improve this answer













                                                                                                                Another reason not mentioned here is that you need to be testing on a real device.
                                                                                                                With the emulator becoming really good, it's an easy mistake to make.







                                                                                                                share|improve this answer












                                                                                                                share|improve this answer



                                                                                                                share|improve this answer










                                                                                                                answered Jan 22 '18 at 15:58









                                                                                                                JDenaisJDenais

                                                                                                                2,03511427




                                                                                                                2,03511427























                                                                                                                    0














                                                                                                                    SOLUTION



                                                                                                                    Just hold on a while after uploading your app on play store because google takes some time to update app versions.It will work !






                                                                                                                    share|improve this answer




























                                                                                                                      0














                                                                                                                      SOLUTION



                                                                                                                      Just hold on a while after uploading your app on play store because google takes some time to update app versions.It will work !






                                                                                                                      share|improve this answer


























                                                                                                                        0












                                                                                                                        0








                                                                                                                        0







                                                                                                                        SOLUTION



                                                                                                                        Just hold on a while after uploading your app on play store because google takes some time to update app versions.It will work !






                                                                                                                        share|improve this answer













                                                                                                                        SOLUTION



                                                                                                                        Just hold on a while after uploading your app on play store because google takes some time to update app versions.It will work !







                                                                                                                        share|improve this answer












                                                                                                                        share|improve this answer



                                                                                                                        share|improve this answer










                                                                                                                        answered Jun 4 '18 at 9:46









                                                                                                                        Ali AkramAli Akram

                                                                                                                        7211618




                                                                                                                        7211618























                                                                                                                            0














                                                                                                                            I have same problem in moto c2+ in my case it is device problem once i restart then it will rune perfect...






                                                                                                                            share|improve this answer




























                                                                                                                              0














                                                                                                                              I have same problem in moto c2+ in my case it is device problem once i restart then it will rune perfect...






                                                                                                                              share|improve this answer


























                                                                                                                                0












                                                                                                                                0








                                                                                                                                0







                                                                                                                                I have same problem in moto c2+ in my case it is device problem once i restart then it will rune perfect...






                                                                                                                                share|improve this answer













                                                                                                                                I have same problem in moto c2+ in my case it is device problem once i restart then it will rune perfect...







                                                                                                                                share|improve this answer












                                                                                                                                share|improve this answer



                                                                                                                                share|improve this answer










                                                                                                                                answered Nov 26 '18 at 6:34









                                                                                                                                Sagar PithiyaSagar Pithiya

                                                                                                                                56114




                                                                                                                                56114























                                                                                                                                    -1














                                                                                                                                    Recently google has implemented a change on their systems, and since you have uploaded at least one APK to your console, you can test your in-app requests with your app with any version code / number.



                                                                                                                                    Cross reference LINK




                                                                                                                                    Configure gradle to sign your debug build for debugging.




                                                                                                                                    android {
                                                                                                                                    ...
                                                                                                                                    defaultConfig { ... }
                                                                                                                                    signingConfigs {
                                                                                                                                    release {
                                                                                                                                    storeFile file("my-release-key.jks")
                                                                                                                                    storePassword "password"
                                                                                                                                    keyAlias "my-alias"
                                                                                                                                    keyPassword "password"
                                                                                                                                    }
                                                                                                                                    }
                                                                                                                                    buildTypes {
                                                                                                                                    debug {
                                                                                                                                    signingConfig signingConfigs.release
                                                                                                                                    ...
                                                                                                                                    }
                                                                                                                                    }
                                                                                                                                    }





                                                                                                                                    share|improve this answer






























                                                                                                                                      -1














                                                                                                                                      Recently google has implemented a change on their systems, and since you have uploaded at least one APK to your console, you can test your in-app requests with your app with any version code / number.



                                                                                                                                      Cross reference LINK




                                                                                                                                      Configure gradle to sign your debug build for debugging.




                                                                                                                                      android {
                                                                                                                                      ...
                                                                                                                                      defaultConfig { ... }
                                                                                                                                      signingConfigs {
                                                                                                                                      release {
                                                                                                                                      storeFile file("my-release-key.jks")
                                                                                                                                      storePassword "password"
                                                                                                                                      keyAlias "my-alias"
                                                                                                                                      keyPassword "password"
                                                                                                                                      }
                                                                                                                                      }
                                                                                                                                      buildTypes {
                                                                                                                                      debug {
                                                                                                                                      signingConfig signingConfigs.release
                                                                                                                                      ...
                                                                                                                                      }
                                                                                                                                      }
                                                                                                                                      }





                                                                                                                                      share|improve this answer




























                                                                                                                                        -1












                                                                                                                                        -1








                                                                                                                                        -1







                                                                                                                                        Recently google has implemented a change on their systems, and since you have uploaded at least one APK to your console, you can test your in-app requests with your app with any version code / number.



                                                                                                                                        Cross reference LINK




                                                                                                                                        Configure gradle to sign your debug build for debugging.




                                                                                                                                        android {
                                                                                                                                        ...
                                                                                                                                        defaultConfig { ... }
                                                                                                                                        signingConfigs {
                                                                                                                                        release {
                                                                                                                                        storeFile file("my-release-key.jks")
                                                                                                                                        storePassword "password"
                                                                                                                                        keyAlias "my-alias"
                                                                                                                                        keyPassword "password"
                                                                                                                                        }
                                                                                                                                        }
                                                                                                                                        buildTypes {
                                                                                                                                        debug {
                                                                                                                                        signingConfig signingConfigs.release
                                                                                                                                        ...
                                                                                                                                        }
                                                                                                                                        }
                                                                                                                                        }





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                                                                                                                                        Recently google has implemented a change on their systems, and since you have uploaded at least one APK to your console, you can test your in-app requests with your app with any version code / number.



                                                                                                                                        Cross reference LINK




                                                                                                                                        Configure gradle to sign your debug build for debugging.




                                                                                                                                        android {
                                                                                                                                        ...
                                                                                                                                        defaultConfig { ... }
                                                                                                                                        signingConfigs {
                                                                                                                                        release {
                                                                                                                                        storeFile file("my-release-key.jks")
                                                                                                                                        storePassword "password"
                                                                                                                                        keyAlias "my-alias"
                                                                                                                                        keyPassword "password"
                                                                                                                                        }
                                                                                                                                        }
                                                                                                                                        buildTypes {
                                                                                                                                        debug {
                                                                                                                                        signingConfig signingConfigs.release
                                                                                                                                        ...
                                                                                                                                        }
                                                                                                                                        }
                                                                                                                                        }






                                                                                                                                        share|improve this answer














                                                                                                                                        share|improve this answer



                                                                                                                                        share|improve this answer








                                                                                                                                        edited Mar 28 '18 at 7:08

























                                                                                                                                        answered Mar 28 '18 at 6:42









                                                                                                                                        Anoop MAnoop M

                                                                                                                                        4,94132350




                                                                                                                                        4,94132350






























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