How many spells does a Wizard start off with?











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I'm creating a Mage in AD&D 2e for fun, and want to know how many spells my character starts off with at first level.



I know that there is Table 21: Wizard Spell Progression, but my Dad and I can't seem to figure out whether it refers to how many spells I have, or how many spell slots I get per level.










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  • Hello and welcome! You can take the tour as a quick introduction to the site. You may notice that the adnd-2e tag has been added to the question because that is the system the question is about. I am unfamiliar with adnd-2e personally but this seems like a good question to me. Thank you for participating!
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up vote
9
down vote

favorite
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I'm creating a Mage in AD&D 2e for fun, and want to know how many spells my character starts off with at first level.



I know that there is Table 21: Wizard Spell Progression, but my Dad and I can't seem to figure out whether it refers to how many spells I have, or how many spell slots I get per level.










share|improve this question









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EthelredUnready315 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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  • Hello and welcome! You can take the tour as a quick introduction to the site. You may notice that the adnd-2e tag has been added to the question because that is the system the question is about. I am unfamiliar with adnd-2e personally but this seems like a good question to me. Thank you for participating!
    – Sdjz
    9 hours ago













up vote
9
down vote

favorite
1









up vote
9
down vote

favorite
1






1





I'm creating a Mage in AD&D 2e for fun, and want to know how many spells my character starts off with at first level.



I know that there is Table 21: Wizard Spell Progression, but my Dad and I can't seem to figure out whether it refers to how many spells I have, or how many spell slots I get per level.










share|improve this question









New contributor




EthelredUnready315 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











I'm creating a Mage in AD&D 2e for fun, and want to know how many spells my character starts off with at first level.



I know that there is Table 21: Wizard Spell Progression, but my Dad and I can't seem to figure out whether it refers to how many spells I have, or how many spell slots I get per level.







spells wizard adnd-2e






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edited 9 hours ago









BlueMoon93

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Check out our Code of Conduct.












  • Hello and welcome! You can take the tour as a quick introduction to the site. You may notice that the adnd-2e tag has been added to the question because that is the system the question is about. I am unfamiliar with adnd-2e personally but this seems like a good question to me. Thank you for participating!
    – Sdjz
    9 hours ago


















  • Hello and welcome! You can take the tour as a quick introduction to the site. You may notice that the adnd-2e tag has been added to the question because that is the system the question is about. I am unfamiliar with adnd-2e personally but this seems like a good question to me. Thank you for participating!
    – Sdjz
    9 hours ago
















Hello and welcome! You can take the tour as a quick introduction to the site. You may notice that the adnd-2e tag has been added to the question because that is the system the question is about. I am unfamiliar with adnd-2e personally but this seems like a good question to me. Thank you for participating!
– Sdjz
9 hours ago




Hello and welcome! You can take the tour as a quick introduction to the site. You may notice that the adnd-2e tag has been added to the question because that is the system the question is about. I am unfamiliar with adnd-2e personally but this seems like a good question to me. Thank you for participating!
– Sdjz
9 hours ago










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The Dungeon Master's Guide covers starting wizard spells



To determine what spells are in beginning wizard's spellbook, see the Dungeon Master's Guide (1989) on Initial Wizard Spells (41).



In short, the DM picks a method to use, but a new wizard's spellbook usually contains detect magic, read magic, and about 4 other spells either that the player picks and the DM approves or that the DM picks.



The Player's Handbook Table 21: Wizard Spell Progression (43) has no impact on what spells are actually in a wizard's spellbook. That table shows only how many spells the wizard can cast of an appropriate level each day.






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    1 Answer
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    The Dungeon Master's Guide covers starting wizard spells



    To determine what spells are in beginning wizard's spellbook, see the Dungeon Master's Guide (1989) on Initial Wizard Spells (41).



    In short, the DM picks a method to use, but a new wizard's spellbook usually contains detect magic, read magic, and about 4 other spells either that the player picks and the DM approves or that the DM picks.



    The Player's Handbook Table 21: Wizard Spell Progression (43) has no impact on what spells are actually in a wizard's spellbook. That table shows only how many spells the wizard can cast of an appropriate level each day.






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      up vote
      6
      down vote













      The Dungeon Master's Guide covers starting wizard spells



      To determine what spells are in beginning wizard's spellbook, see the Dungeon Master's Guide (1989) on Initial Wizard Spells (41).



      In short, the DM picks a method to use, but a new wizard's spellbook usually contains detect magic, read magic, and about 4 other spells either that the player picks and the DM approves or that the DM picks.



      The Player's Handbook Table 21: Wizard Spell Progression (43) has no impact on what spells are actually in a wizard's spellbook. That table shows only how many spells the wizard can cast of an appropriate level each day.






      share|improve this answer

























        up vote
        6
        down vote










        up vote
        6
        down vote









        The Dungeon Master's Guide covers starting wizard spells



        To determine what spells are in beginning wizard's spellbook, see the Dungeon Master's Guide (1989) on Initial Wizard Spells (41).



        In short, the DM picks a method to use, but a new wizard's spellbook usually contains detect magic, read magic, and about 4 other spells either that the player picks and the DM approves or that the DM picks.



        The Player's Handbook Table 21: Wizard Spell Progression (43) has no impact on what spells are actually in a wizard's spellbook. That table shows only how many spells the wizard can cast of an appropriate level each day.






        share|improve this answer














        The Dungeon Master's Guide covers starting wizard spells



        To determine what spells are in beginning wizard's spellbook, see the Dungeon Master's Guide (1989) on Initial Wizard Spells (41).



        In short, the DM picks a method to use, but a new wizard's spellbook usually contains detect magic, read magic, and about 4 other spells either that the player picks and the DM approves or that the DM picks.



        The Player's Handbook Table 21: Wizard Spell Progression (43) has no impact on what spells are actually in a wizard's spellbook. That table shows only how many spells the wizard can cast of an appropriate level each day.







        share|improve this answer














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        edited 9 hours ago

























        answered 9 hours ago









        Hey I Can Chan

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